Romance of the Three Kingdoms 5

Romance of Three Kingdoms 5 筝???綽?5 & Romance of Three Kingdoms 5 Power Up Kit 筝???綽?5紲?????綣欠?? English translation Guide FAQ Version 1.0 Written by: K.K.C. Contact: journel1@mail.com ACSII document created in UTF-8 coding Created: 10/Oct2017 Lasted Edited: 12/Oct/2017 Language: English and Japanese-Han-Chinese-Texts Copyright 2017 K.K.C. ============================================================ Table Of Content ============================================================ 1. Introduction 2. Unique feature about Romance Of Three Kingdoms 5 3. Game campaign 4. Starting the Romance Of Three Kingdoms 5 game 5. Civil-duties 5.1 Main Game menu window 5.2 Bottom half of the main menu 5.3 Market and capital cities of each region 5.4 Battle formations chart system 6. Battle requirement 7. Formation and battle strategies 8. Alliance and research-technology-development 9. Strategically planning in battle and civil-duties 10. Officer cities placement 11. Battle of recruiting officers 12. Building Up Your Officer 13. Recruiting immortal-wanders 14. Tactic or special-skills 15. Wall special tactics 16. Conclusion ============================================================ 1. Introduction ============================================================ This is a walk-through over the PC version of Romance of Three Kingdoms V in traditional Chinese languages by Koei. The game is base on the Chinese history of the Han/Three Kingdoms periods. Romance of Three Kingdoms V is rated as taught difficulty in www.gamefaqs.com for a good reason because it is true. This game is one of the toughest Romance of Three Kingdoms game out there. I will assume you had played Romance of Three Kingdoms 3 and 4 by Koei before you play this game. If you have not, go and play Romance of Three Kingdoms 4 first because Romance of Three Kingdoms 5 is an extension of Romance of Three Kingdoms 3 & 4. Many concepts in Romance of Three Kingdoms 3 & 4 can be use in Romance of Three Kingdoms 5. So get good in Romance of Three Kingdoms 3 & 4 will help a great deal in playing Romance of Three Kingdoms 5. In this guide I will teach you the basic functionality and strategies on how to win the game. Because Romance of Three Kingdoms games are strategy game and thepath to victory is not fix, in this guide I can only give you practical concepts and how you plan and conquer every cities in the game is up to you. This game is a turn base game just like Romance of Three Kingdoms 4. Terms used in this documents: ROTK = Romance of Three Kingdoms. ROTK-3 = Romance of Three Kingdoms 3. ROTK-4 = Romance of Three Kingdoms 4. ROTK-5 = Romance of Three Kingdoms 5. ROTK-5PUK = Romance of Three Kingdoms 5 Power Up Kit. ROTK-6 = Romance of Three Kingdoms 6. ROTK-7 = Romance of Three Kingdoms 7. ROTK-8 = Romance of Three Kingdoms 8. ROTK-9 = Romance of Three Kingdoms 9. ROTK-10 = Romance of Three Kingdoms 10. ROTK-11 = Romance of Three Kingdoms 11. ROTK-12 = Romance of Three Kingdoms 12. ROTK-13 = Romance of Three Kingdoms 13. In the game there are many nested menu's, meaning one menu inside another menu. In this guide I have use the "->" symbol which mean the sub-menu of some button. The game sometime have upto 3 nested sub-menu's for you to navigate. Hope you don't find it too confusing. If you play other later version of ROTK games you will know what I mean. ============================================================ 2. Unique feature about Romance Of Three Kingdoms 5 ============================================================ You might ask why should you play ROTK-5 when there is so many other ROTK games out there. What so good about your ROTK-5 compare to all the other ROTK games. You might think I bet ROTK-5 is not much different to some other ROTK versions and other ROTK versions is even better? Well, to answer that question I will try to answer it below: * Formation: The game focus on troop unit formation which is different to all other Romance Of Three Kingdoms games. Romance Of Three Kingdoms 5 is the only game out there where you can taste this favour and once get good at playing this game, it is nothing like all the other ROTK game out there. In this game you will have to understand and take advantage of formation, special-skills andground type to achieve victory rather than large troop numbers in everybattle of the game. Although having a large number do help, howeverif you fail at using the correct formation in the right time and the right place it will either slow you down or see your troop units getting capture in the battlefield. Troop unit formation is the main part of this game different to all otherRomance Of Three Kingdoms games. Romance Of Three Kingdoms 5 is the only game out there where you can taste this favour and once you get good at playing this game, t is nothing like all the other ROTK game out there. In other Medieval war games formation may not make much of a differents in your battle plan and tactic to achieve victory, however in ROTK-5 it is the most important feature because using the wrong formation on the wrong ground type can be a disaster to your troop-unit in the battlefield. Unlike Romance Of Three Kingdoms 3 and Romance Of Three Kingdoms 4just depending on officer status like strength/war and intelligence ability, officer skills and ground-type-positioning to achieve victory is not enough n this game. In Romance Of Three Kingdoms 3 battle strategy is more about officer status, ambush in forest, and simultaneous melee attack in-order for a smaller army to fight against a bigger army. In Romance Of Three Kingdoms 4 battle strategy is more about positioning of troop-unit and confuse the enemy with confusion skill, where smaller army can still win if you place your troop-unit on a higher ground position than the enemy ground position. Also the super skill such as changing weather and wind direction combine with fire attack will turn the whole battle toward your favour if you have the weather and wind ability skills in the officer skill chart. For example if you have Zhuge-Liang, he have bothweather and wind skills you can use him to burn the whole battlefield in a defensive battle and change weather to sunny and wind to blow towardthe enemy direction to burn their whole army out of existent. In Romance Of Three Kingdoms 5 battle formation is everything where using the wrong formation in the wrong ground type or/and wrong timing can be a disaster even if you have larger force or good officer status. In this guide I will have try to explain it in English and hope some die-hard Romance Of Three Kingdoms series fan out there that cannot read Japanese or Chinese can still play this game. * Officer duty-type: Can only change officers duty type on January unlike Romance Of Three Kingdoms 3 which you can change officer between military and civil any time you want. Unless you assign your officer as special-type, you will not able tochange officer duty-type once it is in anything other than special-type. * Attack direction: Attack from the flank and back increase damage point. I personally find other ROTK games like Romance Of Three Kingdoms 12 a bit disappointed when it doesn't seem to make a different in where you attack them. However in ROTK-5 attack enemy units in the battlefield from the flank and back increase damage greatly. * Immortal-wanders in battle and civil-duties: The game have immortal-wanders such as Hua-Tuo, Sima-Shi and Zuo-Ciwhich has the best skills of the game which you can recruit and stay with you for short period of times to help you in your campaign. In the previous ROTK Koei game, these immortal-wanders can only give you info about other empire officers and cities. In this game they can go into the battle with you and use theirsuper skill such as immortal-healing to heal all your units and illusion to mass confuse all enemy units. * Unlimited info: Unlike ROTK-3 and ROTK-4 you don't need to spy on anyone, all info is available from the start to finish. However this is also true for your enemies. They can see all your stuffs and you can see all their stuffs. * Alliance and research technologies: Unlike other ROTK games in-order to upgrade your technologies and upgrade your formation effectiveness you need to first set alliance with an another ruler with equal or longer time periods of the research time requirement and you and your ally have to pay the same amount of golds to do the research. This is the odd feature about this game. The game basically force you to set alliance with someone in-order to upgrade your technology, because of this requirement you will also need to plan out how to protect your ally during the research periods so your research don't get interrupted or you lose your research technology. Therefore if you ally with someone small you will need to either protect them or hope they don't get eaten up by a bigger factions. What about ally with some big ruler to do the research, well then that ruler will be harder for you to do battle with because with a large force and good technology it will be harder for you to attack them since you don't have advantage in technology effectiveness. At the same time I find some big rulers don't like you to having all the technologies developed and refuse to do join research with youwhich leave you without having your formation chart fullyupgraded, which can be kind of suck sometime. Small rulers are usually more willing to accept join research and big ruler tenses to refuse. You can give them gold and food to please them, howeverit happen to me sometime time where it is impossible with do joinresearch because these ruler simply refuse to do research with me even if their hate toward me was zero. Which can be frustrating. * Officer recruitment battles: They are two type of battle in this game one is the obvious combat battle where you attack or defense a city. The second is more hidden, it is the recruitment battle where you continuously steal officers from other empire into yours by recruiting them, so they can work for you and build up your city and winning battles This is a important part of the game. If you don't have good officers to help you with your empire then you are sitting duck for other stronger empires to overrun you. So keep an eyes on the officer loyalty and make sure their loyalty is 100. Also you can take advantage of the situation and recruit officers from other empire with 90 or less loyalty. In ROTK-5 you can recruit any officer in the game and not just adjacentcities one. So if you are in the north you can recruit any officers in thesouth of China without a problem on talking to them. Therefore spreading gossip into enemy city is useful in this game because by lowing there city happiness and officers loyalty you can weaken their empire without actually fighting them. However each time you steal/recruit their officer their hate toward your empire increase. So recruit strategically so your neighbors empire don't hate you too much to increase the likelihood that they will attack you when you are small and weak in troop numbersfor battle on the start of the campaign. * Wall Special Skill Tactics: Unlike other ROTK games in ROTK-5 you cannot sit on top of walls and getan advantage over the attacker, so why build up your wall at all if the attacker can just take over it without climbing over it to attackyour unit. Well, this is where wall special skill come in. Once you buildup your wall to 800 to 999 you can use wall wall special skillas long as you have an officer with 900 fame and sitting on the castleto wait for the enemy to come to you. Okay hopefully this will give you a good introduction for the game.Now let get start going over more game details to prepare you for the campaign. ============================================================ 3. Game campaign ============================================================ There are mainly two parts of the game. They are civil duties and war. Civil part of the game is where you look after your city or cities in the game. Things like moving officers, drafting soldiers, giving foods to present to rise population happiness and so on. The war part of the game is where you either defend a city under your control or attack adjacent cities outside your empire. Once you conquer every cities in the game you will achieve victory and the game end and if you lose all city in the game then you lost the game and have to start again. Notes: Words such as officer and general in this guide is the same thing, theyare character that you can recruit in the game to fight for your faction or empire. ============================================================ 4. Starting the Romance Of Three Kingdoms 5 game ============================================================ * 1st windows screen: Once you start on the game you may see some animation of somerandom warlords, usually three such as Liu-Bei, Cao-Cao, and Sun-Qian animation and after that you will see the phoenix blue backgroundwindow with a box in the middle with say text "茫?絨?筝???V紲?????綣欠????腆????上?ュ??腆?罘?" and "腆肴?" button. Which translate to "Please insert your Romance Of Three Kingdoms 5Power Up Kit CD into your CD-device" and click "Enter". Now the version I have I just press enter without any CD and I will see the next window of all the options. Depending which version you are playing either ROTK-5 or ROTK-5PUK you might have a bigger or smaller list. However let me tell you the ROTK-5PUK is notthat much better then ROTK-5, so you are not missing anythingmajor by playing ROTK-5 and anyway I will go over that inanother section. Notes the insert CD thing could be a bug, I don'tknow. The ROTK-5 I got works, and I hope yours do too. * 2nd window screen with phoenix blue background: You will see a list of options such as below: ROTK-5 Chinese English translation ??紮??育??? = Start new game 莠??ラ?????峨墾 = Load game ?脂?我?絨?莖??? = Create new officer info ?恰ソ罔≦? = Music pattern ROTK-5PUK Chinese English translation ??紮??育??? = Start new game 莠??ラ?????峨墾 = Load game ?脂?我?絨?莖??? = Create new officer info 罩?????? = Officers duels ?脂?峨?????? = Create new items info 荵∽??峨?莖??? = Swap ROTK-5-info into ROTK-5PUK * 3rd window screen in selecting the "Start new game", button.You will see a list of scenario's such as below: ROTK-5 VERSION 藥?綏鞘?箙 = Yellow Turban Rebel ???惹?? = Burning of Luo Yang ?号??經?莎 = Rise of Cao Cao 羃喝??蘂??画儀 = North Of River Rising ?ョ??堺卦 = Coming Of The Hidden Dragon 筝??初?腴? = Three Kingdoms Established ???巡?筝??? = Falling Stars on Wuchang Plains EXTRA's IN ROTK-5PUK VERSION 羌?羌???莖≫査 = Wanders Of Virtuous Men 藥?綏上????羲 = Yellow Turban and South Han 絎?羝>?? = Guandu battle ?????ヨ?? = Liu-Bei Enter Shu * 4th window screen should be where you pick your the faction or ruler. You should understand this easily if you have play ROTK-3 or ROTK-4 before. * So just like ROTK-4 just pick a ruler on the map and start your campaign. * 5th window screen should be where you scenario option for the game: Chinese version ----------------------------------------- --------- 羆阪? | 腟??? --------- 罔≦? ?峨? ??罕? 荐?? 膈?膣? ??膣? 筝?? 蕭?膣? ?脂?我?絨? ?糸? 筝??糸? ???? 荀括?? 筝?荀括?? ?????恰ソ ?? ? ?恰?? ?? ? 蕁?腓堺?????? 0 1 2 3 4 5 ----------------------------------------- English translation ------------------------------------------------------- ---------------- | Enter | Exit | ---------------- MODE HISTORICAL FICTIONAL SETTING LEVEL EASY Average High NEW OFFICERS ACTIVE NOT ACTIVE VIEW BATTLES ALWAYS NEVER MUSIC ON OFF SOUND ON OFF MESSAGE SPEED 0 1 2 3 4 5 ------------------------------------------------------- If you choose fictional in ROTK-5 you can edit the setting in the game to make the game behave what you like instead of the default setting. ROTK-4PUK don't have this, but ROTK-5PUK do. Chinese: AI rulers behavior in the game ??罕?荐??: -------------------------- ??罕?罔≦? | 羆阪? | 腟??? | -------------------------- -------------------------- 茵?膩? | ?峨? | ??罕? | -------------------------- ?у?? | ?峨? | ??罕? | -------------------------- ?ф? | ?峨? | ??罕? | -------------------------- 篋堺? | ?峨? | ??罕? | -------------------------- ?号???? | ?峨? | ??罕? | -------------------------- 絎?? | ?峨? | ??罕? | -------------------------- ?球?綽? | ?峨? | ??罕? | -------------------------- 罩ゆ?紊т? | ?峨? | ??罕? | -------------------------- English: AI rulers behavior editing in the game -------------------------------------------------- FICTIONAL MODE | ENTER | EXIT | -------------------------------------------------- -------------------------------------------------- BLOOD LINE | HISTORICAL | FICTIONAL | -------------------------------------------------- INCLINATION | HISTORICAL | FICTIONAL | -------------------------------------------------- CHARACTER | HISTORICAL | FICTIONAL | -------------------------------------------------- PERSONALITY | HISTORICAL | FICTIONAL | -------------------------------------------------- SPECIAL SKILLS | HISTORICAL | FICTIONAL | -------------------------------------------------- ITEM | HISTORICAL | FICTIONAL | -------------------------------------------------- HOSTILLY DIRECTION | HISTORICAL | FICTIONAL | -------------------------------------------------- TOURNAMENT | HISTORICAL | FICTIONAL | -------------------------------------------------- * 6th Window is the MAIN GAME MENU WINDOW. ============================================================ 5. Civil-duties ============================================================ In order to play this game we have to to understands the game menu system for this game. Once you pick a ruler of your choice and start the game your civil duties menu will look something like this: --------------------------- 5.1 Main Game menu window -------------------------- Chinese version ---------------------------------------------------------- ------------ #綛 #?? ??紊??/? City-Name 絨? | RULER FACE | ??筝 Texts 紕牙皆 ## | ??茗? Texts 莢欠皆 ## ------------ 藥??? ####### 罩??? ## ??ove #### 荵?膤 ####### ??? ## Heart ---------------------------------------------------------- | 腱糸?? | ??? | ??筝 | ??綵? | ??? | ??? | 篌?? | ---------------------------------------------------------- | ?巡擦?? # | ---------- --------- ??筝 ??茗? ------ | 紊?篋 | 篏?? 篏?? | 荵?篋? | |-------| ------ | 荐?茗? | | 篋坂? | --------- ------- | ?号? | | ??? | --------- ------- ----------------------------------------------------------- Once you click you will see a spreadsheet or more button-menu: Chinese version: 腱糸??: or ?亥?? cities list -------------- | ?? | 荅 | 紕? | -------------- | ?? | ? | 膰 | -------------- ------------------------------------ | ??? | ??筝糸?? | 紊???? | 篋阪 | 紕??究? | ------------------------------------ --------------------------------------- | ????? | 羂?綽? | ??? | 羃紙梓 | ??罐 | ?牙Ζ | --------------------------------------- ---------------------------------------- | 罩?? | ??? | ??篋 | ?f・?究? | ?f・ | ??? | ---------------------------------------- ------------------------------- | ??? | 羇?梓 | 蘂演※ | 莟?? | 罩?? | ------------------------------- ??筝? ------------------------------ | 莖?莖? | 絎?? | 篁糸?? | ??膩 | ??絎 | ------------------------------ ??筝 -> 絲句?? ------ | ??筝 | |-----| | 羃≦ | ------ ??筝 -> 篁糸??: ------ | ??茗? | ------ | 絨?荵? | ------ | 紊?? | ------ | ??? | ------ ??綵?: ------------------------------------ | 荵?篋? | 篋坂? | ??? | 紊?篋 | 荐?茗? | ?号? | ------------------------------------ ??綵?->荵?篋? or ??綵?->??? or ??綵?->?号?: -------------- | ?? | 荅 | 紕? | -------------- | ?? | ? | 膰 | -------------- ------------------------------------ | ??? | ??筝糸?? | 紊???? | 篋阪 | 紕??究? | ------------------------------------ --------------------------------------- | ????? | 羂?綽? | ??? | 羃紙梓 | ??罐 | ?牙Ζ | --------------------------------------- ---------------------------------------- | 罩?? | ??? | ??篋 | ?f・?究? | ?f・ | ??? | ---------------------------------------- ------------------------------- | ??? | 羇?梓 | 蘂演※ | 莟?? | 罩?? | ------------------------------- Notes: This is the cities list use throughout the game not just for these buttons alone. ??綵?->篋坂? or ??綵?->荐?茗?: Officer list -------------- | ?? | 荅 | 紕? | -------------- | ?? | ? | 膰 | -------------- ---------------------------------------------- | 罩???? | ??筝糸?? | ??? | 荳?蚕 | ??綵? | 篏??? | 茵??? | ---------------------------------------------- -------------------------------------------------- | 罩??? | ?阪?? | ?炊音 | 薛??? | 綽?茯? | 綛顔就 | 紕?? | 荐?膩 | -------------------------------------------------- -------------------------------------------------- | 紕?? | 腟?薑?? | ???? | ??? | 絨?荵? | ?咲?i?e?? | ?号???? | -------------------------------------------------- ----------------------------------------------- | 絎?? | ?咲?f? | ????? | 紊掩??? | ???我? | 茴???? | ----------------------------------------------- ----------------------------------- | ?????? | ??????? | ????紊掩?? | ????綛恰???? ----------------------------------- Notes: This is the cities list use throughout the game not just for these buttons alone. ????>??筝? -------------- | ?? | 荅 | 紕? | -------------- | ?? | ? | 膰 | -------------- ------------------------------- | ??筝糸?? | ??? | ??紕 | ?? | 荵?膤 | ------------------------------- ------------------------------------- | 紕?? | ?球? | ???? | ?f・ | ??? | 罩?? | ------------------------------------- ????>?e就: -------------------------- | ??茵? | ??? | 膊?綵 | 藏雁深 | -------------------------- | 薛?蕷? | ???? | ??? | 茵∴? | -------------------------- | ?決?? | ?劫?? | ??茵? | 羂顔? | -------------------------- ???? ------------------------------- | ?医? | ?峨? | 莠?? | 膩?鹿 | 腟??? | ------------------------------- English translation ---------------------------------------------------------- ------------ # Year # Month Season City-Name Officers | RULER FACE | RulerName Text F.S. ## | adviserName Text F.B. ## ------------ Gold #### T.A.M. ## ??ove #### Food #### T.A.C. ## Heart ---------------------------------------------------------- Move| War | Ruler | Assign | Info | Function | Rest | ---------------------------------------------------------- | Command-Points # | ------------------- ------------- Ruler adviser --------------- | Foreign | standing standing | Military | |-----------| --------------- | Stratagem | | Recruitment | ------------- --------------- | Special | | Civil | ------------- --------------- ----------------------------------------------------------- Notes: On both side of the bottom half of the menus you will see little animated characters standing with a ruler and adviser in the top middle and 6 officers or ministers standing facing the ruler and the adviser. Also there is a double dragons carpet in the middle of the room as well. I cannot fit the words for each ministers or officersfor the English translation menu above because it will not fit. You should see it in the Romance of Three Kingdoms 5 game once you started your game. Move: or War: -------------- | ?? | 荅 | 紕? | cities list -------------- | ?? | ? | 膰 | -------------- ------------------------------------ | ??? | ??筝糸?? | 紊???? | 篋阪 | 紕??究? | ------------------------------------ --------------------------------------- | ????? | 羂?綽? | ??? | 羃紙梓 | ??罐 | ?牙Ζ | --------------------------------------- ---------------------------------------- | 罩?? | ??? | ??篋 | ?井・?究? | ?井・ | ??? | ---------------------------------------- ------------------------------- | ??? | 羇?梓 | 蘂演※ | 莟?? | 罩?? | ------------------------------- Notes: This is the cities list use throughout the game not just for these buttons alone.The above is the "Move" window spreadsheet you will see once you click onthe "Move" button from the main menu. The list of heading should be continuous, however because I put it into a text ASCII document with 80 characters width standard page, I have move the bar to the next line. The below are the translation: ??? = City ??筝糸?? = Ruler Name 紊???? = Governor Name 篋阪 = Population 紕??究? = Total amount of soldiers assign to all officers in the city ????? = Total amount of soldiers spare and not assign to officers in the city. 羂?綽? = People loyalty to your rulers or empires ??? = Farm 羃紙梓 = Dram ??罐 = Economy ?牙Ζ = Walls 罩?? = Officer or the amount of officers ??? = Free officers ??篋 = Merchant in the city (yes or no) ?f・?究? = Number of enemy city around the city ?f・ = Is the city connected or cut off from your capital city. The capital city is where your rulers live. ??? = Plague ??? = Locust 羇?梓 = Flood 蘂演※ = Typhoon 莟?? = Good harvest 罩?? = Scarce/Bad harvest Ruler: ---------------------------------------------------- | Reward | Item | Appoint | Re-edit-Troop | Banquet | ---------------------------------------------------- Ruler -> Item: -------- | Give | |------| | Take | -------- Ruler -> Office-Position: ---------------- | adviser | ---------------- | General Rank | ---------------- | Governor | ---------------- | Fire | ---------------- Assign: ----------------------------------- | Military | Recruitment | Civil | ----------------------------------- ----------------------------------- | Foreign | Stratagem | Special | ----------------------------------- Function: ------------------------------------------ | Environment | Save | Load | Edit | End | ------------------------------------------ 綛 = Yr = Year date ?? = Mth = Month date ??紊??/? Ss = Season: This box show you what season you are currently in the game. ? = Winter 紊 = Summer 腱? = Autumn ? = Spring Cn = City-Name: This is where your ruler is live in. Your capital city. officers: Click on this button and it will display a list of all your officers under your command and show you their details. Ruler name: Name of your ruler Adviser name: Name of the chief adviser in your empire. Gold: Number of gold your empire have. Food: Number of food provision your empire have. F.S. = Food selling price: Current market selling price if you want to buy food. F.B. = Food buy price: Current market selling price if you want to sell food. NOTE: You can only buy or sell food to the market if you have an officer or the ruler in the capital-city of the region. Such as Cheng Du, Chang An, Luo Yang, Jian Ye and so on T.A.M. = Total amount of officers: Total amount of officers under your command in your empire. T.A.C. = Total amount of cites: Total amount of cities under your command in your empire. ? Love heart = Popularity: How happy are your people-population toward your ruler. The higher this number is the more command points you can have in issuing commands for each month. Minimum is 3 commands points and max is 10 commands points. 腱糸?? = Move: Move command allow you to move officer from one city to another. There is no limit in romance of three kingdoms 5 in where you move your officer to. It doesn't have to be adjacent city that the officer live in. You can move an officer one a far away distance unlike romance of three kingdoms 4. ??? = War: War command allow you to attack adjacent enemy city around any city belong to you. As long as it have a road connect their city and your city you can attack it. Once it is click, the game will ask you which adjacent connected enemy city you want to attack and then you will assign officers to attack it. ??筝 = Ruler: Ruler command button allow you to reward, give item, appoint officer office position, edit amount of soldiers assign to each officers, or send officer to have a banquet to restore their energy to 100. Ruler: ---------------------------------------------------- | Reward | Item | Appoint | Re-edit-Troop | Banquet | ---------------------------------------------------- Ruler -> Item: -------- | Give | |------| | Take | -------- Ruler -> Appoint: ---------------- | Adviser | ---------------- | General Rank | ---------------- | Governor | ---------------- | Fire | ---------------- ??筝 -> 莖?莖?: Ruler -> Reward: Reward officer with gold to increase loyalty. ??筝 -> 絎?? -> ??筝? Ruler -> Item -> Give: Give officer item to increase to increase loyalty and ability depend on the type of item you give them. ??筝 -> 絎?? -> 羃≦? Ruler -> Item -> Take: Take item away from officer and give it to the ruler. This action will decrease officer loyalty and take away any special ability that come with the item away from the officer. ??筝 -> 篁糸?? -> ??茗?: Ruler -> Appoint -> Adviser: Assign an officer as chief adviser for your empire. ??筝 -> 篁糸?? -> 絨?荵?: Ruler -> Appoint -> Title-Rank: Assign an officer with a title-rank so they can assign more or less troop under their command. If you play ROTK-6 and beyond you will understand this. ??筝 -> 篁糸?? -> 紊??: Ruler -> Appoint -> Governor: Assign an officer as the governor for the chosen city. ??筝 -> 篁糸?? -> ???? Ruler -> Appoint -> Fire: Fire an officer from you empire. The officer will be free and can be recruited by other empire. ??綵? = Assign: Assign an officer on which type of task they can do for each turn. For example a military-type-officer can draft and train troop, and a recruitment-type-officer can recruit free officer or officer that belong to other empire. Chinese version: ??綵?: ------------------------------------ | 荵?篋? | 篋坂? | ??? | 紊?篋 | 荐?茗? | ?号? | ------------------------------------ English Translation: Assign: ----------------------------------- | Military | Recruitment | Civil | ----------------------------------- ----------------------------------- | Foreign | Stratagem | Special | ----------------------------------- ??綵? -> 荵?篋?: Assign -> military: Assign an officer as a military officer that perform all military tasks such as force-draft, hire troop, train troop and pillage. ??綵? -> 篋坂?: Assign -> Recruitment: Assign an officer as an recruitment officer that perform all recruitment tasks such as finding officer in you empire city and recruit free officer or officer that belong to other empire. ??綵? -> ???? Assign -> Civil: Assign an officer as an civil officer that perform all construction tasks such as upgrading city farm, dram, economy, and walls status. ??綵? -> 紊?篋? Assign -> Foreign: Assign an officer as a foreign officer to perform all foreign matters for the empire such as alliance, join-attack, give, warn, join-development, and ask ally for help in gold or food. ??綵? -> 荐?茗?: Assign -> stratagem: Assign an officer as a stratagem officer to perform all stratagem matters such as ask other empire officer to betray their empire during battle, ask other empire governor to betray their ruler, disturb other empire people to rebel against their empire on battle, send an officer to go into other empire city to damage their walls and send an officer to incite or gossip in other empire city to decrease their people loyalty. ??綵? -> ?号?: Assign -> special: Assign officer as an special officer to perform all special matters such as send an officer to infiltrate into other empire city for fake recruitment so they can betray their empire during battle, send an officer to travel around China to train up their skills, trade to buy or sell food on the market, and give food to the population to please them and get your city public loyalty to increase. ??綵?->篋坂? or ??綵?->荐?茗?: Assign -> Recruitment or Assign -> stratagem: Officer list -------------- | ?? | 荅 | 紕? | -------------- | ?? | ? | 膰 | -------------- ---------------------------------------------- | 罩???? | ??筝糸?? | ??? | 荳?蚕 | ??綵? | 篏??? | 茵??? | ---------------------------------------------- -------------------------------------------------- | 罩??? | ?阪?? | ?炊音 | 薛??? | 綽?茯? | 綛顔就 | 紕?? | 荐?膩 | -------------------------------------------------- -------------------------------------------------- | 紕?? | 腟?薑?? | ???? | ??? | 絨?荵? | ?咲?i?e?? | ?号???? | -------------------------------------------------- ----------------------------------------------- | 絎?? | ?咲?f? | ????? | 紊掩??? | ???我? | 茴???? | ----------------------------------------------- ----------------------------------- | ?????? | ??????? | ????紊掩?? | ????綛恰???? ----------------------------------- Notes: This is the officer list use throughout the game not just for these buttons alone. The above is the Assign -> Recruitment or Assign -> stratagem " window spreadsheet you will see once you click on theses button from the main menu. The list of heading should be continuous,however because I put it into a text ASCII document with 80 characters width standard page, I have move the bar to the next line. The below are the translation. Below are Romance Of Three Kingdoms 5 basic officer status: 罩???? = Officer Name ??筝糸?? = Ruler Name ??? = Location-City 荳?蚕 = rank ??綵? = Duty-type 篏??? = Energy 茵??? = Done A Task This Turn? Yes Or No 罩??? = Strength/War ?阪?? = Intelligence ?炊音 = Politic 薛??? = Charm 綽?茯? = Loyalty 綛顔就 = Age 紕?? = Soldiers amount 荐?膩 = Train 紕?? = Moral 腟?薑?? = Experiences ???? = Fame ??? = Assign a higher rank 絨?荵? = Officer special title name ?咲?i?e?? = Battle formation ?号???? = Special skills 絎?? = Items Below are from Romance Of Three Kingdoms 5 Power Up Kit extra status for officers: ?咲?f? = Total battle attended ????? = Total battle win 紊掩??? = Total battle lose ???我? = Number of enemy officer capture during battle 茴???? = Number of time officer being capture during battle ?????? = Total city conquer by officer ??????? = Total duel won by officer ????紊掩?? = Total duel lose by officer ????綛恰?? = Total duel draw by officer ??? = Info: Display a map of Han-China with all detail about your empire and other empire officers and city details. Chinese version ------------------------------------------------------------ ??? | 罩?? | ???? | Map of China in Han dynasty ??? | There should be 47 cities ??筝 | ?遵? | ?e就 | 腟??? | | | | | | | | | | | ------------------------------------------------------------ English translation ------------------------------------------------------------ Your Officers Only | All Officers | Your Cities Only | Map of China in Han dynasty All Cities | There should be 47 cities All Rulers | Events | Battle Formations | Close | | | | | | | | | | | ------------------------------------------------------------ Once you click on each of these buttons on the map you will see the status of each item. Your Officers Only: Only show officers that belong to your empire. All Officers: Show all officers alive in the whole map. Your Cities Only: Only show cities that belong to your empire. All Cities: Show all cities in the whole map. All Rulers: Show all empire status in the whole map. Events: Show any events or disasters in each cities. For example good or bad harvest, plague, and so on. Battle Formation: Formations status in your empire. Status of formation will change when you develop better formation technology. Close map info. ????>??筝? All Rulers: -------------- | ?? | 荅 | 紕? | -------------- | ?? | ? | 膰 | -------------- ------------------------------- | ??筝糸?? | ??? | ??紕 | ?? | 荵?膤 | ------------------------------- ------------------------------------- | 紕?? | ?球? | ???? | ?f・ | ??? | 罩?? | ------------------------------------- English Transaltion ??筝糸?? = Ruler Name ??? = Ruler living city ??紕 = Popularity or your empire people's love toward your ruler ?? = Gold amount 荵?膤 = Food amount 紕?? = Total amount of soldiers ?球? = Total amount of hate toward your empire. The smaller the hate toward your empire the more friendly they are and less likelihood that they will attack you. ???? = Total amount of months that they are ally with your empire. ?f・ = Are your empire adjacent to any of their empire city. ??? = Total amount of cities. 罩?? = Total amount of officers. Ruler/Empire status: Chinese version ----------------------------------------------------------- ----------- ------------------- ??筝糸?? | 絨? | 腟??? | | ----------- Ruler | ?? ???? 荵?膤 face | 紕?? ?球? | 罩?? ???? ------------------- ??? ?f・ ? #### ----------------------------------------------------------- Ruler/Empire status: English translation ------------------------------------------------------------ ------------------ ------------------- RulerName | Officer | Close | | ------------------ Ruler | Gold Food Total face | soldiers Hate Total | officers Total Ally Months ------------------- Cities Total Adjacent City True/False ? #### ------------------------------------------------------------ ??? = Function: ???? ------------------------------- | ?医? | ?峨? | 莠?? | 膩?鹿 | 腟??? | ------------------------------- Function: ------------------------------------------ | Environment | Save | Load | Edit | End | ------------------------------------------ ?医? = Environment ?峨? = Save 莠?? = Load 膩?鹿 = Edit 腟??? = End ??? -> ?医?: Function -> environment: Edit game "Environment" such as: * View other empire battle open or close. * Game music open or close. * Game sound effect open or close. * Mouse movement speed. * Game message stop time. * Sound level: Standard or small. Only Romance Of Three Kingdoms 5 Power Up Kit have "Edit" function 膩?鹿 = Edit : ---------- | ??筝紙。罅? | ---------- | ???罅f? | ---------- | 罩??罅f? | ---------- 膩?鹿 -> ??筝紙。罅? Ruler list ----------------------------------------------------------- ?d???筝? -------------- | ?? | 荅 | 紕? | -------------- | ?? | ? | 膰 | -------------- ------------------------------- | ??筝糸?? | ??? | ??紕 | ?? | 荵?膤 | ------------------------------- ------------------------------------- | 紕?? | ?球? | ???? | ?f・ | ??? | 罩?? | ------------------------------------- Officer info list ----------------------------------------------------------- ??筝糸?? = Ruler Name ??? = Living Location ??紕 = fame ?? = Gold 荵?膤 = Food 紕?? = Soldiers ?球? = Hate Points ???? = Ally ?f・ = Neighbor ??? = Cities Amount 罩?? = Officers Amount 膩?鹿 -> ???罅f? Expanded cities list: -------------- | ?? | 荅 | 紕? | -------------- | ?? | ? | 膰 | -------------- ------------------------------------ | ??? | ??筝糸?? | 紊???? | 篋阪 | 紕??究? | ------------------------------------ --------------------------------------- | ????? | 羂?綽? | ??? | 羃紙梓 | ??罐 | ?牙Ζ | --------------------------------------- ---------------------------------------- | 罩?? | ??? | ??篋 | ?f・?究? | ?f・ | ??? | ---------------------------------------- ------------------------------- | ??? | 羇?梓 | 蘂演※ | 莟?? | 罩?? | ------------------------------- The below are the translation: ??? = City ??筝糸?? = Ruler Name 紊???? = Governor Name 篋阪 = Population 紕??究? = Total amount of soldiers assign to all officers in the city ????? = Total amount of soldiers spare and not assign to officers in the city. 羂?綽? = People loyalty to your rulers or empires ??? = Farm 羃紙梓 = Dram ??罐 = Economy ?牙Ζ = Walls 罩?? = Officer or the amount of officers ??? = Free officers ??篋 = Merchant in the city (yes or no) ?f・?究? = Number of enemy city around the city ?f・ = Is the city connected or cut off from your capital city. The capital city is where your rulers live. ??? = Plague ??? = Locust 羇?梓 = Flood 蘂演※ = Typhoon 莟?? = Good harvest 罩?? = Scarce/Bad harvest 膩?鹿 -> 罩??罅f? Officer list ---------------------------------------------- | 罩???? | ??筝糸?? | ??? | 荳?蚕 | ??? | 蕭??? | 茵??? | ---------------------------------------------- -------------------------------------------------- | 罩??? | ?阪?? | ?炊音 | 薛??? | 綽?茯? | 綛顔宗 | 紕?? | 荐?膩 | -------------------------------------------------- --------------------------------------------------- | 紕?娃 | 膓?薊?? | ???? | ??? | 絨?荵? | ?咲?i?e?? | ?号???? | --------------------------------------------------- ----------------------------------------------- | 絲句? || ?咲?f? | ????? | 紊掩??? | ???我? | 茴???? | ----------------------------------------------- ------------------------------------ | ????? | ??????? | ????紊掩?? | ????綛恰?? | ------------------------------------ Below are Romance Of Three Kingdoms 5 basic officer status: 罩???? = Officer Name ??筝糸?? = Ruler Name ??? = Location-City 荳?蚕 = rank ??綵? = Duty-type 篏??? = Energy 茵??? = Done A Task This Turn? Yes Or No 罩??? = Strength/War ?阪?? = Intelligence ?炊音 = Politic 薛??? = Charm 綽?茯? = Loyalty 綛顔就 = Age 紕?? = Soldiers amount 荐?膩 = Train 紕?? = Moral 腟?薑?? = Experiences ???? = Fame ??? = Assign a higher rank 絨?荵? = Officer special title name ?咲?i?e?? = Battle formation ?号???? = Special skills 絎?? = Items Below are from Romance Of Three Kingdoms 5 Power Up Kit extra status for officers: ?咲?f? = Total battle attended ????? = Total battle win 紊掩??? = Total battle lose ???我? = Number of enemy officer capture during battle 茴???? = Number of time officer being capture during battle ?????? = Total city conquer by officer ??????? = Total duel won by officer ????紊掩?? = Total duel lose by officer ????綛恰?? = Total duel draw by officer 篌?? = Rest: End your turn of the game. Other empire will start their turn and you may or not require to do battle with them. If other empire attack your cityyou will require to response either to defend your city or move all officers and resources to other adjacent city that belong to you. Command-Points #: You will see a book and a number next to the ruler and adviser animated characters in the middle of the main menu. This number isyour command points which stand for the number of commands you can issue perturn in the game. of course the more you have the better, however yourcommand point is effected by your popularity. Your popularity is the loveheart number just under your ruler face picture. The way to increase popularity is to completed task you accept during January council meeting. Each time you completed the task you accepted for your empire to complete your popularity will increase from 0 to 1000 points. Minimum of command points is 3 and maximum is 10. Use points list below as a rough guide: From 0 to 300 points: 3 commands. From 300 to 399 points: 4 commands. From 400 to 499 points: 5 commands. From 500 to 599 points: 6 commands. From 600 to 699 points: 7 commands. From 700 to 799 points: 7 commands. From 800 to 899 points: 8 commands. From 900 to 999 points: 9 commands. And 1000 points: 10 commands. -------------------------------- 5.2 Bottom half of the main menu -------------------------------- Chinese version of bottom half of the main menu | ?巡擦?? # | ---------- --------- ??筝 ??茗? ------ | 紊?篋 | 篏?? 篏?? | 荵?篋? | |-------| ------ | 荐?茗? | | 篋坂? | --------- ------- | ?号? | | ??? | --------- ------- ----------------------------------------------------------- English translation of bottom half of the main menu | Command-Points # | ------------------- ------------- Ruler adviser --------------- | Foreign | standing standing | Military | |-----------| --------------- | Stratagem | | Recruitment | ------------- --------------- | Special | | Civil | ------------- --------------- ------------------------------------------------------------ The green button on the bottom half is where you actually do the action after you assign the civil-duty type to each officer(s). Once you click on the green button their will be another set of green buttons for you to select to do a command or officers or cities spreadsheet for you to select. Green button from left top to bottom on the bottom half menu: * 紊?篋 = Foreign - ???? = Ally: Ask another ruler/empire to an alliance. - ?怨?? = Join attack: ask your ally to join attack another city. - ?画旺 = Give: Give gold or food or item to another ruler to lower hate. - ?ч?? = Warn: Warn another to surrender to you. - ??腥 = Research: Develop new technology with your ally. This is the only way to upgrade your formation technology. - ?翫? = Help: Ask you ally to give you gold or food. ------------------------------------- | ???? | ?怨?? | ?画旺 | ?ч?? | ??腥 | ?翫? | ------------------------------------- ----------------------------------------------- | Ally | Join | Give | Warn | Research | help | ----------------------------------------------- * 荐?茗? = Plot - ???? = Betray: Betray on battle. - ???? = Rebel: Governor betray ruler. - ?遵?? = Disturb: People rebel on battle. - 綏ヤ? = Work: To cause damages to wall of enemy city. - ??茗 = Gossip: Decrease people loyalty in their city. ------------------------------- | ???? | ???? | ?遵?? | 綏ヤ? | ??茗 | ------------------------------- --------------------------------------------- | Betray | Rebel | Disturb | Work | Gossip | --------------------------------------------- * ?号? = Special - ??篌 = Infiltrate: Infiltrate into enemy city and pretend to be a free officer for another empire to your officer, so they make doing plot against them easier and betray them in battle. - ??篌 = Travel: Good for officer to train up new skills and find new item during travel around the country. - ??篌 = Trade: Buy or sell food -> 莢 = Buy: Buy food from the market. -> 莖 = Sell: Sell food from the market. - ??篌 = Patrol: Patrol around your city to please population (Fix public safely or give food) ------------------------- | ??篌 | ??篌 | ??篌 | ??篌 | ------------------------- ---------------------------------------- | Infiltrate | Travel | Trade | Patrol | ---------------------------------------- 篋ゆ??: ------ | 莢 | ------ | 紕 | ------ Trade: -------- | Buy | -------- | Sell | -------- Green button from right top to bottom on the bottom half menu: * 荵?篋? = Military - 緇翫? = Draft: Force draft solider ( will population unhappy). - ??? = Hire: Hire solider, may cost more then draft. - 荐?膩 = Train: Train troop. - ??絅 = Pillage: Forcefully steal gold or food from the population. Will cause population to be unhappy. ------------------------- | 緇翫? | ??? | 荐?膩 | ??絅 | ------------------------- ---------------------------------- | Draft | Hire | Train | Pillage | ---------------------------------- @ Assigning troop to officers: In ROTK-5 use the same method as ROTK-3 and ROTK-7 way to assign troop to officer. Each officer can assign a fix-maximum of solider base on their rank-title in the empire and their rank-title is base on their fame in the game. @ Unlike ROTK-4 and ROTK-8, you assign soldiers to officer in civil duty period not just before war. So if your officer have no soldiers assigned to him/her in civil duty time, they will no solider in the battlefield. @ Just click on the "Hire" button you will see this contracted cities list un-expanded cities list ------------------------------- | Highest | detailed | expand | ------------------------------- | Lowest | brief | shrink | ------------------------------- ------------------------------------ | ??? | ??筝糸?? | 紊???? | 篋阪 | 紕??究? | ------------------------------------ ------------------------------------ | 羂?綽? | ??? | 羃紙梓 | ??罐 | ?牙Ζ | 罩?? | ------------------------------------ Notes: This is the cities list use throughout the game not just for these buttons alone. ??? = City ??筝糸?? = Ruler Name 紊???? = Governor Name 篋阪 = Population 紕??究? = Total amount of soldiers assign to all officers in the city 羂?綽? = People loyalty to your rulers or empires ??? = Farm 羃紙梓 = Dram ??罐 = Economy ?牙Ζ = Walls 罩?? = Officer or the amount of officers @ Then once you selected a cite to draft or hire, then next is select which officer you want to help you draft or hire soldiers. shrink officers list ------------------------------- | Highest | detailed | expand | ------------------------------- | Lowest | brief | shrink | ------------------------------- ---------------------------------------------- | 罩???? | 篏??? | 罩??? | ?阪?? | ?炊音 | 薛??? | ??綵? | ---------------------------------------------- 罩???? = Officer Name 篏??? = Energy 罩??? = Strength/War ?阪?? = Intelligence ?炊音 = Politic 薛??? = Charm ??綵? = Duty-type Notes: This is the officer list use throughout the game not just for these buttons alone. @ Then you will see a window that look like a calculator that is use for setting number of gold(s) use for hiring soldiers. Just click on each number to set your gold, then you will see the animation of a officer ask your population to be solider for your faction. Pay gold to hire solider window: ---------------------------- --------------- | 羆阪? | 腟??? | ??紊 2000 --------------- ------------------- | Display Digit | ------------------- ----------------------- 7 | 8 | 9 | 000 | Max | 4 | 5 | 6 | 00 | BS | 1 | 2 | 3 | 0 | C | ----------------------- ---------------------------- ?沿音紊?絨?藥??? ---------------------------- English translation: ---------------------------- ---------------------------- | Enter | Exit | Max 2000 ---------------------------- ------------------- | Display Digit | ------------------- ----------------------- 7 | 8 | 9 | 000 | Max | 4 | 5 | 6 | 00 | BS | 1 | 2 | 3 | 0 | C | ----------------------- ---------------------------- How much gold to use? ---------------------------- @ Then next you will assign the recruited soldiers to the officer in that hiring city. un-expanded officers list ---------------------------------------------- ?????? #### 荐?膩? ### 紕??: ### --------------------- ------ | ?? | 荅 | 紕? | 茹g隈 | | 羆阪? | --------------------- ------ | ?? | ? | 膰 | 膩?舟 | ?? 綺 | 罩??? | -------------------- ------ ---------------------------------------------- | 罩???? | 篏??? | 罩??? | ?阪?? | ?炊音 | 薛??? | ??綵? ????| ---------------------------------------------- Officer list info's ---------------------------------------------- ????? = spare soldiers 荐?膩 = train 紕?? = moral ?? = Highest ?? = Lowest 荅 = detailed ? = brief 紕? = expand 膰 = shrink 茹g隈 = remove all 膩?舟 = install all 羆阪? = Enter ??綺 = sort by: the list is usually sort by strength/war, but you can change it. 罩???? = Officer Name 篏??? = Energy 罩??? = Strength/War ?阪?? = Intelligence ?炊音 = Politic 薛??? = Charm ??綵? = Duty-type @ Once you completed assigning new solider into your officer you will see your command point will be deducted by 1. @ This is an example of how to hire solider train and pillage is very similar you either selected some city or officer for whatever you want to do. * 篋坂? = Personal Matter - ??膣 = Find: Find officer - ?牙? = Recruit: Hire officer ------------- | ??膣 | ?牙? | ------------- ------------------ | Find | Recruit | ------------------ * ??? = Civil: Increase city status in farm, dram, economy, and wall. ---------------------------------------------- 5.3 Market and capital cities of each region ---------------------------------------------- These cities are where you can trade food for gold. In each of these cities you can see a little merchant icon next to the governor picture right side in the city-detail-window when you click on a city to view it details. The merchant icon look like a men with: * red shirt * blue hat * a half body picture * a long beer * it arm is hold together. Cities name: ??? = Cheng Du ?桁? = Chang An 茱?? = Xiang Yang 羇?? = Luo Yang 荐掩?? = Xu Chang 綮堺キ = Jian Ye ? = Ye 筝?? = Xia Pi ------------------------------------ 5.4 Battle formations chart system ------------------------------------ ????>?e就: -------------------------- | ??茵? | ??? | 膊?綵 | 藏雁深 | -------------------------- | 薛?蕷? | ???? | ??? | 茵∴? | -------------------------- | ?決?? | ?劫?? | ??茵? | 羂顔? | -------------------------- ?阪?? ?紙?? | | 綣?? | | | | | | | | ?牙Ζ | |綣?? 絨?腮? Below are the formation names: Info->Formation: ------------------------------------------------------------- | Pointer | hook | winnow-basket | crane-wing | ------------------------------------------------------------- | fish-scales | moon-eclipse | Spear | balance-yoke | ------------------------------------------------------------- | long-snake | square-cicle | goose | water | ------------------------------------------------------------- Below is each formation status chart to show you the formation statistic, be-aware that the statistic will change/improve once you complete your join research with another empire in your alliance. Movement # Melee attack | | Archery attack | | | | | | | | | Melee defense | | Archery defense # Archery distance What do the formation chart above mean? * If the line is close to the center of the statistic chart the effectiveness is low; * If the line is expand out and toward the edge of the chart then it effectiveness is high; * For example you when you read the pointer formation, you will see the statistic shape in the middle of the chart are very strong toward the movement edge meaning it is very strong in movement but it archery attack and archery defense is toward the center meaning it is weak in archery attack and defense and it is half way toward melee attack meaning it is average in melee and 1/4 way toward melee defense meaning it is less-than-average in melee defense. ?阪?? = Movement 綣?? = Archery attack 綣?? = Archery defense 絨?腮? = Archery distance ?牙Ζ = Melee attack ?紙?? = Melee defense Once you click into the formation button you will see the statistic of each battle formation. It is show you which formation is strong and weak at what and you should use these info help you achieve victory in battle. Formation details and translation: ------------------------------------ ??茵? = Pointer ??? = hook 膊?綵 = winnow-basket 藏雁深 = crane-wing 薛?蕷? = fish-scales ???? = moon-eclipse ??? = Spear 茵∴? = balance-yoke ?決?? = long-snake ?劫?? = quare-cicle ??茵? = goose 羂顔? = water ?阪?? = Movement 綣?? = Archery attack 綣?? = Archery defense 絨?腮? = Archery distance ?牙Ζ = Melee defense ?紙?? = Melee attack ??茵? = Pointer Name: Pointer Formation Shape: Triangle Good at ground: Flat area Advantage: Movement and Melee attack Disadvantage: Weak at firing arrow and defense against arrow. Description: Quick movement, quick conquer city, can chase far away enemy easily. If strong-horse-unit is invented then attack and defense increase. Movement distance: 24 Archery distance: 2 ??? = hook Name: Hook formation Shape: /\ Good at ground: Mountain Advantage: Arrow attack and arrow defense Disadvantage: Melee attack and defense Description: When melee attacked soldiers death rate are low and will only receive injures instead rate high. Once crossbow invention has been developed in your kingdom, hook formation arrow attack strength increase, and arrow attack distance increase as well. Arrow attack distance is normally 2. Movement distance: 14 Archery distance: 2 膊?綵 = winnow-basket Name: Winnow-Basket Shape: W Good at ground: Flat Advantage: Good for defense against melee and arrow attack Disadvantage: Slow in movement. Description: All round type formation. When receiving attack soldiers death rate decrease and only received injures increase. Movement distance: 10 Archery distance: 2 藏雁深 = crane-wing Name: Crane-Wing formation Shape: U Good at ground: Flat Advantage: Strong arrow attack and strong melee defense Disadvantage: Weak melee attack and archery/arrow defense. Description: Can perform simultaneous melee attack with other units around enemy unit with this formation, the attack result is good. When bring many units to battle, this formation should not be left without. Movement distance: 12 Archery distance: 2 薛?蕷? = fish-scales Name: Fish-Scales formation Shape: Fish Good at ground: flat Advantage: Strong at charge and melee attack. Disadvantage: Weak at defense against archery/arrow attack. Description: This formation focus on melee attack. Can charge deep into enemy unit, and confuse enemy unit; Can do charge attack, so when enemy got attack by this formation they will been in critical condition. Weak at defense against archery/arrow attack. Movement distance: 16 Archery distance: 2 ???? = moon-eclipse Name: Moon-Eclipse formation Shape: Moon Good at ground: flat Advantage: Strong melee attack and defense Disadvantage: Archery. Description: strong melee attack compare to other formation, when prepare for melee defense it can out perform it self. The high the officer fame is, the higher the result will be. Movement distance: 10 Archery distance: 2 ??? = Spear Name: Spear formation Shape: Arrow Good at ground: Mountain Advantage: Melee attack and best charge attack in the game. Disadvantage: all defense Description: Can charge into enemy formation. From mountain or forest charge attack can heavy damage enemy unit. Once war-vehicle is invented, defense increase greatly. Movement distance: 16 Archery distance: 2 茵∴? = balance-yoke Name: BalanceYoke formation Shape: Y Good at ground: Mountain Advantage: Defensive formation Disadvantage: offense Description: Suit to mountain ground defense formation. No advantage in melee attack, effective as rear defense. Movement distance: 10 Archery distance: 2 ?決?? = long-snake Name: Long-Snake formation Shape: snake Good at ground: Mountain Advantage: Disadvantage: Description: Move easily in mountain or forest terrain, most suitable to capture enemy city. When rattan-armor is invented, it can increase melee and archery defense.After ally with other ruler, you can develop rattan armour for 9000 golds and with 12 months time. Movement distance: 24 Archery distance: 2 ?劫?? = quare-cicle Name: Square-Cicle formation Shape: Circle Good at ground: flat Advantage: defense Disadvantage: attack and movement Description: Suitable as a defensive formation. defense effectively against any type of attack. Once catapult is invented, it can increase archery attack greatly. Most suitable for castle defense. Movement distance: 10 Archery distance: 3 ??茵? = goose Name: Goose formation Shape: V Good at ground: flat Advantage: Archery attack and defense. Disadvantage: Melee attack and melee defense Description: Most suitable for archery attack, melee attack and can shoot longer distance. Very unsuitable for melee attack or defense, need to watch for enemy units around our unit and may need other ally units to protect it. Movement distance: 13 Archery distance: 3 羂顔? = water Name: Water formation Shape: boat Good at ground: Water Advantage: On land not as effective as it is in water. Disadvantage: Description: This formation is effective on water or pond area. When use on dry ground it lose it effectiveness. Once ship is invented, it can increase melee attack, melee defense and archery attack, archery defense. Movement distance: 16 Archery distance: 2 Notes: Most historical officers in the game will only less than 4 formation type in their list unless they are train up with larger experiences points both of their formation chart and special skills list will not be completed. Therefore it require planning in your city defense since every officer is only good at a few things and bad at many things. ============================================================ 6. Battle requirement ============================================================ * 1 turn per day. This mean on each day you may use one turn for each battle unit on your side, unless you use the 篁?茵?/immortal-skills to heal all your unit soldiers and the AI will randomly give some of your unit(s) a second turn in one day. * You can bring a maximum of 10 units of your side within your empire per battle. * If you ask for reinforcement from adjacent alliance empire they can bring more unit into the battlefield on join-attack or join-defense battle. Also you will need to reward your ally with gold and food if they do send help into the battlefield after the battle. * Your empire must have enough food for all your units for 30 days, especially for the attacking side or you will lose the battle. * Unlike ROTK-3 and ROTK-4 you can attack city not adjacent to your officers station city, however they will have less than 30 days of battle time Battle victory requirement for defense: * If the enemy ruler got capture in the field. * Or if you destroy all enemy troop unit in the battlefield. * Attacker most successfully capture the city within 30 days or lose the battle because they run out of food. * Your ally get gold and food from you after you won the battle, if you ask them to help you. Battle victory requirement for attack: * If the enemy ruler get capture in the field. * Or if you destroy all enemy troop unit in the battlefield. * Or if you capture all enemy castle in the battlefield. Each time you capture a castle in the battlefield you will turn the castle into red which mean you have successfully convert the defense castle into your side. Once you convert all castle to red you win the attack battle and conquered the defense city. * Your ally get gold and food from you after you won the join attack battle if you ask for one. Once the defense lose the battle all their officers in the city will be force to move to an adjacent cities within their empire or have their empire destroy because their faction have no more city left to run to. Even if they have adjacent city that they can run to some officer may get capture by the attacker in random AI calculation. If the attacker lose then they may lose all their food that they bring into the battlefield and some of their officer may get capture by the defender. ============================================================ 7. Formation and battle strategies ============================================================ Overview: Once you understand in reading the formation chart you will know with battle experience when to use what formation in assigning to your officer troop unit in battle. For example the pointer and long-snake formation is good for running around the field, so you will want to usually start with them on the startand once you get close to the enemy unit you will use your adviser on thefield to change your officer formation to spear formation to charge into the enemy flank or back for maximum damage. Front, side and back attacks & defense: In melee attack and defense it is always an advantage to attack the enemy from the side/flank or the back. Attack the enemy unit from the front is usually avoided. In this game you will see as the computer AI show you when you battle with them that they always try to attack you form the flank or back side so your unit will get maximum damage. At the same time when you position your troop-unit in the field you should place your unit as the front facing the enemy and try to get the enemy to attack you from the front rather than the back, so you will get minimum damage. Field tactics ------------- It is important to understand in this game you cannot simply place random set of officers into a city and hope they can defend an attack. It will not happen even if you have are 2 time the size of your enemy force, they can still out smart you or overrun you by better unit movement skills, using the correct formation at the right times and use officer special-skills at the right time to destroy your much larger force. Both Romance Of Three Kingdoms 3 and Romance Of Three Kingdoms 4 can act as a tutorial into for Romance Of Three Kingdoms 5 if you are new to the Koei Romance Of Three Kingdoms series. If you have played Romance Of Three Kingdoms 3 and Romance Of Three Kingdoms 4 you will know it is important to take advantage on battlefield ground, weather, wind, officer-status,officer-field-tactics such as confusion, chain, weather-change, wind-directionand fire in Romance Of Three Kingdoms 4 battles and simultaneous-attack in Romance Of Three Kingdoms 3 battle to cause maximum damages to the enemy unit in battle rather than depending on large number of troop all the time in every battles. In the Romance Of Three Kingdoms 4 Power Up Kit version of the game in "225AD Tribal Kings Defy the Three Kingdoms" or the "The Clash of Wei, Wu, and Shu" scenarios if you choose the shu kingdoms or Liu-Bei, you are always started your scenario as the smaller force compare to Cao-Cao/Wei force, so in term of number it is next to impossible on the start to do anything about it. Therefore you will need strategies, tactics, good planning to fight against the odd all the time in every early battles when Wei come full force at you with more-than 3 time the sizes of troop number compare to your smaller Shu/Liu-Bei force. Assuming you have Zhuge-Liang and Jiang-Wei as your advisers, you can use change the weather to sunny, wind toward the enemy direction, and use fire attack on the ground and see your whole battlefield burn with fire and yourenemy burn with them without you doing any melee or archery attack or defend against the enemy to achieve victory. This is what I mean by strategies and tactic because it is simply impossible to get close to any enemy units because once you do, they will charge at you like crazy again and again until you get capture. So you will have to use the most advance method in the game to fight against all odds. Below I will give some tips and guide on what to do in different situation, you will be better prepare. I have try to write out the below in ROTK-3 and ROTK-4 style for you to easily consume better. Change-formation Change-formation can be perform by adviser during battlefield time period. Before every battle the game will ask you to change and set every officers battle formation to fight against the enemy, however you will be not be able to change this once it is set in the battlefield unless you have an adviser or an officer that have the set-formation special skills in their special skills list. What you need to do in battle is to click on your adviser and click on it change-formation/紊?? command to change any officer unit formation that best suited for the situation. This is why you need to plan out your defense strategy in your border cities, so you will have the best chance fight against the odds when the time comes Simultaneous attack To use simultaneous attack your officer will need to be in the (藏雁深/crane-wing) formation in-order to perform the simultaneous melee attack. Therefore not every officer can do it. It is important to understand your team of officers weakness and strength before going into battle. Unlike ROTK-3 which require your officer to have 70 army command level ROTK-5 require the officer to have the crane-wing formation in their formation chart. If you have played Romance of three kingdoms 3 and Romance of three kingdoms 7 you will understand in term of melee attack, your enemy unit will lose more if you use simultaneous attack on them rather than one at a time. Movement Best movement formation are (??茵?/Pointer and ?決??/long-snake) both of these give good movement distance in each turn compare to other formation. So you should assign either of these to your officer troop-unit on the start of battle preparation window. Once you get close to any enemy unit you should change to other formation that best suited to your battle situation. Melee attack When come to attacking enemy unit the (薛?蕷?/fish-scales or ????spear) are the best and the (??茵?/Pointer or ?決??/long-snake) are average. However ??茵?/pointer formation is slightly better than ?決??/long-snake so use the pointer formation if your officer have it. Melee defense When come to defense where you place your unit to wait for enemy unit to melee attack your unit, it is best to change them to either (????/moon-eclipse or ?劫??/square-cicle). Square-cicle are the best defense formation in the game in term on melee and archery defense. Archery attack The best archery attack formation is (??茵?/goose) formation with long range of 3 block distances and strong archery defense as well. However the goose formation is very poor in melee attack, so try to place these unit behind other better melee unit or at a distance from the enemy in battle. Archery defense The (???/hook and 膊?綵?winnow-basket) formation are both average in archery defense and attack, however it is slightly better in melee attack and defense compare to the goose formation. In term of tactic I will still place them away from enemy melee attack because they are not good at maintaining against melee attacks. The (?劫??/square-cicle) formation is good for both melee and archery defense against enemy attacks. So try to change your unit into the square-cicle so they can take all the damage from the enemy. Water attack and defense Without much info needed of course it is best to use the water formation when you place your unit in water area. Most Sun-Quan officers have this formation in their formation-chart. Also in wet ground area the water-formation is also effective compare to other formation and it will rarely get stuck into the muddy or wet ground. As it randomly happen, sometime your unit will get stuck when position into wet ground which will course them to be un-able to move. So always try to avoid walking or placing your unit into wet ground to avoid getting them stuck into the mud. However it is also an advantage to try to get your enemy units to walk into muddy ground if your have water formation so they will get stuck or move slowly into the mud and you can attack them from behind all the times if your officer can change into the water-formation. ============================================================ 8. Alliance and research-technology-development ============================================================ The only way to upgrade your formation battle technologies is by an alliance and do join-research-development. The below are the factors base on my experiences of playing ROTK-5 for getting other ruler to do research with you: - The size of your empire? If you are big such as you have 5 or more cities and one or two capital cities then other ruler simply see you as a treat more than friends. So it doesn't matter how you please them, they will still say no, in research because they know you will attack them sooner or later. - Their gold amount and rate of income? Smaller ruler may have gold/money problem, so even if they like you they simply don't have enough gold to do anything in research. - Your history or Have you been in war with them before? Once you have attack or defend against them in war your relationship with the AI ruler will get recorded and the AI ruler will remember your history and will calculate/decide how much of a treat you are to them once you developed the technology. I personally find if I never fight a war with the ruler before getting my full list of technologies developed with them are much easier. - Their empire location. Empire/rulers like the Sun-Qian and Liu-Biao families like to have advantage over other rulers in water battles so doing boat research can be hard with them. Plus boat is the second highest in cost to do join research. So if all other smaller rulers is eaten up by you or other rulers and Sun-Qian or Liu-Biao is the only few rulers left, you will have a hard time getting them to do join research on boat technology with you especially when you are a big empire in the game. Once you have game experiences, you will find that you have to find a small rulers with few cities and they need your help in war or gold or food, no-warring history with them, with low hate points toward you, a long history of alliance with you, and have enough gold/money in-order with to do join research with you. Also you need to protect them in war otherwise ally-ruler with one city may get destroy by other faction. Now that is not impossible but it is not easy either. Therefore you will have to plan from day one of your campaign which ruler you want to be friend with and which rulers you can set as enemy, because if you get this wrong getting your full list of research completed can be hard. I have a few campaign experiences where the rulers understand my technology list and refuse to do join research with me to get it completed,even when I get their hate toward me to zero, rulers/families like Sun-Qian and Liu-Biao and every other rulers simply refuse. So I cannot get my technology list completed because they calculated I was too big and a treat to their power. ============================================================ 9. Strategically planning in battle and civil-duties ============================================================ Unlike other Romance Of Three Kingdoms from (1 to 4) or (6 to 13) or beyond. In Romance Of Three Kingdoms 5 you really need to plan your team of officers in each city for both battle and civil duties. It is not Okay to simply place some random officers into a city and hope they can defend an attack or develop our city quickly specially when you are in the early time of the game and you choose a smaller force such as Liu-Bei as your ruler in the game. In order to plan out your city or cities for battle defense and attack we need the right officers in the right city at the right time. It is important to check out all your cities officers and place the officers with the right set of formation and special-skills in the correct city to fight against the enemy units in battle. Also on the early period of the game where you try to conquer a few more cities for your empire it is important to check your officer formation and skills to plan out which part of China as your base, because if you haven't got water formation officers and try to set your base in the south east region of China is much of an advantage for you. Most officers in the game have pointer and spear formation which is good for flat or mountain ground so you need to plan out early to avoid slow down in your campaign. ============================================================ 10. Officer cities placement ============================================================ Cities around water: Officers that have 羂顔??water formation and water-tactic special skills should be place at cities that have more water surrounding it. Cities should as Xiang-Yang, Jiang-Ling, Wu-Ling, Ling-Ling, ChangSha and mostly South-Jing-region of China where Liu-Biao and Sun-Qian area are best suited for water formation officers. However almost every battlefield in the game have some small or medium size of ponds or rivers so having water formation will give you the edge over an enemy that don't have it. Even battlefield around north-west like Xi-Liang have small pond of water in the battlefield. Cities with mostly flat land: Officer that don't have water formation but with ??茵?/Pointer and ?決??/long-snake are good for flat ground where they can run around the field and melee attack enemy flank and back easier. Most central plain and north-east area will be suitable for this formation Cities with mostly mountain: Officer with ??茵?/Pointer, ?決??/long-snake, 薛?蕷?/fish-scales, and ????Spear can be position in cities where mainly mountain and flat ground exist. The Shu south-west area are mostly suitable for these formation. Both fish-scales and spear formation are charge and mountain formation, you should change into these two formation once the position and timing is right for you to charge into the enemy. Charging into enemy rear will cause great damages even if your officer have low strength/war ability against an enemy with greater strength/war ability. Example of battle sequence (effective us of pointer and spear formation ): * As you start off your battle with pointer-formation; * Run next to enemy unit in battle strategically; * Then change into spear-formation to charge into their flank or back with cause high damages; * Then change into the moon-eclipse or square-cicle formation for the enemy turn to attack you with minimum damages against you. Now this is what I called strategy in Romance Of Three Kingdoms 5, however you will need to 2 advisers that will do nothing but changing other unit formations for this strategy to work, since every change-formation command will cost one turn of your battle unit. Also like ROTK-4 confusion with charge attack strategy also works in ROTK-5. Unit in confuse state will be ineffective to defense against any melee or archery attack. However you will need the 薛?蕷?/fish-scales and ????Spear for charge attack. Recommendation building team of officers for battle --------------------------------------------------- Now after reading all materials above you now have a good understanding on ROTK-5 features compare to it previous ROTK-3 and ROTK-4 games. For ROTK-5 you really need a set officers design to fight certain battle for your city or cities. Each cities should have a set of 10 officers with at least one 荵?絽?adviser officer which can change your unit formation and confusion enemy unit if they have the confuse-skill in as one of their skill in their skill list. For an officer to be an adviser they need intelligence level of 90 or over and politic level of 85 or over. However I have not tested this so use it is as a rough guide. Battle officer team Recommendation: * At least one adviser for changing formation within your team. * At least one officer with crane-wing formation for simultaneous melee attack. * At least 2 to 4 officers with fish-scales or spear formation for charge. * At least 2 officers with moon-eclipse or square-cicle for defense and thrown into the front-line to take enemy attack damages. * At least 2 officers with goose or hook for archery attack. * At least 2 officers with confusion or mass-illusion skills to confuse enemy units. * At least 1 officers with self heal or mass immortal-heal skills. Recommendation in assigning team of 10 officers for civil duties: ------------------------------------------------------------ Once you move the most battle effective 10 officers into your border city, it is time to assign them with civil duties as well. In term of civil duties, you will need: * At least 2 officer for military-type duties. Best to use good strength or war officers. * One officer for recruitment-type. Best to use good politic and charm officer. * One special-type officer for giving food to increase public loyalty. Best to use an average charm and strength or war officer. If you only have one city then you ruler can be the special-type officer. * One officer for stratagem-type for plots. * And all other officer(s) can be civil-type for city development. Assigning your team this way I find give the best effectiveness in both civil duties and war. ============================================================ 11. Battle of recruiting officers ============================================================ Unlike ROTK-3 and ROTK4, in ROTK-5 you can recruit any officer from any cities without constraint in term of distance. Both ROTK-3 and ROTK-4 you can recruit officers that live next your city or cities only, however not in ROTK-5. This can be an advantage and an disadvantage, it mean you can not hide your unloyal officer(s) like in ROTK-3 and ROTK4 deep within your empire, so you can have time to build up their loyalty. You must get their loyalty to 100 once you got them or risk other empire stealing them away from you. Base on my experiences once they are stolen from your empire, it is very hard to get them back. You must spread Gossip to their city to lower them to around 80 or lower for you to have any chance to get them back. Also once you destroy an empire any officer(s) that doesn't want to follow you it is impossible to recruit them directly. You have to wait for other other ruler to recruit them first than you can steal the officer away from them. This is risking hate point toward you and make it harder for you to do research with other empire. The best way to recruit anyone is to make sure you have at 1000 extra gold and least 2 command points on your main-menu. So once you recruit them you can give them gold straight away to fill up their loyal to 100. I recommend you save before you successfully recruit anyone to go back and load-game just to make sure you didn't pay them enough gold to get their loyal up to 100. Some officer are very Incompatible with your ruler and some are easy, it all depend on their compatibility points hidden in the officer status. You can view it or edit it in PC Romance Of Three Kingdoms 5 Power Up Kit version, but not with basic version. During your game play you will see other rulers stealing each other officers all the times and these who have the large number of officers and some with good status-officers usually ending up destroying weaker faction with small amount of officers or have hardly any good one like Kong-Rong who have only one or two officer(s) under him, that is why you will see him get destroy early in the game compare to someone like Cao-Cao who have many above average officers serving him. Liu-Bei can survive only because he have Guan-Yu, Zhang-Fei and Zhuge-Liang serving him, otherwise you will see him get overrun early as well, since he is usually weak in troop numbers. Therefore in early start of your campaign you should plan out who you want to set alliance with and who is your enemy and try to avoid stealing anyone officers you want to ally with and only steal from the rulers you don't really care about. That way it make doing join-research like boat and catapult for your water and squre-cicle formation upgrade easier. Remember in ROTK-5 there is no getting around way in doing research, alliance and join-research development is the only way to upgrade technologies. Once you got your full list of technologies you can do whatever you want and don't have to care so much about technology and alliance because you are done with it. ============================================================ 12. Building Up Your Officer ============================================================ In ROTK-5 and most series afterwards building up your character(s) be come more and more important. This is especially true in ROTK-10. By playing ROTK-5 you can see KOEI beginning to make character building much more important than just conquering China or Japan in there historical games series. It makes player feel more live playing this game where you can see some lowly initial crappy character able to build up to some above average character/officer in the game because the player have spend time building the character and feel a bitrewarding afterward. In ROTK-5, any ruler you pick will possibly have some small amount of fame and experiences, however it is usually not much and most of your officers following him will be also the same with small amount of fame and experiences. This lead to most of your officers including your ruler with only half the special-skills open to you for you to use in battle. In ROTK-5 the way you can open more special-skills and gain more formation types is by gaining more experiences points. Basically the more experiences points you gain the more chances you have to open more special-skills and formations which helps in battles and your conquest to complete the game in getting all the cities in the map. This is why in the "Recommendation in assigning team of 10 officers for civil duties:" topic section I show you the way to assign your 10 officers and why most are civil officers. Because building up your farm, dam, economy, and walls is what you do most of the time and it doesn't get hate toward you by other rulers either by you doing stealing their officer or warring them. Koei make this so you are not just some conquering machine beating up everyone all the time. If you see the way they force you to set up alliance for research-technology and building up your officers experiences you will feel more lively playing this game :) ============================================================ 13. Recruiting immortal-wanders ============================================================ Immortal-wanders have all the best status and special skills in the game. They are usually high in intelligence and have skill like witchcraft, illusion and immortal-healing skills which is the best special skill in this game. In ROTK-4 the best skills is weather and wind combination to burn the whole battlefield, in ROTK-5 you can not do that because the wind skills do not exist, so you can not just burn the battlefield along with your enemy to save your smaller or weaker number troop and avoid contact with the enemy. You will have to use ROTK-5 way of doing things such as changing formation, flank-attack and confusion. Immortal-wanders usually don't stay long with you so once you have them or before you recruit them you have to plan out how best to use them for your campaign otherwise they will leave and wander around China without you, which is what they like to do all the time. They are called wanders for a reason you know. LOL In you set of 10 officers in each city try to recruit extra soldiers for these Immortal-wanders before you recruit them, so once you recruit them you can assign maximum troop into them and use them for attacking your enemy neighbors in you campaign plan. Yes, I recommend you have a plan unless you are good at this game. I personally will recruit at least 3 immortal wanders and assign a rank-title into them if I can and use them as advisers to attack my enemy neighbors or defense against an enemy. Many of these immortal-wanders have the witchcraft and illusion skills which is perfect for confusing multiply enemy units in one go and use my spear-formation to charge into them to destroy them quickly. Another bonus with all immortal-wanders is they have all the formation types and their experience is usually full since they have all the skills. They are pretty invincible in battlefield when they confusing all your enemy units and heal all you friendly units in battle. Your enemy simply have no chance when coming to stopping their confusion and are usually sitting duck fleeing from the battlefield or get confused and capture by you. ============================================================ 14. Tactic or special-skills ============================================================ Each ROTK-5 officers can have up to 6 skills in their special skill list. The below will give a brief description on each of them. ??? = Fire: * Can be use on sunny and cloudy weather. * Can burn the 4 square block around your unit.* Doesn't cost any energy points. * Will give your officer 25 experiences points up on successful in using the skills. * It will usually work better in sunny day. 篌? = Ambush: * Cost 30 energy points. * Can be use in a distance of 4 block away on an enemy that position themselves in the forest area. * Will give your officer 150 experiences points up on successful in using the skills. * Will give your officer 50 experiences points up on fail in using the skills. * If successful perform on enemy unit, their unit get confused, lose 2000 to 2500 soldiers, solider lose some moral points. However if they only lose within 10 moral points or less, they may not get into the confuse state. 羞隙恒 = Confusion * Doesn't use any energy points. * Can be use within the 4 square block around your unit. * Doesn't cost any energy points. * Will give your officer 150 experiences points up on successful in using the skills. * Will give your officer 25 experiences points up on fail in using the skills. * If successful perform on enemy unit, their unit get confused and solider lose some moral points. However if they only lose within 10 moral points or less, they may not get into the confuse state. ??荐? = Infighting/Provoke * Doesn't use any energy points. * Can be use within the 4 square block around your unit. * Will give your officer 200 experiences points up on successful in using the skills. * Will give your officer 50 experiences points up on fail in using the skills. * If successful performing this action, two enemy unit attack either and lose 10 moral points. * This Infighting is called provoke in Romance Of Three Kingdoms 4. ??? = Recover * Doesn't use any energy points. * Can be use within the 4 square block around your unit. Use in friendly troop unit that is in the confuse state. However if unit is in no formation state like stuck in the wet-ground it can not be use to recover friendly unit. * Will give your officer 100 experiences points up on successful in using the skills. * Will give your officer 100 experiences points up on fail in using the skills. * In the game it say it will cost 35 energy points, however in test no energy point is deducted. Could be a programming bug. 羯?? = Extinguishing Fire * Cost 30 energy points. * Can be use within the 4 square block around your unit. * Will give your officer 150 experiences points up on success in using the skills. * Will give your officer 150 experiences points up on fail in using the skills. 腑?? = Rain * Cost 20 energy points. * Change weather to rain in the battlefield. * Will give your officer 150 experiences points up on success in using the skills. * Will give your officer 25 experiences points up on fail in using the skills. * Can extinguishing large fire in the battlefield. 紊?? = Weather * Cost 20 energy points. * Will give your officer 200 experiences points up on success in using the skills. * Will give your officer 200 experiences points up on fail in using the skills. * Can change battlefield weather. 藜??? = Inspire Moral * Cost 25 energy points. * Will give your officer 150 experiences points up on success in using the skills. * Will give your officer 150 experiences points up on fail in using the skills. * Inspire and rise 4 friendly troop units moral by 15 points. 羶?? = Encourage * Cost 60 energy points. * Will give your officer 200 experiences points up on success in using the skills. * Will give your officer 200 experiences points up on fail in using the skills. * Inspire and rise all friendly troop units moral by 20 points. ?順? = Drop Rocks * Cost 30 energy points. * Will give your officer 200 experiences points up on success in using the skills. * Will give your officer 200 experiences points up on fail in using the skills. * Can drop rocks on enemy on unit position around the 4 block around your unit. * If successful perform on enemy unit, can up to 2500 soldiers or 50% of enemy solider with in the unit may get injure. ?醇? = Drop Sands * Cost 50 energy points. * Can be use within the 4 square block around your unit. Can be done on multiple units all at the same time. * Will give your officer experiences points up on success in using the skills as follow: - 150 experiences points on one enemy unit. - 250 experiences points on two enemy units. - 350 experiences points on three enemy units. * Will give your officer 0 experiences points up on fail in using the skills. * No effect on moral. 羂頑? = Water Tactic * Cost 50 energy points. * Can be use within the 4 square block around your unit. Can be done on multiple units all at the same time. * Will give your officer experiences points up on success in using the skills as follow: - 150 experiences points on one enemy unit. - 250 experiences points on two enemy units. - 350 experiences points on three enemy units. * Will give your officer 0 experiences points up on fail in using the skills. * Enemy unit lose up 2500 to 3000 soldiers. No injure troop, all troop is destroy rather than injure. ???? = Divination * Cost 50 energy points. * Will give your officer 300 experiences points up on success in using the skills. * Will give your officer 300 experiences points up on fail in using the skills. * Predict what enemy may do and what weather event for the next 2 days. Sometime it will cause random events such as increase officer intelligence, cause enemy unit to retreat, decrease enemy officer life span. Can predict good or bad fortune in this battle, if good outcome moral increase and else bad outcome troop moral decrease. May cause random lightning on unit in the battlefield, can be your friendly unit or enemy unit that get damage, however any unit that got lightning strike their unit officer energy level will be zero. * This special-skill is rarely tested, it is very unpredictable, your own unit may get lightning strike. Therefore it is not very useful in battle. The name sound good, but practically it is useless. 絋?茵? = Witchcraft * Cost 60 energy points. * Can be use within the 4 block distances around your unit. * Will give your officer experiences points up on success in using the skills as follow: - 150 experiences points on one enemy unit. - 250 experiences points on two enemy units. - 350 experiences points on three enemy units. * Will give your officer 0 experiences points up on fail in using the skills. * Enemy unit lose up 2200 to 2600 soldiers. No injure troop, all troop is destroy rather than injure. * Lose 10 to 20 moral points in success. 綛肢? = Illusion * Cost 60 energy points. * Can be use within the 4 block distances around your unit. * Will give your officer experiences points up on success in using the skills as follow: - 150 experiences points on one enemy unit. - 250 experiences points on two enemy units. - 350 experiences points on three enemy units. * Will give your officer 0 experiences points up on fail in using the skills. * Enemy unit lose up to 3000 soldiers. No injure troop, all troop is destroy rather than injure. * Multiply enemy unit get get confused. * This is the best special-skill in the game it can confuse large number of enemy units and cause them to lose solider up on success performing it. 羃紫?? = Self-Heal * Cost 35 energy points. * Will give your officer 150 experiences points up on success in using the skills. * Will give your officer 150 experiences points up on fail in using the skills. * All 4 block of friendly units and your unit performing the action get some of their injure solider healed. 篁?茵? = immortal-skill * Cost 50 energy points. * Heal all friendly units in the battlefield. * Add 10 moral points. * Every unit it heal, the officer get 100 point of experiences. * Randomly cause some of your unit to have a 2nd turn in one day. * This is the 2nd best special-skill, it heal all your units injured troop and give you a second turn in battle. ??? = Chase-Attack * Cost 25 energy points. * Add 10 movement points to your unit for one turn. - In flat-ground-type-formation walking on road: > 1 block will cost 2 points on flat ground. > 1 block will cost 4 points on forest ground. > 1 block will cost 5 points on mountain ground. > 1 block will cost 6 points on wet ground. > 1 block will cost 8 points on water ground. - In mountaion-ground-type-formation walking on forest: > 1 block will cost 2 points on mountain ground. > 1 block will cost 4 points on road ground. > 1 block will cost 5 points on flat ground. > 1 block will cost 6 points on wet ground. > 1 block will cost 8 points on water ground. - In water-ground-type-formation walking on water: > 1 block will cost 2 points on wet ground. > 1 block will cost 4 points on road ground. > 1 block will cost 5 points on flat ground. > 1 block will cost 6 points on forest ground. > 1 block will cost 8 points on mountain ground. ??? = Fire-Arrow * Cost 0 energy points. * Same as fire skill, may cause fire on enemy unit, greatly increase injures on enemy compare to normal arrow, and increase effectiveness up 50%. * Work well on sunny and cloudy day. 箙怨? = Shoot-Randomly * Cost 50 energy points. * Randomly shoot any unit around it and even friendly unit made get shoot at. * Will give your officer 100 experiences points up on success in using the skills. * Will give your officer 100 experiences points up on fail in using the skills. * May even cause fire on unit in sunny or cloudy days. 薑?? = Horse-Archery * Officer that have Horse-Archery can perform archery shoot after they move in the battlefield and may cause fire onto enemy unit that they shoot at. 絅?? = Rouse * Cost 30 energy points. * Attack any unit around the 4 block around it. Best to be when unit is surround by all 4 sides. * Will give your officer 100 to 400 experiences points up on success in using the skills. * Will give your officer 100 to 400 experiences points up on fail in using the skills. 絽?? = Set-formation * Cost 0 energy points. No energy cost * Can change your own unit or any friendly unit with your faction. * No experience given up on success or fail. 綣決? = Force-march * Arrived in the battlefield 5 days early. ??荐? = Backfire * Energy cost unknown. * Experience gain unknown. * When enemy use fire, Confusion, or Infighting/Provoke skill onto your unit, it will backfire back on them, so the skill action will not harm your unit, but backfire onto them and cause them to perform the skill back into themselves. * I once have Guan-Yu with Backfire skill, and someone try to use some skill-tactic on me, and it backfire and the tactic harmed them instead. LOL 羂雁? = Water-God * No energy cost. * Make your officer troop unit be very effective in water and rain battle. * When other officer use water-skill on your unit, your water-dragon-god will protect you and you will not get harm. * I personally saw a few times when Sun-Qian officers use the water-tactic on my unit and a dragon came out and blocked the water-tornado on water. ?ょ? = Rattan Armor * No energy cost. * Just as the Three-kingdoms novel both melee and archery attack is useless on them, and can be good for movement on water ground as well. * However just like the novel it is bad again fire, any enemy use fire on officer that have Rattan Armor will have 100% accuracy. * During test, when unit is in non-water formation the Rattan Armor will add 1 block extra to your movement, however with water formation no extra movement block was added. 羃??? = Calm * No energy cost. * Base on the game explanation, skills such as confusion and Infighting/Provoke will not work on them. However fire are not sure in test and ambush are not sure you will get confuse or not. * However it cannot protect against 篌??ambush, 綛肢?/Illusion, and 絋?茵?/Witchcraft skills. ?≦ = Unparalleled * No energy cost. * Base on the game legend story explanation. You can attack one enemy unit with multiply units at the same time. However on test time no simultaneous worked. * The name of the skill sound like making the officer invincible in Chinese. Both Zhang-Fei and Lu-Bu have it in the game, so I will assume having this skill will in your battle effective increase somehow. However not sure how on test time. ??絨? = Return Archery * No energy cost. * As long as your formation or officer have the archery range distance and your unit didn't got destroy on enemy firing arrows at your unit, any archery fire at you will be fire back onto them after you receive it. ??膊 = Long-Distance-Archery * No energy cost. * Base on your formation archery range, you will add one extra block distance on your archery range. ============================================================ 15. Wall special tactics ============================================================ In ROTK-5 or ROTK-5PUK you will wonder why do I brother building up my walls when my troop cannot even sit behind or on top of the walls in battles for any defense purposes. Well to answer this question ROTK-5 have walls tactic skill that you can use if you build up your wall well. Wall special skills 3 requirements: 1) Empire fame is 900 or over; 2) Wall built to 800 or over can use Fire-Wall skill, Wall built to 900 or over can use Fire-System skill, and Wall built to 950 or over can use Wall-Lightning skill. 3) Your officer/ruler with 900 fame must sit on the castle and wait for the enemy to come to you. They cannot position themselves outside the castle to use fire or lightning skills. Notes: This have nothing to do with the economy, farm, or public-loyalty level. Just your wall and fame and your officers positioning on the castle. ============================================================ 16. Conclusion ============================================================ As you can read from the above and by playing the game yourself, you see ROTK-6 sometime can be a backward version of ROTK-5. Because almost everyone you have in ROTK-6 you have in ROTK-5 except the battle style and land-traps on battlefields by adviser in ROTK-4 & ROTK-6. However ROTK-6 battle style and campaign style allow ROTK-6 to overrun smaller ruler easier compare to ROTK-5. In ROTK-5 AI is much more harder to overrun by number of solider alone. Strategic planning is a must, you are not allow to have over 10 units in the battlefield in ROTK-5 except if your ally send their force of units into the battlefield. Therefore even if you are a big empire with 10 cities or more, it is simply not that useful in battle because you cannot send reinforcement over the limit of units by the rule in the game. However ROTK-6 do have other feathers that ROTK-5 don't have such as historical battles and more historical events, which ROTK5 hardly have any except for a few compare ROTK-6 and later ROTK series. ROTK-5 is the changing point in Koei game style on strategies games, where now you are not just forcing on beating other rulers and conquering cities. Your officers personal experiences also come into effect on your empire survival. If you don't get them to work on your conquer cities to build up there experience points then you cannot use all their special-skills because it is not open to you to use. Anyway hope this ROTK-5 guide will help you in your game play :) See you and good luck :) Important note: Base on //www.gamefaqs.com upload limitation, where I cannot upload this guide with Chinese texts. My main idea for this guide is to translate the game menu systems into English and show you strategies on playing this game. However during uploading my first text document with Tradition Chinese texts for each buttons names and game-spreadsheets so game-user can match the Chinese with English translation, the www.gamefaq.com complier and displayer was not able to display any of my Chinese text, so this force me to delete all Chinese texts in this document or otherwise it will look completely stupid. Also during my load I was force to convert this document width margin to 60 rather then 80 characters because //www.gamefaqs.com keep having problem reading or compiling my 80 margin text with Chinese. There is many limitation/rules in www.gamefaqs.com It had taken me over 4 days and 40 hours just to work around the www.gamefaqs.com limitation/rules for a gamefaq, hope this help you since I am the first and may be only person who writing up a faq for ROTK-5 :) If you would like to mix and match the Chinese texts to read the game you can drop me a text and I may able to email to you instead. This latest version of text document I used Japanese-Han-Chinese text hope it will display on www.gamefaq.com.

Who won the Romance of Three Kingdoms?

None.... the three kingdom period was an romanticized war period, but actually there were no winners and Han Chinese suffered greatly as an result.

What is the Romance of the Three Kingdoms?

Romance of the Three Kingdoms, attributed to Luo Guanzhong, is a historical novel set in the turbulent years towards the end of the Han dynasty and the Three Kingdoms period in Chinese history, starting in 169 AD and ending with the reunification of the land in 280.

Is Romance of 3 Kingdoms real?

Q: Is the Three Kingdoms a true story or a fictional book? The Three Kingdoms was an actual historical period in Chinese history but was romanticized in a legendary book, The Romance of the Three Kingdoms, written and compiled by Luo Guanzhong in the 14th century.

What is the newest Romance of the Three Kingdoms?

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