- Loot
- Craft
- Blueprint
- Repair
- Recycle
- Durability
- Skins
- Tips
ExplosiveMeleeThrowing AttacksGuns
| MLRS Rocket | 4 | - | - | - |
| 40mm HE Grenade | 36 | 42 sec | - | - |
| Rocket | 5 | 24 sec | | |
| High Velocity Rocket | 42 | 4 min 6 sec | - | |
| Candy Cane Club | 506 | 3 hours 13 min 37 sec | - | - |
| Candy Cane Club Throw | 667 | 6 hours 56 min 40 sec | - | - |
| Snowball Throw | 8,000 | 3 hours 20 min | - | - |
| Snowball Gun Snowball | | 1 hour 9 min 34 sec | - | - |
| Timed Explosive Charge | 3 | 13 sec | | |
| Flashlight | 1,026 | 3 hours 59 min 19 sec | - | - |
| Assault Rifle Explosive 5.56 Rifle Ammo | | 1 min 7 sec | - | |
| Beancan Grenade Stuck (right click) | 69 | 4 min 21 sec | - | |
| Bolt Action Rifle Explosive 5.56 Rifle Ammo | | 10 min 27 sec | - | |
| Bone Club | 695 | 3 hours 26 min | - | - |
| Bone Club Throw | 834 | 6 hours 56 min 40 sec | - | - |
| F1 Grenade Stuck (right click) | 200 | 8 min 21 sec | - | |
| Hatchet | 299 | 5 hours 4 min 58 sec | - | - |
| HMLMG Explosive 5.56 Rifle Ammo | | 56 sec | - | |
| L96 Rifle Explosive 5.56 Rifle Ammo | | 11 min 7 sec | - | |
| LR-300 Assault Rifle Explosive 5.56 Rifle Ammo | | 1 min | - | |
| M249 Explosive 5.56 Rifle Ammo | | 44 sec | - | |
| M39 Rifle Explosive 5.56 Rifle Ammo | | 1 min 20 sec | - | |
| Mace | 209 | 1 hour 54 min 36 sec | - | - |
| Mace Throw | 134 | 2 hours 46 min 40 sec | - | - |
| Paddle | 152 | 2 hours 21 min 24 sec | - | - |
| Rock | 589 | 7 hours 23 min 8 sec | - | - |
| Rock Throw | 800 | 8 hours 20 min | - | - |
| Salvaged Hammer | 93 | 1 hour 52 min 39 sec | - | - |
| Salvaged Hammer Throw | 80 | 4 hours 10 min | - | - |
| Satchel Charge | 15 | 30 sec | - | |
| Explosive 5.56 Rifle Ammo Semi-Automatic Rifle | 250 | 1 min 46 sec | - | |
| Semi-Automatic Rifle Explosive 5.56 Rifle Ammo | | 1 min 46 sec | - | |
| Stone Hatchet | 1,539 | 10 hours 25 min 38 sec | - | - |
| Stone Pickaxe | 1,243 | 7 hours 29 min 16 sec | - | - |
| Torch | 1,539 | 14 hours 52 min 18 sec | | - |
| Torch Lit | ~ 5,715 | 16 hours 1 min 54 sec | | - |
- Report
2
aqua
During a raid defense, you can open the door hatch, then zig-zag left right spraying through the windows at head height. You will most likely hit a headshot or two and kill your opponent if they are in the next room of
the armored double door.
I have been doing this in raid defense for a really long time now, and it saved me countless times.
Add TipSign In to add a tip.
←→
How many satchels does it take to break an Armored Double Door?
Both the armoured door and armoured double door require 15 satchel charges to be destroyed.
How much boom does it take to break an Armored Door?
The Armored Door is the strongest and most damage resilient of all the doors. It can withstand heavy bullet fire, attacks from any tool, or even 2 blasts from Timed Explosive Charges. The Armored Door has 800 health and takes 2 charges to destroy.
How much health do armored double doors have?
It has 800 health (same as normal armored door) and is the strongest of the double doors, stronger than both the Wood Double Door and the Sheet Metal Double Door. The Armored Double Door is rather resistant to damage from melee weapons and tools, as well as firearm damage and even explosive damage.
How much C4 is an Armored Door?
Description.