Romance of Three Kingdoms 5
筝???綽?5
&
Romance of Three Kingdoms 5 Power Up Kit
筝???綽?5紲?????綣欠??
English translation Guide
FAQ Version 1.0
Written by: K.K.C.
Contact: journel1@mail.com
ACSII document created in UTF-8 coding
Created: 10/Oct2017
Lasted Edited: 12/Oct/2017
Language: English and Japanese-Han-Chinese-Texts
Copyright 2017 K.K.C.
============================================================
Table Of Content
============================================================
1. Introduction
2. Unique feature about Romance Of Three Kingdoms 5
3. Game campaign
4. Starting the Romance Of Three Kingdoms 5 game
5. Civil-duties
5.1 Main Game menu window
5.2 Bottom half of the main menu
5.3 Market and capital cities of each region
5.4 Battle formations chart system
6. Battle requirement
7. Formation and battle strategies
8. Alliance and research-technology-development
9. Strategically planning in battle and civil-duties
10. Officer cities placement
11. Battle of recruiting officers
12. Building Up Your Officer
13. Recruiting immortal-wanders
14. Tactic or special-skills
15. Wall special tactics
16. Conclusion
============================================================
1. Introduction
============================================================
This is a walk-through over the PC version of Romance of
Three Kingdoms V in traditional Chinese languages by Koei.
The game is base on the Chinese history of the Han/Three
Kingdoms periods.
Romance of Three Kingdoms V is rated as taught difficulty
in www.gamefaqs.com for a good reason because it is true.
This game is one of the toughest Romance of Three Kingdoms
game out there. I will assume you had played Romance of
Three Kingdoms 3 and 4 by Koei before you play this game.
If you have not, go and play Romance of Three Kingdoms 4
first because Romance of Three Kingdoms 5 is an extension
of Romance of Three Kingdoms 3 & 4.
Many concepts in Romance of Three Kingdoms 3 & 4 can be
use in Romance of Three Kingdoms 5. So get good in Romance
of Three Kingdoms 3 & 4 will help a great deal in playing
Romance of Three Kingdoms 5.
In this guide I will teach you the basic functionality
and strategies on how to win the game. Because Romance
of Three Kingdoms games are strategy game and thepath to
victory is not fix, in this guide I can only give you
practical concepts and how you plan and conquer every
cities in the game is up to you.
This game is a turn base game just like Romance of Three
Kingdoms 4.
Terms used in this documents:
ROTK = Romance of Three Kingdoms.
ROTK-3 = Romance of Three Kingdoms 3.
ROTK-4 = Romance of Three Kingdoms 4.
ROTK-5 = Romance of Three Kingdoms 5.
ROTK-5PUK = Romance of Three Kingdoms 5 Power Up Kit.
ROTK-6 = Romance of Three Kingdoms 6.
ROTK-7 = Romance of Three Kingdoms 7.
ROTK-8 = Romance of Three Kingdoms 8.
ROTK-9 = Romance of Three Kingdoms 9.
ROTK-10 = Romance of Three Kingdoms 10.
ROTK-11 = Romance of Three Kingdoms 11.
ROTK-12 = Romance of Three Kingdoms 12.
ROTK-13 = Romance of Three Kingdoms 13.
In the game there are many nested menu's, meaning one
menu inside another menu. In this guide I have use
the "->" symbol which mean the sub-menu of some button.
The game sometime have upto 3 nested sub-menu's for
you to navigate. Hope you don't find it too confusing.
If you play other later version of ROTK games you will
know what I mean.
============================================================
2. Unique feature about Romance Of Three Kingdoms 5
============================================================
You might ask why should you play ROTK-5 when there is
so many other ROTK games out there. What so good about
your ROTK-5 compare to all the other ROTK games. You
might think I bet ROTK-5 is not much different to some
other ROTK versions and other ROTK versions is even
better? Well, to answer that question I will try to
answer it below:
* Formation:
The game focus on troop unit formation which is
different to all other Romance Of Three
Kingdoms games.
Romance Of Three Kingdoms 5 is the only game
out there where you can taste this favour and
once get good at playing this game, it is nothing
like all the other ROTK game out there. In this
game you will have to understand and take advantage
of formation, special-skills andground type to
achieve victory rather than large troop numbers in
everybattle of the game. Although having a large
number do help, howeverif you fail at using the
correct formation in the right time and the right
place it will either slow you down or see your troop
units getting capture in the battlefield.
Troop unit formation is the main part of this game
different to all otherRomance Of Three Kingdoms
games. Romance Of Three Kingdoms 5 is the only game
out there where you can taste this favour and once
you get good at playing this game, t is nothing
like all the other ROTK game out there.
In other Medieval war games formation may not
make much of a differents in your battle plan
and tactic to achieve victory, however in ROTK-5
it is the most important feature because using
the wrong formation on the wrong ground type can
be a disaster to your troop-unit in the battlefield.
Unlike Romance Of Three Kingdoms 3 and Romance Of
Three Kingdoms 4just depending on officer status
like strength/war and intelligence ability, officer
skills and ground-type-positioning to achieve
victory is not enough n this game.
In Romance Of Three Kingdoms 3 battle strategy is
more about officer status, ambush in forest,
and simultaneous melee attack in-order for a
smaller army to fight against a bigger army.
In Romance Of Three Kingdoms 4 battle strategy
is more about positioning of troop-unit and confuse
the enemy with confusion skill, where smaller army
can still win if you place your troop-unit on a higher
ground position than the enemy ground position. Also
the super skill such as changing weather and wind
direction combine with fire attack will turn the whole
battle toward your favour if you have the weather and
wind ability skills in the officer skill chart. For
example if you have Zhuge-Liang, he have bothweather
and wind skills you can use him to burn the whole
battlefield in a defensive battle and change weather
to sunny and wind to blow towardthe enemy direction to
burn their whole army out of existent.
In Romance Of Three Kingdoms 5 battle formation is
everything where using the wrong formation in the
wrong ground type or/and wrong timing can be a
disaster even if you have larger force or good
officer status.
In this guide I will have try to explain it in English
and hope some die-hard Romance Of Three Kingdoms series
fan out there that cannot
read Japanese or Chinese can still play this game.
* Officer duty-type:
Can only change officers duty type on January unlike
Romance Of Three Kingdoms 3 which you can change
officer between military and civil any time you want.
Unless you assign your officer as special-type, you
will not able tochange officer duty-type once it is
in anything other than special-type.
* Attack direction:
Attack from the flank and back increase damage point.
I personally find other ROTK games like Romance Of
Three Kingdoms 12 a bit disappointed when it doesn't
seem to make a different in where you attack them.
However in ROTK-5 attack enemy units in the
battlefield from the flank and back increase
damage greatly.
* Immortal-wanders in battle and civil-duties:
The game have immortal-wanders such as Hua-Tuo,
Sima-Shi and Zuo-Ciwhich has the best skills of
the game which you can recruit and stay with you
for short period of times to help you in your
campaign.
In the previous ROTK Koei game, these immortal-wanders
can only give you info about other empire officers and
cities. In this game they can go into the battle with
you and use theirsuper skill such as immortal-healing
to heal all your units and illusion to mass confuse all
enemy units.
* Unlimited info:
Unlike ROTK-3 and ROTK-4 you don't need to spy on
anyone, all info is available from the start to finish.
However this is also true for your enemies. They can
see all your stuffs and you can see all their stuffs.
* Alliance and research technologies:
Unlike other ROTK games in-order to upgrade your
technologies and upgrade your formation effectiveness
you need to first set alliance with an another ruler
with equal or longer time periods of the research time
requirement and you and your ally have to pay the same
amount of golds to do the research. This is the odd
feature about this game.
The game basically force you to set alliance with
someone in-order to upgrade your technology, because
of this requirement you will also need to plan out how
to protect your ally during the research periods so
your research don't get interrupted or you lose your
research technology. Therefore if you ally with
someone small you will need to either protect them or
hope they don't get eaten up by a bigger factions.
What about ally with some big ruler to do the research,
well then that ruler will be harder for you to do
battle with because with a large force and good
technology it will be harder for you to attack them
since you don't have advantage in technology
effectiveness.
At the same time I find some big rulers don't
like you to having all the technologies developed
and refuse to do join research with youwhich leave
you without having your formation chart fullyupgraded,
which can be kind of suck sometime. Small rulers are
usually more willing to accept join research and big
ruler tenses to refuse. You can give them gold and
food to please them, howeverit happen to me sometime
time where it is impossible with do joinresearch
because these ruler simply refuse to do research with
me even if their hate toward me was zero.
Which can be frustrating.
* Officer recruitment battles:
They are two type of battle in this game one is
the obvious combat battle where you attack or defense
a city. The second is more hidden, it is the
recruitment battle where you continuously steal
officers from other empire into yours by recruiting
them, so they can work for you and build up your city
and winning battles
This is a important part of the game. If you don't
have good officers to help you with your empire then
you are sitting duck for other stronger empires to
overrun you. So keep an eyes on the officer loyalty
and make sure their loyalty is 100. Also you can take
advantage of the situation and recruit officers from
other empire with 90 or less loyalty.
In ROTK-5 you can recruit any officer in the game and
not just adjacentcities one. So if you are in the north
you can recruit any officers in thesouth of China
without a problem on talking to them.
Therefore spreading gossip into enemy city is useful
in this game because by lowing there city happiness
and officers loyalty you can weaken their empire
without actually fighting them. However each time you
steal/recruit their officer their hate toward your
empire increase. So recruit strategically so your
neighbors empire don't hate you too much to increase
the likelihood that they will attack you when you are
small and weak in troop numbersfor battle on the start
of the campaign.
* Wall Special Skill Tactics:
Unlike other ROTK games in ROTK-5 you cannot sit
on top of walls and getan advantage over the
attacker, so why build up your wall at all if
the attacker can just take over it without climbing
over it to attackyour unit. Well, this is where
wall special skill come in. Once you buildup your
wall to 800 to 999 you can use wall wall special
skillas long as you have an officer with 900 fame
and sitting on the castleto wait for the enemy to
come to you.
Okay hopefully this will give you a good introduction
for the game.Now let get start going over more game
details to prepare you for the campaign.
============================================================
3. Game campaign
============================================================
There are mainly two parts of the game. They are civil
duties and war.
Civil part of the game is where you look after your city
or cities in the game. Things like moving officers,
drafting soldiers, giving foods to present to rise
population happiness and so on.
The war part of the game is where you either defend a
city under your control or attack adjacent cities
outside your empire.
Once you conquer every cities in the game you will
achieve victory and the game end and if you lose all
city in the game then you lost the game and have to
start again.
Notes: Words such as officer and general in this guide
is the same thing, theyare character that you can recruit
in the game to fight for your faction or empire.
============================================================
4. Starting the Romance Of Three Kingdoms 5 game
============================================================
* 1st windows screen:
Once you start on the game you may see some animation
of somerandom warlords, usually three such as Liu-Bei,
Cao-Cao, and Sun-Qian animation and after that you
will see the phoenix blue backgroundwindow with a
box in the middle with say text
"茫?絨?筝???V紲?????綣欠????腆????上?ュ??腆?罘?"
and "腆肴?" button.
Which translate to "Please insert your Romance Of
Three Kingdoms 5Power Up Kit CD into your CD-device"
and click "Enter".
Now the version I have I just press enter without
any CD and I will see the next window of all the
options. Depending which version you are playing
either ROTK-5 or ROTK-5PUK you might have a bigger
or smaller list. However let me tell you the ROTK-5PUK
is notthat much better then ROTK-5, so you are not
missing anythingmajor by playing ROTK-5 and anyway I
will go over that inanother section. Notes the insert
CD thing could be a bug, I don'tknow. The ROTK-5 I got
works, and I hope yours do too.
* 2nd window screen with phoenix blue background:
You will see a list of options such as below:
ROTK-5
Chinese English translation
??紮??育??? = Start new game
莠??ラ?????峨墾 = Load game
?脂?我?絨?莖??? = Create new officer info
?恰ソ罔≦? = Music pattern
ROTK-5PUK
Chinese English translation
??紮??育??? = Start new game
莠??ラ?????峨墾 = Load game
?脂?我?絨?莖??? = Create new officer info
罩?????? = Officers duels
?脂?峨?????? = Create new items info
荵∽??峨?莖??? = Swap ROTK-5-info into ROTK-5PUK
* 3rd window screen in selecting the "Start new game",
button.You will see a list of scenario's such as below:
ROTK-5 VERSION
藥?綏鞘?箙 = Yellow Turban Rebel
???惹?? = Burning of Luo Yang
?号??經?莎 = Rise of Cao Cao
羃喝??蘂??画儀 = North Of River Rising
?ョ??堺卦 = Coming Of The Hidden Dragon
筝??初?腴? = Three Kingdoms Established
???巡?筝??? = Falling Stars on Wuchang Plains
EXTRA's IN ROTK-5PUK VERSION
羌?羌???莖≫査 = Wanders Of Virtuous Men
藥?綏上????羲 = Yellow Turban and South Han
絎?羝>?? = Guandu battle
?????ヨ?? = Liu-Bei Enter Shu
* 4th window screen should be where you pick your the
faction or ruler. You should understand this easily
if you have play ROTK-3 or ROTK-4 before.
* So just like ROTK-4 just pick a ruler on the map and
start your campaign.
* 5th window screen should be where you scenario option
for the game:
Chinese version
-----------------------------------------
---------
羆阪? | 腟???
---------
罔≦? ?峨? ??罕? 荐??
膈?膣? ??膣? 筝?? 蕭?膣?
?脂?我?絨? ?糸? 筝??糸?
???? 荀括?? 筝?荀括??
?????恰ソ ?? ?
?恰?? ?? ?
蕁?腓堺?????? 0 1 2 3 4 5
-----------------------------------------
English translation
-------------------------------------------------------
----------------
| Enter | Exit |
----------------
MODE HISTORICAL FICTIONAL SETTING
LEVEL EASY Average High
NEW OFFICERS ACTIVE NOT ACTIVE
VIEW BATTLES ALWAYS NEVER
MUSIC ON OFF
SOUND ON OFF
MESSAGE SPEED 0 1 2 3 4 5
-------------------------------------------------------
If you choose fictional in ROTK-5 you can edit the
setting in the game to make the game behave
what you like instead of the default setting.
ROTK-4PUK don't have this, but ROTK-5PUK do.
Chinese: AI rulers behavior in the game
??罕?荐??:
--------------------------
??罕?罔≦? | 羆阪? | 腟??? |
--------------------------
--------------------------
茵?膩? | ?峨? | ??罕? |
--------------------------
?у?? | ?峨? | ??罕? |
--------------------------
?ф? | ?峨? | ??罕? |
--------------------------
篋堺? | ?峨? | ??罕? |
--------------------------
?号???? | ?峨? | ??罕? |
--------------------------
絎?? | ?峨? | ??罕? |
--------------------------
?球?綽? | ?峨? | ??罕? |
--------------------------
罩ゆ?紊т? | ?峨? | ??罕? |
--------------------------
English: AI rulers behavior editing in the game
--------------------------------------------------
FICTIONAL MODE | ENTER | EXIT |
--------------------------------------------------
--------------------------------------------------
BLOOD LINE | HISTORICAL | FICTIONAL |
--------------------------------------------------
INCLINATION | HISTORICAL | FICTIONAL |
--------------------------------------------------
CHARACTER | HISTORICAL | FICTIONAL |
--------------------------------------------------
PERSONALITY | HISTORICAL | FICTIONAL |
--------------------------------------------------
SPECIAL SKILLS | HISTORICAL | FICTIONAL |
--------------------------------------------------
ITEM | HISTORICAL | FICTIONAL |
--------------------------------------------------
HOSTILLY DIRECTION | HISTORICAL | FICTIONAL |
--------------------------------------------------
TOURNAMENT | HISTORICAL | FICTIONAL |
--------------------------------------------------
* 6th Window is the MAIN GAME MENU WINDOW.
============================================================
5. Civil-duties
============================================================
In order to play this game we have to to understands
the game menu system for this game.
Once you pick a ruler of your choice and start the game
your civil duties menu will look something like this:
---------------------------
5.1 Main Game menu window
--------------------------
Chinese version
----------------------------------------------------------
------------ #綛 #?? ??紊??/? City-Name 絨?
|
RULER FACE | ??筝 Texts 紕牙皆 ##
| ??茗? Texts 莢欠皆 ##
------------ 藥??? ####### 罩??? ##
??ove #### 荵?膤 ####### ??? ##
Heart
----------------------------------------------------------
| 腱糸?? | ??? | ??筝 | ??綵? | ??? | ??? | 篌?? |
----------------------------------------------------------
| ?巡擦?? # |
----------
--------- ??筝 ??茗? ------
| 紊?篋 | 篏?? 篏?? | 荵?篋? |
|-------| ------
| 荐?茗? | | 篋坂? |
--------- -------
| ?号? | | ??? |
--------- -------
-----------------------------------------------------------
Once you click you will see a spreadsheet or more
button-menu:
Chinese version:
腱糸??: or ?亥??
cities list
--------------
| ?? | 荅 | 紕? |
--------------
| ?? | ? | 膰 |
--------------
------------------------------------
| ??? | ??筝糸?? | 紊???? | 篋阪 | 紕??究? |
------------------------------------
---------------------------------------
| ????? | 羂?綽? | ??? | 羃紙梓 | ??罐 | ?牙Ζ |
---------------------------------------
----------------------------------------
| 罩?? | ??? | ??篋 | ?f・?究? | ?f・ | ??? |
----------------------------------------
-------------------------------
| ??? | 羇?梓 | 蘂演※ | 莟?? | 罩?? |
-------------------------------
??筝?
------------------------------
| 莖?莖? | 絎?? | 篁糸?? | ??膩 | ??絎 |
------------------------------
??筝 -> 絲句??
------
| ??筝 |
|-----|
| 羃≦ |
------
??筝 -> 篁糸??:
------
| ??茗? |
------
| 絨?荵? |
------
| 紊?? |
------
| ??? |
------
??綵?:
------------------------------------
| 荵?篋? | 篋坂? | ??? | 紊?篋 | 荐?茗? | ?号? |
------------------------------------
??綵?->荵?篋? or ??綵?->??? or ??綵?->?号?:
--------------
| ?? | 荅 | 紕? |
--------------
| ?? | ? | 膰 |
--------------
------------------------------------
| ??? | ??筝糸?? | 紊???? | 篋阪 | 紕??究? |
------------------------------------
---------------------------------------
| ????? | 羂?綽? | ??? | 羃紙梓 | ??罐 | ?牙Ζ |
---------------------------------------
----------------------------------------
| 罩?? | ??? | ??篋 | ?f・?究? | ?f・ | ??? |
----------------------------------------
-------------------------------
| ??? | 羇?梓 | 蘂演※ | 莟?? | 罩?? |
-------------------------------
Notes: This is the cities list use throughout the game
not just for these buttons alone.
??綵?->篋坂? or ??綵?->荐?茗?:
Officer list
--------------
| ?? | 荅 | 紕? |
--------------
| ?? | ? | 膰 |
--------------
----------------------------------------------
| 罩???? | ??筝糸?? | ??? | 荳?蚕 | ??綵? | 篏??? | 茵??? |
----------------------------------------------
--------------------------------------------------
| 罩??? | ?阪?? | ?炊音 | 薛??? | 綽?茯? | 綛顔就 | 紕?? | 荐?膩 |
--------------------------------------------------
--------------------------------------------------
| 紕?? | 腟?薑?? | ???? | ??? | 絨?荵? | ?咲?i?e?? | ?号???? |
--------------------------------------------------
-----------------------------------------------
| 絎?? | ?咲?f? | ????? | 紊掩??? | ???我? | 茴???? |
-----------------------------------------------
-----------------------------------
| ?????? | ??????? | ????紊掩?? | ????綛恰????
-----------------------------------
Notes: This is the cities list use throughout the game
not just for these buttons alone.
????>??筝?
--------------
| ?? | 荅 | 紕? |
--------------
| ?? | ? | 膰 |
--------------
-------------------------------
| ??筝糸?? | ??? | ??紕 | ?? | 荵?膤 |
-------------------------------
-------------------------------------
| 紕?? | ?球? | ???? | ?f・ | ??? | 罩?? |
-------------------------------------
????>?e就:
--------------------------
| ??茵? | ??? | 膊?綵 | 藏雁深 |
--------------------------
| 薛?蕷? | ???? | ??? | 茵∴? |
--------------------------
| ?決?? | ?劫?? | ??茵? | 羂顔? |
--------------------------
????
-------------------------------
| ?医? | ?峨? | 莠?? | 膩?鹿 | 腟??? |
-------------------------------
English translation
----------------------------------------------------------
------------ # Year # Month Season City-Name Officers
|
RULER FACE | RulerName Text F.S. ##
| adviserName Text F.B. ##
------------ Gold #### T.A.M. ##
??ove #### Food #### T.A.C. ##
Heart
----------------------------------------------------------
Move| War | Ruler | Assign | Info | Function | Rest |
----------------------------------------------------------
| Command-Points # |
-------------------
------------- Ruler adviser ---------------
| Foreign | standing standing | Military |
|-----------| ---------------
| Stratagem | | Recruitment |
------------- ---------------
| Special | | Civil |
------------- ---------------
-----------------------------------------------------------
Notes: On both side of the bottom half of the menus you
will see little animated characters standing with a ruler
and adviser in the top middle and 6 officers or ministers
standing facing the ruler and the adviser. Also there is
a double dragons carpet in the middle of the room as well.
I cannot fit the words for each ministers or officersfor
the English translation menu above because it will not
fit. You should see it in the Romance of Three Kingdoms 5
game once you started your game.
Move: or War:
--------------
| ?? | 荅 | 紕? | cities list
--------------
| ?? | ? | 膰 |
--------------
------------------------------------
| ??? | ??筝糸?? | 紊???? | 篋阪 | 紕??究? |
------------------------------------
---------------------------------------
| ????? | 羂?綽? | ??? | 羃紙梓 | ??罐 | ?牙Ζ |
---------------------------------------
----------------------------------------
| 罩?? | ??? | ??篋 | ?井・?究? | ?井・ | ??? |
----------------------------------------
-------------------------------
| ??? | 羇?梓 | 蘂演※ | 莟?? | 罩?? |
-------------------------------
Notes: This is the cities list use throughout the game
not just for these buttons alone.The above is the "Move"
window spreadsheet you will see once you click onthe
"Move" button from the main menu. The list of heading
should be continuous, however because I put it into a
text ASCII document with 80 characters width standard
page, I have move the bar to the next line.
The below are the translation:
??? = City
??筝糸?? = Ruler Name
紊???? = Governor Name
篋阪 = Population
紕??究? = Total amount of soldiers assign to all
officers in the city
????? = Total amount of soldiers spare and not
assign to officers
in the city.
羂?綽? = People loyalty to your rulers or empires
??? = Farm
羃紙梓 = Dram
??罐 = Economy
?牙Ζ = Walls
罩?? = Officer or the amount of officers
??? = Free officers
??篋 = Merchant in the city (yes or no)
?f・?究? = Number of enemy city around the city
?f・ = Is the city connected or cut off from your
capital city.
The capital city is where your rulers live.
??? = Plague
??? = Locust
羇?梓 = Flood
蘂演※ = Typhoon
莟?? = Good harvest
罩?? = Scarce/Bad harvest
Ruler:
----------------------------------------------------
| Reward | Item | Appoint | Re-edit-Troop | Banquet |
----------------------------------------------------
Ruler -> Item:
--------
| Give |
|------|
| Take |
--------
Ruler -> Office-Position:
----------------
| adviser |
----------------
| General Rank |
----------------
| Governor |
----------------
| Fire |
----------------
Assign:
-----------------------------------
| Military | Recruitment | Civil |
-----------------------------------
-----------------------------------
| Foreign | Stratagem | Special |
-----------------------------------
Function:
------------------------------------------
| Environment | Save | Load | Edit | End |
------------------------------------------
綛 = Yr = Year date
?? = Mth = Month date
??紊??/? Ss = Season:
This box show you what season you are
currently in the game.
? = Winter
紊 = Summer
腱? = Autumn
? = Spring
Cn = City-Name: This is where your ruler is live in.
Your capital city.
officers: Click on this button and it will display a
list of all your officers under your command and show
you their details.
Ruler name: Name of your ruler
Adviser name: Name of the chief adviser in your empire.
Gold: Number of gold your empire have.
Food: Number of food provision your empire have.
F.S. = Food selling price:
Current market selling price if you want to buy food.
F.B. = Food buy price:
Current market selling price if you want to sell food.
NOTE: You can only buy or sell food to the market if you
have an officer or the ruler in the capital-city of the
region. Such as Cheng Du, Chang An, Luo Yang, Jian Ye
and so on
T.A.M. = Total amount of officers:
Total amount of officers under your command in your empire.
T.A.C. = Total amount of cites:
Total amount of cities under your command in your empire.
? Love heart = Popularity:
How happy are your people-population toward your ruler.
The higher this number is the more command points you can
have in issuing commands for each month. Minimum is 3
commands points and max is 10 commands points.
腱糸?? = Move:
Move command allow you to move officer from one city to
another. There is no limit in romance of three kingdoms 5
in where you move your officer to. It doesn't have to be
adjacent city that the officer live in. You can move an
officer one a far away distance unlike romance of three
kingdoms 4.
??? = War:
War command allow you to attack adjacent enemy city
around any city belong to you. As long as it have a
road connect their city and your city you can attack it.
Once it is click, the game will ask you which adjacent
connected enemy city you want to attack and then you will
assign officers to attack it.
??筝 = Ruler:
Ruler command button allow you to reward, give item,
appoint officer office position, edit amount of soldiers
assign to each officers, or send officer to have a banquet
to restore their energy to 100.
Ruler:
----------------------------------------------------
| Reward | Item | Appoint | Re-edit-Troop | Banquet |
----------------------------------------------------
Ruler -> Item:
--------
| Give |
|------|
| Take |
--------
Ruler -> Appoint:
----------------
| Adviser |
----------------
| General Rank |
----------------
| Governor |
----------------
| Fire |
----------------
??筝 -> 莖?莖?:
Ruler -> Reward: Reward officer with gold to
increase loyalty.
??筝 -> 絎?? -> ??筝?
Ruler -> Item -> Give: Give officer item to increase
to increase loyalty and ability depend on the type
of item you give them.
??筝 -> 絎?? -> 羃≦?
Ruler -> Item -> Take: Take item away from officer and
give it to the ruler. This action will decrease officer
loyalty and take away any special ability that come with
the item away from the officer.
??筝 -> 篁糸?? -> ??茗?:
Ruler -> Appoint -> Adviser: Assign an officer as chief
adviser for your empire.
??筝 -> 篁糸?? -> 絨?荵?:
Ruler -> Appoint -> Title-Rank: Assign an officer with a
title-rank so they can assign more or less troop under
their command. If you play ROTK-6 and beyond you will
understand this.
??筝 -> 篁糸?? -> 紊??:
Ruler -> Appoint -> Governor: Assign an officer as the
governor for the chosen city.
??筝 -> 篁糸?? -> ????
Ruler -> Appoint -> Fire: Fire an officer from you
empire. The officer will be free and can be recruited
by other empire.
??綵? = Assign: Assign an officer on which type of task
they can do for each turn. For example a
military-type-officer can draft and train troop,
and a recruitment-type-officer can recruit free
officer or officer that belong to other empire.
Chinese version:
??綵?:
------------------------------------
| 荵?篋? | 篋坂? | ??? | 紊?篋 | 荐?茗? | ?号? |
------------------------------------
English Translation:
Assign:
-----------------------------------
| Military | Recruitment | Civil |
-----------------------------------
-----------------------------------
| Foreign | Stratagem | Special |
-----------------------------------
??綵? -> 荵?篋?:
Assign -> military: Assign an officer as a military
officer that perform all military tasks such as
force-draft, hire troop, train troop and pillage.
??綵? -> 篋坂?:
Assign -> Recruitment: Assign an officer as an
recruitment officer that perform all recruitment tasks
such as finding officer in you empire city and recruit
free officer or officer that belong to other empire.
??綵? -> ????
Assign -> Civil: Assign an officer as an civil officer
that perform all construction tasks such as upgrading
city farm, dram, economy, and walls status.
??綵? -> 紊?篋?
Assign -> Foreign: Assign an officer as a foreign
officer to perform all foreign matters for the empire
such as alliance, join-attack, give, warn,
join-development, and ask ally for help in gold or food.
??綵? -> 荐?茗?:
Assign -> stratagem: Assign an officer as a stratagem
officer to perform all stratagem matters such as ask
other empire officer to betray their empire during
battle, ask other empire governor to betray their
ruler, disturb other empire people to rebel against
their empire on battle, send an officer to go into
other empire city to damage their walls and send an
officer to incite or gossip in other empire city to
decrease their people loyalty.
??綵? -> ?号?:
Assign -> special: Assign officer as an special officer
to perform all special matters such as send an officer
to infiltrate into other empire city for fake recruitment
so they can betray their empire during battle, send an
officer to travel around China to train up their skills,
trade to buy or sell food on the market, and give food to
the population to please them and get your city public
loyalty to increase.
??綵?->篋坂? or ??綵?->荐?茗?:
Assign -> Recruitment or Assign -> stratagem:
Officer list
--------------
| ?? | 荅 | 紕? |
--------------
| ?? | ? | 膰 |
--------------
----------------------------------------------
| 罩???? | ??筝糸?? | ??? | 荳?蚕 | ??綵? | 篏??? | 茵??? |
----------------------------------------------
--------------------------------------------------
| 罩??? | ?阪?? | ?炊音 | 薛??? | 綽?茯? | 綛顔就 | 紕?? | 荐?膩 |
--------------------------------------------------
--------------------------------------------------
| 紕?? | 腟?薑?? | ???? | ??? | 絨?荵? | ?咲?i?e?? | ?号???? |
--------------------------------------------------
-----------------------------------------------
| 絎?? | ?咲?f? | ????? | 紊掩??? | ???我? | 茴???? |
-----------------------------------------------
-----------------------------------
| ?????? | ??????? | ????紊掩?? | ????綛恰????
-----------------------------------
Notes: This is the officer list use throughout the
game not just for these buttons alone.
The above is the
Assign -> Recruitment or Assign -> stratagem "
window spreadsheet you will see once you click on
theses button from the main menu. The list of heading
should be continuous,however because I put it into a
text ASCII document with 80 characters width standard
page, I have move the bar to the next line. The below
are the translation.
Below are Romance Of Three Kingdoms 5 basic officer status:
罩???? = Officer Name
??筝糸?? = Ruler Name
??? = Location-City
荳?蚕 = rank
??綵? = Duty-type
篏??? = Energy
茵??? = Done A Task This Turn? Yes Or No
罩??? = Strength/War
?阪?? = Intelligence
?炊音 = Politic
薛??? = Charm
綽?茯? = Loyalty
綛顔就 = Age
紕?? = Soldiers amount
荐?膩 = Train
紕?? = Moral
腟?薑?? = Experiences
???? = Fame
??? = Assign a higher rank
絨?荵? = Officer special title name
?咲?i?e?? = Battle formation
?号???? = Special skills
絎?? = Items
Below are from Romance Of Three Kingdoms 5 Power Up
Kit extra status for officers:
?咲?f? = Total battle attended
????? = Total battle win
紊掩??? = Total battle lose
???我? = Number of enemy officer capture
during battle
茴???? = Number of time officer being capture
during battle
?????? = Total city conquer by officer
??????? = Total duel won by officer
????紊掩?? = Total duel lose by officer
????綛恰?? = Total duel draw by officer
??? = Info:
Display a map of Han-China with all detail about your
empire and other empire officers and city details.
Chinese version
------------------------------------------------------------
??? |
罩?? |
???? |
Map of China in Han dynasty ??? |
There should be 47 cities ??筝 |
?遵? |
?e就 |
腟??? |
|
|
|
|
|
|
|
|
|
|
------------------------------------------------------------
English translation
------------------------------------------------------------
Your Officers Only |
All Officers |
Your Cities Only |
Map of China in Han dynasty All Cities |
There should be 47 cities All Rulers |
Events |
Battle Formations |
Close |
|
|
|
|
|
|
|
|
|
|
------------------------------------------------------------
Once you click on each of these buttons on the map you will
see the status of each item.
Your Officers Only: Only show officers that belong to
your empire.
All Officers: Show all officers alive in the
whole map.
Your Cities Only: Only show cities that belong to
your empire.
All Cities: Show all cities in the whole map.
All Rulers: Show all empire status in the
whole map.
Events: Show any events or disasters in
each cities.
For example good or bad harvest,
plague, and so on.
Battle Formation: Formations status in your empire.
Status of formation will change
when you develop better formation
technology. Close map info.
????>??筝?
All Rulers:
--------------
| ?? | 荅 | 紕? |
--------------
| ?? | ? | 膰 |
--------------
-------------------------------
| ??筝糸?? | ??? | ??紕 | ?? | 荵?膤 |
-------------------------------
-------------------------------------
| 紕?? | ?球? | ???? | ?f・ | ??? | 罩?? |
-------------------------------------
English Transaltion
??筝糸?? = Ruler Name
??? = Ruler living city
??紕 = Popularity or your empire people's love
toward your ruler
?? = Gold amount
荵?膤 = Food amount
紕?? = Total amount of soldiers
?球? = Total amount of hate toward your empire.
The smaller the hate toward your empire
the more friendly they are and less
likelihood that they will attack you.
???? = Total amount of months that they are ally
with your empire.
?f・ = Are your empire adjacent to any of their
empire city.
??? = Total amount of cities.
罩?? = Total amount of officers.
Ruler/Empire status: Chinese version
-----------------------------------------------------------
-----------
------------------- ??筝糸?? | 絨? | 腟??? |
| -----------
Ruler | ?? ???? 荵?膤
face | 紕?? ?球?
| 罩?? ????
------------------- ??? ?f・
? ####
-----------------------------------------------------------
Ruler/Empire status: English translation
------------------------------------------------------------
------------------
------------------- RulerName | Officer | Close |
| ------------------
Ruler | Gold Food Total
face | soldiers Hate Total
| officers Total Ally Months
------------------- Cities Total Adjacent City True/False
? ####
------------------------------------------------------------
??? = Function:
????
-------------------------------
| ?医? | ?峨? | 莠?? | 膩?鹿 | 腟??? |
-------------------------------
Function:
------------------------------------------
| Environment | Save | Load | Edit | End |
------------------------------------------
?医? = Environment
?峨? = Save
莠?? = Load
膩?鹿 = Edit
腟??? = End
??? -> ?医?:
Function -> environment:
Edit game "Environment" such as:
* View other empire battle open or close.
* Game music open or close.
* Game sound effect open or close.
* Mouse movement speed.
* Game message stop time.
* Sound level: Standard or small.
Only Romance Of Three Kingdoms 5 Power Up Kit have
"Edit" function
膩?鹿 = Edit :
----------
| ??筝紙。罅? |
----------
| ???罅f? |
----------
| 罩??罅f? |
----------
膩?鹿 -> ??筝紙。罅?
Ruler list
-----------------------------------------------------------
?d???筝?
--------------
| ?? | 荅 | 紕? |
--------------
| ?? | ? | 膰 |
--------------
-------------------------------
| ??筝糸?? | ??? | ??紕 | ?? | 荵?膤 |
-------------------------------
-------------------------------------
| 紕?? | ?球? | ???? | ?f・ | ??? | 罩?? |
-------------------------------------
Officer info list
-----------------------------------------------------------
??筝糸?? = Ruler Name
??? = Living Location
??紕 = fame
?? = Gold
荵?膤 = Food
紕?? = Soldiers
?球? = Hate Points
???? = Ally
?f・ = Neighbor
??? = Cities Amount
罩?? = Officers Amount
膩?鹿 -> ???罅f?
Expanded cities list:
--------------
| ?? | 荅 | 紕? |
--------------
| ?? | ? | 膰 |
--------------
------------------------------------
| ??? | ??筝糸?? | 紊???? | 篋阪 | 紕??究? |
------------------------------------
---------------------------------------
| ????? | 羂?綽? | ??? | 羃紙梓 | ??罐 | ?牙Ζ |
---------------------------------------
----------------------------------------
| 罩?? | ??? | ??篋 | ?f・?究? | ?f・ | ??? |
----------------------------------------
-------------------------------
| ??? | 羇?梓 | 蘂演※ | 莟?? | 罩?? |
-------------------------------
The below are the translation:
??? = City
??筝糸?? = Ruler Name
紊???? = Governor Name
篋阪 = Population
紕??究? = Total amount of soldiers assign to all
officers in the city
????? = Total amount of soldiers spare and not
assign to officers
in the city.
羂?綽? = People loyalty to your rulers or empires
??? = Farm
羃紙梓 = Dram
??罐 = Economy
?牙Ζ = Walls
罩?? = Officer or the amount of officers
??? = Free officers
??篋 = Merchant in the city (yes or no)
?f・?究? = Number of enemy city around the city
?f・ = Is the city connected or cut off from your
capital city.
The capital city is where your rulers live.
??? = Plague
??? = Locust
羇?梓 = Flood
蘂演※ = Typhoon
莟?? = Good harvest
罩?? = Scarce/Bad harvest
膩?鹿 -> 罩??罅f?
Officer list
----------------------------------------------
| 罩???? | ??筝糸?? | ??? | 荳?蚕 | ??? | 蕭??? | 茵??? |
----------------------------------------------
--------------------------------------------------
| 罩??? | ?阪?? | ?炊音 | 薛??? | 綽?茯? | 綛顔宗 | 紕?? | 荐?膩 |
--------------------------------------------------
---------------------------------------------------
| 紕?娃 | 膓?薊?? | ???? | ??? | 絨?荵? | ?咲?i?e?? | ?号???? |
---------------------------------------------------
-----------------------------------------------
| 絲句? || ?咲?f? | ????? | 紊掩??? | ???我? | 茴???? |
-----------------------------------------------
------------------------------------
| ????? | ??????? | ????紊掩?? | ????綛恰?? |
------------------------------------
Below are Romance Of Three Kingdoms 5 basic officer status:
罩???? = Officer Name
??筝糸?? = Ruler Name
??? = Location-City
荳?蚕 = rank
??綵? = Duty-type
篏??? = Energy
茵??? = Done A Task This Turn? Yes Or No
罩??? = Strength/War
?阪?? = Intelligence
?炊音 = Politic
薛??? = Charm
綽?茯? = Loyalty
綛顔就 = Age
紕?? = Soldiers amount
荐?膩 = Train
紕?? = Moral
腟?薑?? = Experiences
???? = Fame
??? = Assign a higher rank
絨?荵? = Officer special title name
?咲?i?e?? = Battle formation
?号???? = Special skills
絎?? = Items
Below are from Romance Of Three Kingdoms 5 Power Up
Kit extra status for officers:
?咲?f? = Total battle attended
????? = Total battle win
紊掩??? = Total battle lose
???我? = Number of enemy officer capture
during battle
茴???? = Number of time officer being capture
during battle
?????? = Total city conquer by officer
??????? = Total duel won by officer
????紊掩?? = Total duel lose by officer
????綛恰?? = Total duel draw by officer
篌?? = Rest:
End your turn of the game. Other empire will start their
turn and you may or not require to do battle with them.
If other empire attack your cityyou will require to
response either to defend your city or move all officers
and resources to other adjacent city that belong to you.
Command-Points #: You will see a book and a number next
to the ruler and adviser animated characters in the middle
of the main menu. This number isyour command points which
stand for the number of commands you can issue perturn in
the game. of course the more you have the better, however
yourcommand point is effected by your popularity. Your
popularity is the loveheart number just under your ruler
face picture.
The way to increase popularity is to completed task you
accept during January council meeting. Each time you
completed the task you accepted for your empire to complete
your popularity will increase from 0 to 1000 points.
Minimum of command points is 3 and maximum is 10.
Use points list below as a rough guide:
From 0 to 300 points: 3 commands.
From 300 to 399 points: 4 commands.
From 400 to 499 points: 5 commands.
From 500 to 599 points: 6 commands.
From 600 to 699 points: 7 commands.
From 700 to 799 points: 7 commands.
From 800 to 899 points: 8 commands.
From 900 to 999 points: 9 commands.
And 1000 points: 10 commands.
--------------------------------
5.2 Bottom half of the main menu
--------------------------------
Chinese version of bottom half of the main menu
| ?巡擦?? # |
----------
--------- ??筝 ??茗? ------
| 紊?篋 | 篏?? 篏?? | 荵?篋? |
|-------| ------
| 荐?茗? | | 篋坂? |
--------- -------
| ?号? | | ??? |
--------- -------
-----------------------------------------------------------
English translation of bottom half of the main menu
| Command-Points # |
-------------------
------------- Ruler adviser ---------------
| Foreign | standing standing | Military |
|-----------| ---------------
| Stratagem | | Recruitment |
------------- ---------------
| Special | | Civil |
------------- ---------------
------------------------------------------------------------
The green button on the bottom half is where you actually
do the action after you assign the civil-duty type to each
officer(s). Once you click on the green button their will
be another set of green buttons for you to select to do a
command or officers or cities spreadsheet for you to select.
Green button from left top to bottom on the bottom half menu:
* 紊?篋 = Foreign
- ???? = Ally: Ask another ruler/empire to an alliance.
- ?怨?? = Join attack: ask your ally to join attack
another city.
- ?画旺 = Give: Give gold or food or item to another
ruler to lower hate.
- ?ч?? = Warn: Warn another to surrender to you.
- ??腥 = Research: Develop new technology with your
ally. This is the
only way to upgrade your formation technology.
- ?翫? = Help: Ask you ally to give you gold or food.
-------------------------------------
| ???? | ?怨?? | ?画旺 | ?ч?? | ??腥 | ?翫? |
-------------------------------------
-----------------------------------------------
| Ally | Join | Give | Warn | Research | help |
-----------------------------------------------
* 荐?茗? = Plot
- ???? = Betray: Betray on battle.
- ???? = Rebel: Governor betray ruler.
- ?遵?? = Disturb: People rebel on battle.
- 綏ヤ? = Work: To cause damages to wall of
enemy city.
- ??茗 = Gossip: Decrease people loyalty in
their city.
-------------------------------
| ???? | ???? | ?遵?? | 綏ヤ? | ??茗 |
-------------------------------
---------------------------------------------
| Betray | Rebel | Disturb | Work | Gossip |
---------------------------------------------
* ?号? = Special
- ??篌 = Infiltrate: Infiltrate into enemy city and
pretend to be a free officer for another
empire to your officer, so they make doing
plot against them easier and betray them in
battle.
- ??篌 = Travel: Good for officer to train up new
skills and find new item during
travel around the country.
- ??篌 = Trade: Buy or sell food
-> 莢 = Buy: Buy food from the market.
-> 莖 = Sell: Sell food from the market.
- ??篌 = Patrol: Patrol around your city to please
population (Fix public safely
or give food)
-------------------------
| ??篌 | ??篌 | ??篌 | ??篌 |
-------------------------
----------------------------------------
| Infiltrate | Travel | Trade | Patrol |
----------------------------------------
篋ゆ??:
------
| 莢 |
------
| 紕 |
------
Trade:
--------
| Buy |
--------
| Sell |
--------
Green button from right top to bottom on the
bottom half menu:
* 荵?篋? = Military
- 緇翫? = Draft: Force draft solider
( will population unhappy).
- ??? = Hire: Hire solider, may cost more
then draft.
- 荐?膩 = Train: Train troop.
- ??絅 = Pillage: Forcefully steal gold or food from
the population.
Will cause population to be unhappy.
-------------------------
| 緇翫? | ??? | 荐?膩 | ??絅 |
-------------------------
----------------------------------
| Draft | Hire | Train | Pillage |
----------------------------------
@ Assigning troop to officers:
In ROTK-5 use the same method as ROTK-3 and
ROTK-7 way to assign troop to officer. Each
officer can assign a fix-maximum of solider
base on their rank-title in the empire and
their rank-title is base on their fame in
the game.
@ Unlike ROTK-4 and ROTK-8, you assign soldiers
to officer in civil duty period not just before war.
So if your officer have no soldiers assigned to
him/her in civil duty time, they will no solider
in the battlefield.
@ Just click on the "Hire" button you will see
this contracted cities list
un-expanded cities list
-------------------------------
| Highest | detailed | expand |
-------------------------------
| Lowest | brief | shrink |
-------------------------------
------------------------------------
| ??? | ??筝糸?? | 紊???? | 篋阪 | 紕??究? |
------------------------------------
------------------------------------
| 羂?綽? | ??? | 羃紙梓 | ??罐 | ?牙Ζ | 罩?? |
------------------------------------
Notes: This is the cities list use throughout the
game not just for these buttons alone.
??? = City
??筝糸?? = Ruler Name
紊???? = Governor Name
篋阪 = Population
紕??究? = Total amount of soldiers assign to all
officers in the city
羂?綽? = People loyalty to your rulers or empires
??? = Farm
羃紙梓 = Dram
??罐 = Economy
?牙Ζ = Walls
罩?? = Officer or the amount of officers
@ Then once you selected a cite to draft or hire,
then next is select which officer you want to help
you draft or hire soldiers.
shrink officers list
-------------------------------
| Highest | detailed | expand |
-------------------------------
| Lowest | brief | shrink |
-------------------------------
----------------------------------------------
| 罩???? | 篏??? | 罩??? | ?阪?? | ?炊音 | 薛??? | ??綵? |
----------------------------------------------
罩???? = Officer Name
篏??? = Energy
罩??? = Strength/War
?阪?? = Intelligence
?炊音 = Politic
薛??? = Charm
??綵? = Duty-type
Notes: This is the officer list use throughout the game
not just for these buttons alone.
@ Then you will see a window that look like a
calculator that is use for setting number of gold(s)
use for hiring soldiers. Just click on each number to
set your gold, then you will see the animation of a
officer ask your population to be solider for your
faction.
Pay gold to hire solider window:
----------------------------
---------------
| 羆阪? | 腟??? | ??紊 2000
---------------
-------------------
| Display Digit |
-------------------
-----------------------
7 | 8 | 9 | 000 | Max |
4 | 5 | 6 | 00 | BS |
1 | 2 | 3 | 0 | C |
-----------------------
----------------------------
?沿音紊?絨?藥???
----------------------------
English translation:
----------------------------
----------------------------
| Enter | Exit | Max 2000
----------------------------
-------------------
| Display Digit |
-------------------
-----------------------
7 | 8 | 9 | 000 | Max |
4 | 5 | 6 | 00 | BS |
1 | 2 | 3 | 0 | C |
-----------------------
----------------------------
How much gold to use?
----------------------------
@ Then next you will assign the recruited soldiers to
the officer in that hiring city.
un-expanded officers list
----------------------------------------------
?????? #### 荐?膩? ### 紕??: ###
--------------------- ------
| ?? | 荅 | 紕? | 茹g隈 | | 羆阪? |
--------------------- ------
| ?? | ? | 膰 | 膩?舟 | ?? 綺 | 罩??? |
-------------------- ------
----------------------------------------------
| 罩???? | 篏??? | 罩??? | ?阪?? | ?炊音 | 薛??? | ??綵? ????|
----------------------------------------------
Officer list info's
----------------------------------------------
????? = spare soldiers
荐?膩 = train
紕?? = moral
?? = Highest
?? = Lowest
荅 = detailed
? = brief
紕? = expand
膰 = shrink
茹g隈 = remove all
膩?舟 = install all
羆阪? = Enter
??綺 = sort by: the list is usually sort by strength/war,
but you can change it.
罩???? = Officer Name
篏??? = Energy
罩??? = Strength/War
?阪?? = Intelligence
?炊音 = Politic
薛??? = Charm
??綵? = Duty-type
@ Once you completed assigning new solider into your
officer you will see your command point will be
deducted by 1.
@ This is an example of how to hire solider train
and pillage is very similar you either selected
some city or officer for whatever you want to do.
* 篋坂? = Personal Matter
- ??膣 = Find: Find officer
- ?牙? = Recruit: Hire officer
-------------
| ??膣 | ?牙? |
-------------
------------------
| Find | Recruit |
------------------
* ??? = Civil: Increase city status in farm, dram,
economy, and wall.
----------------------------------------------
5.3 Market and capital cities of each region
----------------------------------------------
These cities are where you can trade food for gold.
In each of these cities you can see a little merchant
icon next to the governor picture right side in the
city-detail-window when you click on a city to view it
details.
The merchant icon look like a men with:
* red shirt
* blue hat
* a half body picture
* a long beer
* it arm is hold together.
Cities name:
??? = Cheng Du
?桁? = Chang An
茱?? = Xiang Yang
羇?? = Luo Yang
荐掩?? = Xu Chang
綮堺キ = Jian Ye
? = Ye
筝?? = Xia Pi
------------------------------------
5.4 Battle formations chart system
------------------------------------
????>?e就:
--------------------------
| ??茵? | ??? | 膊?綵 | 藏雁深 |
--------------------------
| 薛?蕷? | ???? | ??? | 茵∴? |
--------------------------
| ?決?? | ?劫?? | ??茵? | 羂顔? |
--------------------------
?阪??
?紙?? | | 綣??
| |
| |
| |
| |
?牙Ζ | |綣??
絨?腮?
Below are the formation names:
Info->Formation:
-------------------------------------------------------------
| Pointer | hook | winnow-basket | crane-wing |
-------------------------------------------------------------
| fish-scales | moon-eclipse | Spear | balance-yoke |
-------------------------------------------------------------
| long-snake | square-cicle | goose | water |
-------------------------------------------------------------
Below is each formation status chart to show you the
formation statistic, be-aware that the statistic will
change/improve once you complete your join research with
another empire in your alliance.
Movement
#
Melee attack | | Archery attack
| |
| |
| |
| | |
Melee defense | | Archery defense
#
Archery distance
What do the formation chart above mean?
* If the line is close to the center of the statistic
chart the effectiveness is low;
* If the line is expand out and toward the edge of the
chart then it effectiveness is high;
* For example you when you read the pointer formation,
you will see the statistic shape in the middle of the
chart are very strong toward the movement edge
meaning it is very strong in movement but it
archery attack and archery defense is toward the
center meaning it is weak in archery attack and
defense and it is half way toward melee attack
meaning it is average in melee and 1/4 way toward
melee defense meaning it is less-than-average in
melee defense.
?阪?? = Movement
綣?? = Archery attack
綣?? = Archery defense
絨?腮? = Archery distance
?牙Ζ = Melee attack
?紙?? = Melee defense
Once you click into the formation button you will see the
statistic of each battle formation. It is show you which
formation is strong and weak at what and you should use
these info help you achieve victory in battle.
Formation details and translation:
------------------------------------
??茵? = Pointer
??? = hook
膊?綵 = winnow-basket
藏雁深 = crane-wing
薛?蕷? = fish-scales
???? = moon-eclipse
??? = Spear
茵∴? = balance-yoke
?決?? = long-snake
?劫?? = quare-cicle
??茵? = goose
羂顔? = water
?阪?? = Movement
綣?? = Archery attack
綣?? = Archery defense
絨?腮? = Archery distance
?牙Ζ = Melee defense
?紙?? = Melee attack
??茵? = Pointer
Name: Pointer Formation
Shape: Triangle
Good at ground: Flat area
Advantage: Movement and Melee attack
Disadvantage: Weak at firing arrow and defense against
arrow.
Description: Quick movement, quick conquer city,
can chase far away enemy easily.
If strong-horse-unit is invented then
attack and defense increase.
Movement distance: 24
Archery distance: 2
??? = hook
Name: Hook formation
Shape: /\
Good at ground: Mountain
Advantage: Arrow attack and arrow defense
Disadvantage: Melee attack and defense
Description: When melee attacked soldiers death rate
are low and will only receive injures
instead rate high. Once crossbow
invention has been developed in your
kingdom, hook formation arrow attack
strength increase, and arrow attack
distance increase as well. Arrow attack
distance is normally 2.
Movement distance: 14
Archery distance: 2
膊?綵 = winnow-basket
Name: Winnow-Basket
Shape: W
Good at ground: Flat
Advantage: Good for defense against melee and arrow attack
Disadvantage: Slow in movement.
Description: All round type formation. When receiving
attack soldiers death rate decrease and
only received injures increase.
Movement distance: 10
Archery distance: 2
藏雁深 = crane-wing
Name: Crane-Wing formation
Shape: U
Good at ground: Flat
Advantage: Strong arrow attack and strong melee defense
Disadvantage: Weak melee attack and archery/arrow defense.
Description: Can perform simultaneous melee attack with
other units around enemy unit with this
formation, the attack result is good.
When bring many units to battle, this
formation should not be left without.
Movement distance: 12
Archery distance: 2
薛?蕷? = fish-scales
Name: Fish-Scales formation
Shape: Fish
Good at ground: flat
Advantage: Strong at charge and melee attack.
Disadvantage: Weak at defense against archery/arrow attack.
Description: This formation focus on melee attack.
Can charge deep into enemy unit, and
confuse enemy unit; Can do charge attack,
so when enemy got attack by this formation
they will been in critical condition. Weak
at defense against archery/arrow attack.
Movement distance: 16
Archery distance: 2
???? = moon-eclipse
Name: Moon-Eclipse formation
Shape: Moon
Good at ground: flat
Advantage: Strong melee attack and defense
Disadvantage: Archery.
Description: strong melee attack compare to other
formation, when prepare for melee defense
it can out perform it self. The high the
officer fame is, the higher the result
will be.
Movement distance: 10
Archery distance: 2
??? = Spear
Name: Spear formation
Shape: Arrow
Good at ground: Mountain
Advantage: Melee attack and best charge attack in the game.
Disadvantage: all defense
Description: Can charge into enemy formation. From
mountain or forest charge attack can heavy
damage enemy unit. Once war-vehicle is
invented, defense increase greatly.
Movement distance: 16
Archery distance: 2
茵∴? = balance-yoke
Name: BalanceYoke formation
Shape: Y
Good at ground: Mountain
Advantage: Defensive formation
Disadvantage: offense
Description: Suit to mountain ground defense formation.
No advantage in melee attack, effective as
rear defense.
Movement distance: 10
Archery distance: 2
?決?? = long-snake
Name: Long-Snake formation
Shape: snake
Good at ground: Mountain
Advantage:
Disadvantage:
Description: Move easily in mountain or forest terrain,
most suitable to capture enemy city. When
rattan-armor is invented, it can increase
melee and archery defense.After ally with
other ruler, you can develop rattan armour
for 9000 golds and with 12 months time.
Movement distance: 24
Archery distance: 2
?劫?? = quare-cicle
Name: Square-Cicle formation
Shape: Circle
Good at ground: flat
Advantage: defense
Disadvantage: attack and movement
Description: Suitable as a defensive formation.
defense effectively against any type
of attack. Once catapult is invented,
it can increase archery attack greatly.
Most suitable for castle defense.
Movement distance: 10
Archery distance: 3
??茵? = goose
Name: Goose formation
Shape: V
Good at ground: flat
Advantage: Archery attack and defense.
Disadvantage: Melee attack and melee defense
Description: Most suitable for archery attack, melee
attack and can shoot longer distance.
Very unsuitable for melee attack or
defense, need to watch for enemy units
around our unit and may need other ally
units to protect it.
Movement distance: 13
Archery distance: 3
羂顔? = water
Name: Water formation
Shape: boat
Good at ground: Water
Advantage: On land not as effective as it is in water.
Disadvantage:
Description: This formation is effective on water
or pond area. When use on dry ground it
lose it effectiveness. Once ship is
invented, it can increase melee attack,
melee defense and archery attack,
archery defense.
Movement distance: 16
Archery distance: 2
Notes: Most historical officers in the game will
only less than 4 formation type in their list
unless they are train up with larger experiences
points both of their formation chart and special
skills list will not be completed. Therefore it
require planning in your city defense since every
officer is only good at a few things and bad at
many things.
============================================================
6. Battle requirement
============================================================
* 1 turn per day. This mean on each day you may use one
turn for each battle unit on your side, unless you use
the 篁?茵?/immortal-skills to heal all your unit soldiers
and the AI will randomly give some of your unit(s) a
second turn in one day.
* You can bring a maximum of 10 units of your side
within your empire per battle.
* If you ask for reinforcement from adjacent alliance
empire they can bring more unit into the battlefield
on join-attack or join-defense battle. Also you will
need to reward your ally with gold and food if they do
send help into the battlefield after the battle.
* Your empire must have enough food for all your units
for 30 days, especially for the attacking side or
you will lose the battle.
* Unlike ROTK-3 and ROTK-4 you can attack city not
adjacent to your officers station city, however
they will have less than 30 days of battle time
Battle victory requirement for defense:
* If the enemy ruler got capture in the field.
* Or if you destroy all enemy troop unit in the battlefield.
* Attacker most successfully capture the city within
30 days or lose the battle because they run out of food.
* Your ally get gold and food from you after you won
the battle, if you ask them to help you.
Battle victory requirement for attack:
* If the enemy ruler get capture in the field.
* Or if you destroy all enemy troop unit in the battlefield.
* Or if you capture all enemy castle in the battlefield.
Each time you capture a castle in the battlefield
you will turn the castle into red which mean you
have successfully convert the defense castle into
your side. Once you convert all castle to red you
win the attack battle and conquered the defense
city.
* Your ally get gold and food from you after you won the
join attack battle if you ask for one.
Once the defense lose the battle all their officers in
the city will be force to move to an adjacent cities
within their empire or have their empire destroy because
their faction have no more city left to run to. Even if
they have adjacent city that they can run to some officer
may get capture by the attacker in random AI calculation.
If the attacker lose then they may lose all their food
that they bring into the battlefield and some of their
officer may get capture by the defender.
============================================================
7. Formation and battle strategies
============================================================
Overview:
Once you understand in reading the formation chart you
will know with battle experience when to use what
formation in assigning to your officer troop unit in
battle.
For example the pointer and long-snake formation is good
for running around the field, so you will want to usually
start with them on the startand once you get close to the
enemy unit you will use your adviser on thefield to
change your officer formation to spear formation to
charge into the enemy flank or back for maximum damage.
Front, side and back attacks & defense:
In melee attack and defense it is always an advantage to
attack the enemy from the side/flank or the back. Attack
the enemy unit from the front is usually avoided.
In this game you will see as the computer AI show you
when you battle with them that they always try to attack
you form the flank or back side so your unit will get
maximum damage.
At the same time when you position your troop-unit in
the field you should place your unit as the front facing
the enemy and try to get the enemy to attack you from the
front rather than the back, so you will
get minimum damage.
Field tactics
-------------
It is important to understand in this game you cannot
simply place random set of officers into a city and
hope they can defend an attack. It will not happen
even if you have are 2 time the size of your enemy
force, they can still out smart you or overrun you
by better unit movement skills, using the correct
formation at the right times and use officer
special-skills at the right time to destroy your much
larger force. Both Romance Of Three Kingdoms 3 and
Romance Of Three Kingdoms 4 can act as a tutorial into
for Romance Of Three Kingdoms 5 if you are new to the
Koei Romance Of Three Kingdoms series.
If you have played Romance Of Three Kingdoms 3 and
Romance Of Three Kingdoms 4 you will know it is important
to take advantage on battlefield ground, weather, wind,
officer-status,officer-field-tactics such as confusion,
chain, weather-change, wind-directionand fire in Romance
Of Three Kingdoms 4 battles and simultaneous-attack in
Romance Of Three Kingdoms 3 battle to cause maximum
damages to the enemy unit in battle rather than depending
on large number of troop all the time in every battles.
In the Romance Of Three Kingdoms 4 Power Up Kit version
of the game in "225AD Tribal Kings Defy the
Three Kingdoms" or the "The Clash of Wei, Wu, and Shu"
scenarios if you choose the shu kingdoms or Liu-Bei,
you are always started your scenario as the smaller
force compare to Cao-Cao/Wei force, so in term of number
it is next to impossible on the start to do anything
about it. Therefore you will need strategies, tactics,
good planning to fight against the odd all the time in
every early battles when Wei come full force at you with
more-than 3 time the sizes of troop number compare to your
smaller Shu/Liu-Bei force. Assuming you have Zhuge-Liang
and Jiang-Wei as your advisers, you can use change the
weather to sunny, wind toward the enemy direction, and
use fire attack on the ground and see your whole
battlefield burn with fire and yourenemy burn with them
without you doing any melee or archery attack or defend
against the enemy to achieve victory.
This is what I mean by strategies and tactic because it is
simply impossible to get close to any enemy units because
once you do, they will charge at you like crazy again and
again until you get capture. So you will have to use the
most advance method in the game to fight against all odds.
Below I will give some tips and guide on what to do in
different situation, you will be better prepare. I have
try to write out the below in ROTK-3 and ROTK-4 style
for you to easily consume better.
Change-formation
Change-formation can be perform by adviser during
battlefield time period. Before every battle the
game will ask you to change and set every officers
battle formation to fight against the enemy, however
you will be not be able to change this once it is
set in the battlefield unless you have an adviser
or an officer that have the set-formation special
skills in their special skills list.
What you need to do in battle is to click on your
adviser and click on it change-formation/紊?? command
to change any officer unit formation that best suited
for the situation. This is why you need to plan out
your defense strategy in your border cities, so you
will have the best chance fight against the odds
when the time comes
Simultaneous attack
To use simultaneous attack your officer will need
to be in the (藏雁深/crane-wing) formation in-order to
perform the simultaneous melee attack. Therefore not
every officer can do it. It is important to understand
your team of officers weakness and strength before
going into battle. Unlike ROTK-3 which require your
officer to have 70 army command level ROTK-5 require
the officer to have the crane-wing formation in their
formation chart.
If you have played Romance of three kingdoms 3 and
Romance of three kingdoms 7 you will understand in
term of melee attack, your enemy unit will lose more
if you use simultaneous attack on
them rather than one at a time.
Movement
Best movement formation are (??茵?/Pointer
and ?決??/long-snake) both of these give good
movement distance in each turn compare to other
formation. So you should assign either of these
to your officer troop-unit on the start of battle
preparation window. Once you get close to any
enemy unit you should change to other formation
that best suited to your battle situation.
Melee attack
When come to attacking enemy unit the
(薛?蕷?/fish-scales or ????spear) are the best
and the (??茵?/Pointer or ?決??/long-snake) are average.
However ??茵?/pointer formation is slightly better
than ?決??/long-snake so use the pointer formation
if your officer have it.
Melee defense
When come to defense where you place your unit to
wait for enemy unit to melee attack your unit, it is
best to change them to either (????/moon-eclipse
or ?劫??/square-cicle). Square-cicle are the best
defense formation in the game in term on melee and
archery defense.
Archery attack
The best archery attack formation is (??茵?/goose)
formation with long range of 3 block distances and
strong archery defense as well. However the goose
formation is very poor in melee attack, so try to
place these unit behind other better melee unit or
at a distance from the enemy in battle.
Archery defense
The (???/hook and 膊?綵?winnow-basket) formation are
both average in archery defense and attack, however
it is slightly better in melee attack and defense
compare to the goose formation. In term of tactic I
will still place them away from enemy melee attack
because they are not good at maintaining against
melee attacks. The (?劫??/square-cicle) formation is
good for both melee and archery defense against enemy
attacks. So try to change your unit into the
square-cicle so they can take all the damage from
the enemy.
Water attack and defense
Without much info needed of course it is best to use
the water formation when you place your unit in water
area. Most Sun-Quan officers have this formation in
their formation-chart. Also in wet ground area the
water-formation is also effective compare to other
formation and it will rarely get stuck into the
muddy or wet ground. As it randomly happen, sometime
your unit will get stuck when position into wet
ground which will course them to be un-able to move.
So always try to avoid walking or placing your unit
into wet ground to avoid getting them stuck into the
mud. However it is also an advantage to try to get
your enemy units to walk into muddy ground if your
have water formation so they will get stuck or move
slowly into the mud and you can attack them from
behind all the times if your officer can change into
the water-formation.
============================================================
8. Alliance and research-technology-development
============================================================
The only way to upgrade your formation battle
technologies is by an alliance and do
join-research-development.
The below are the factors base on my experiences
of playing ROTK-5 for getting other ruler to do
research with you:
- The size of your empire? If you are big such as you have
5 or more cities and one or two capital cities then
other ruler simply see you as a treat more than
friends. So it doesn't matter how you please them,
they will still say no, in research because they
know you will attack them sooner or later.
- Their gold amount and rate of income? Smaller ruler
may have gold/money problem, so even if they like
you they simply don't have enough gold to do
anything in research.
- Your history or Have you been in war with them before?
Once you have attack or defend against them in
war your relationship with the AI ruler will
get recorded and the AI ruler will remember
your history and will calculate/decide how much
of a treat you are to them once you developed
the technology.
I personally find if I never fight a war with the
ruler before getting my full list of technologies
developed with them are much easier.
- Their empire location. Empire/rulers like the
Sun-Qian and Liu-Biao families like to have
advantage over other rulers in water battles
so doing boat research can be hard with them.
Plus boat is the second highest in cost to do
join research.
So if all other smaller rulers is eaten up by you
or other rulers and Sun-Qian or Liu-Biao is the only
few rulers left, you will have a hard time getting
them to do join research on boat technology with you
especially when you are a big empire in the game.
Once you have game experiences, you will find that you
have to find a small rulers with few cities and they
need your help in war or gold or food, no-warring history
with them, with low hate points toward you, a long
history of alliance with you, and have enough gold/money
in-order with to do join research with you.
Also you need to protect them in war otherwise ally-ruler
with one city may get destroy by other faction.
Now that is not impossible but it is not easy either.
Therefore you will have to plan from day one of your
campaign which ruler you want to be friend with and
which rulers you can set as enemy, because if you get
this wrong getting your full list of research completed
can be hard.
I have a few campaign experiences where the rulers
understand my technology list and refuse to do join
research with me to get it completed,even when I get
their hate toward me to zero, rulers/families like
Sun-Qian and Liu-Biao and every other rulers simply
refuse. So I cannot get my technology list completed
because they calculated I was too big and a treat to
their power.
============================================================
9. Strategically planning in battle and civil-duties
============================================================
Unlike other Romance Of Three Kingdoms from
(1 to 4) or (6 to 13) or beyond. In Romance
Of Three Kingdoms 5 you really need to plan your
team of officers in each city for both battle and
civil duties. It is not Okay to simply place some
random officers into a city and hope they can defend
an attack or develop our city quickly specially when
you are in the early time of the game and you choose
a smaller force such as Liu-Bei as your ruler in the
game.
In order to plan out your city or cities for battle
defense and attack we need the right officers in the
right city at the right time. It is important to check
out all your cities officers and place the officers with
the right set of formation and special-skills in the
correct city to fight against the enemy units in battle.
Also on the early period of the game where you try to
conquer a few more cities for your empire it is
important to check your officer formation and skills
to plan out which part of China as your base, because
if you haven't got water formation officers and try to
set your base in the south east region of China is much
of an advantage for you. Most officers in the game have
pointer and spear formation which is good for flat or
mountain ground so you need to plan out early to avoid
slow down in your campaign.
============================================================
10. Officer cities placement
============================================================
Cities around water:
Officers that have 羂顔??water formation and water-tactic
special skills should be place at cities that have more
water surrounding it. Cities should as Xiang-Yang,
Jiang-Ling, Wu-Ling, Ling-Ling, ChangSha and mostly
South-Jing-region of China where Liu-Biao and Sun-Qian
area are best suited for water formation officers.
However almost every battlefield in the game have some
small or medium size of ponds or rivers so having water
formation will give you the edge over an enemy that
don't have it. Even battlefield around north-west like
Xi-Liang have small pond of water in the battlefield.
Cities with mostly flat land:
Officer that don't have water formation but with
??茵?/Pointer and ?決??/long-snake are good for flat
ground where they can run around the field and
melee attack enemy flank and back easier. Most
central plain and north-east area will be suitable
for this formation
Cities with mostly mountain:
Officer with ??茵?/Pointer, ?決??/long-snake, 薛?蕷?/fish-scales,
and ????Spear can be position in cities where mainly
mountain and flat ground exist.
The Shu south-west area are mostly suitable for these
formation. Both fish-scales and spear formation are
charge and mountain formation, you should change into
these two formation once the position and timing is
right for you to charge into the enemy. Charging into
enemy rear will cause great damages even if your
officer have low strength/war ability against an enemy
with greater strength/war ability.
Example of battle sequence (effective us of pointer and
spear formation ):
* As you start off your battle with pointer-formation;
* Run next to enemy unit in battle strategically;
* Then change into spear-formation to charge into their
flank or back with cause high damages;
* Then change into the moon-eclipse or square-cicle
formation
for the enemy turn to attack you with minimum
damages against you.
Now this is what I called strategy in Romance Of Three
Kingdoms 5, however you will need to 2 advisers that
will do nothing but changing other unit formations for
this strategy to work, since every change-formation
command will cost one turn of your battle unit.
Also like ROTK-4 confusion with charge attack strategy
also works in ROTK-5. Unit in confuse state will be
ineffective to defense against any melee or archery
attack. However you will need the 薛?蕷?/fish-scales
and ????Spear for charge attack.
Recommendation building team of officers for battle
---------------------------------------------------
Now after reading all materials above you now have a
good understanding on ROTK-5 features compare to it
previous ROTK-3 and ROTK-4 games.
For ROTK-5 you really need a set officers design to
fight certain battle for your city or cities. Each
cities should have a set of 10 officers with at least
one 荵?絽?adviser officer which can change your unit
formation and confusion enemy unit if they have the
confuse-skill in as one of their skill in their skill
list.
For an officer to be an adviser they need intelligence
level of 90 or over and politic level of 85 or over.
However I have not tested this so use it is as a
rough guide.
Battle officer team Recommendation:
* At least one adviser for changing formation
within your team.
* At least one officer with crane-wing formation
for simultaneous
melee attack.
* At least 2 to 4 officers with fish-scales or spear
formation for charge.
* At least 2 officers with moon-eclipse or square-cicle
for defense and
thrown into the front-line to take enemy attack
damages.
* At least 2 officers with goose or hook for
archery attack.
* At least 2 officers with confusion or mass-illusion
skills to confuse enemy units.
* At least 1 officers with self heal or mass
immortal-heal skills.
Recommendation in assigning team of 10 officers for
civil duties:
------------------------------------------------------------
Once you move the most battle effective 10 officers into
your border city, it is time to assign them with civil
duties as well.
In term of civil duties, you will need:
* At least 2 officer for military-type duties. Best to
use good strength or war officers.
* One officer for recruitment-type. Best to use good
politic and charm officer.
* One special-type officer for giving food to increase
public loyalty. Best to use an average charm and
strength or war officer. If you only have one city
then you ruler can be the special-type officer.
* One officer for stratagem-type for plots.
* And all other officer(s) can be civil-type for
city development.
Assigning your team this way I find give the best
effectiveness in both civil duties and war.
============================================================
11. Battle of recruiting officers
============================================================
Unlike ROTK-3 and ROTK4, in ROTK-5 you can recruit any
officer from any cities without constraint in term of
distance. Both ROTK-3 and ROTK-4 you can recruit
officers that live next your city or cities only,
however not in ROTK-5. This can be an advantage and an
disadvantage, it mean you can not hide your unloyal
officer(s) like in ROTK-3 and ROTK4 deep within your
empire, so you can have time to build up their loyalty.
You must get their loyalty to 100 once you got them or
risk other empire stealing them away from you. Base on
my experiences once they are stolen from your empire,
it is very hard to get them back. You must spread Gossip
to their city to lower them to around 80 or lower for
you to have any chance to get them back.
Also once you destroy an empire any officer(s) that
doesn't want to follow you it is impossible to recruit
them directly. You have to wait for other other ruler
to recruit them first than you can steal the officer
away from them. This is risking hate point toward you
and make it harder for you to do research with other
empire.
The best way to recruit anyone is to make sure you have
at 1000 extra gold and least 2 command points on your
main-menu. So once you recruit them you can give them
gold straight away to fill up their loyal to 100. I
recommend you save before you successfully recruit
anyone to go back and load-game just to make sure you
didn't pay them enough gold to get their loyal up to
100. Some officer are very Incompatible with your ruler
and some are easy, it all depend on their compatibility
points hidden in the officer status. You can view it or
edit it in PC Romance Of Three Kingdoms 5 Power Up Kit
version, but not with basic version.
During your game play you will see other rulers
stealing each other officers all the times and these
who have the large number of officers and some with
good status-officers usually ending up destroying
weaker faction with small amount of officers or have
hardly any good one like Kong-Rong who have only one or
two officer(s) under him, that is why you will see him
get destroy early in the game compare to someone like
Cao-Cao who have many above average officers serving him.
Liu-Bei can survive only because he have Guan-Yu,
Zhang-Fei and Zhuge-Liang serving him, otherwise you will
see him get overrun early as well, since he is usually
weak in troop numbers.
Therefore in early start of your campaign you should
plan out who you want to set alliance with and who is
your enemy and try to avoid stealing anyone officers
you want to ally with and only steal from the rulers
you don't really care about. That way it make doing
join-research like boat and catapult for your water
and squre-cicle formation upgrade easier.
Remember in ROTK-5 there is no getting around way in
doing research, alliance and join-research development
is the only way to upgrade technologies.
Once you got your full list of technologies you can do
whatever you want and don't have to care so much about
technology and alliance because you are done with it.
============================================================
12. Building Up Your Officer
============================================================
In ROTK-5 and most series afterwards building up your
character(s) be come more and more important. This is
especially true in ROTK-10. By playing ROTK-5 you can
see KOEI beginning to make character building much more
important than just conquering China or Japan in there
historical games series. It makes player feel more live
playing this game where you can see some lowly initial
crappy character able to build up to some above average
character/officer in the game because the player have
spend time building the character and feel a bitrewarding
afterward.
In ROTK-5, any ruler you pick will possibly have some
small amount of fame and experiences, however it is
usually not much and most of your officers following
him will be also the same with small amount of fame
and experiences. This lead to most of your officers
including your ruler with only half the special-skills
open to you for you to use in battle.
In ROTK-5 the way you can open more special-skills and
gain more formation types is by gaining more experiences
points. Basically the more experiences points you gain the
more chances you have to open more special-skills and
formations which helps in battles and your conquest to
complete the game in getting all the cities in the map.
This is why in the "Recommendation in assigning team
of 10 officers for civil duties:" topic section I show
you the way to assign your 10 officers and why most
are civil officers. Because building up your farm,
dam, economy, and walls is what you do most of the
time and it doesn't get hate toward you by other rulers
either by you doing stealing their officer or warring
them.
Koei make this so you are not just some conquering
machine beating up everyone all the time. If you see
the way they force you to set up alliance for
research-technology and building up your officers
experiences you will feel more lively playing this
game :)
============================================================
13. Recruiting immortal-wanders
============================================================
Immortal-wanders have all the best status and special
skills in the game. They are usually high in
intelligence and have skill like witchcraft, illusion
and immortal-healing skills which is the best special
skill in this game. In ROTK-4 the best skills is weather
and wind combination to burn the whole battlefield, in
ROTK-5 you can not do that because the wind skills do not
exist, so you can not just burn the battlefield along with
your enemy to save your smaller or weaker number troop and
avoid contact with the enemy. You will have to use
ROTK-5 way of doing things such as changing formation,
flank-attack and confusion.
Immortal-wanders usually don't stay long with you so
once you have them or before you recruit them you have
to plan out how best to use them for your campaign
otherwise they will leave and wander around China without
you, which is what they like to do all the time. They are
called wanders for a reason you know. LOL
In you set of 10 officers in each city try to recruit
extra soldiers for these Immortal-wanders before you
recruit them, so once you recruit them you can assign
maximum troop into them and use them for attacking your
enemy neighbors in you campaign plan. Yes, I recommend
you have a plan unless you are good at this game.
I personally will recruit at least 3 immortal wanders
and assign a rank-title into them if I can and use them
as advisers to attack my enemy neighbors or defense
against an enemy. Many of these immortal-wanders have
the witchcraft and illusion skills which is perfect for
confusing multiply enemy units in one go and use my
spear-formation to charge into them to destroy them
quickly. Another bonus with all immortal-wanders is
they have all the formation types and their experience
is usually full since they have all the skills. They
are pretty invincible in battlefield when they confusing
all your enemy units and heal all you friendly units
in battle. Your enemy simply have no chance when coming
to stopping their confusion and are usually sitting
duck fleeing from the battlefield or get confused
and capture by you.
============================================================
14. Tactic or special-skills
============================================================
Each ROTK-5 officers can have up to 6 skills in their
special skill list. The below will give a brief
description on each of them.
??? = Fire:
* Can be use on sunny and cloudy weather.
* Can burn the 4 square block around your unit.* Doesn't cost any energy points.
* Will give your officer 25 experiences points up
on successful in using the skills.
* It will usually work better in sunny day.
篌? = Ambush:
* Cost 30 energy points.
* Can be use in a distance of 4 block away on an
enemy that position themselves in the forest area.
* Will give your officer 150 experiences points up on
successful in using the skills.
* Will give your officer 50 experiences points up on
fail in using the skills.
* If successful perform on enemy unit, their unit get
confused, lose 2000 to 2500 soldiers, solider lose
some moral points. However if they only lose within
10 moral points or less, they may not get into the
confuse state.
羞隙恒 = Confusion
* Doesn't use any energy points.
* Can be use within the 4 square block around your unit.
* Doesn't cost any energy points.
* Will give your officer 150 experiences points up on
successful in using the skills.
* Will give your officer 25 experiences points up on
fail in using the skills.
* If successful perform on enemy unit, their unit get
confused and solider lose some moral points. However
if they only lose within 10 moral points or less,
they may not get into the confuse state.
??荐? = Infighting/Provoke
* Doesn't use any energy points.
* Can be use within the 4 square block around your unit.
* Will give your officer 200 experiences points up on
successful in using the skills.
* Will give your officer 50 experiences points up on
fail in using the skills.
* If successful performing this action, two enemy
unit attack either and lose 10 moral points.
* This Infighting is called provoke in Romance Of
Three Kingdoms 4.
??? = Recover
* Doesn't use any energy points.
* Can be use within the 4 square block around your unit.
Use in friendly troop unit that is in the confuse
state. However if unit is in no formation state
like stuck in the wet-ground it can not be use to
recover friendly unit.
* Will give your officer 100 experiences points up
on successful in using the skills.
* Will give your officer 100 experiences points up on
fail in using the skills.
* In the game it say it will cost 35 energy points,
however in test no energy point is deducted. Could
be a programming bug.
羯?? = Extinguishing Fire
* Cost 30 energy points.
* Can be use within the 4 square block around your unit.
* Will give your officer 150 experiences points up on
success in using the skills.
* Will give your officer 150 experiences points up on
fail in using the skills.
腑?? = Rain
* Cost 20 energy points.
* Change weather to rain in the battlefield.
* Will give your officer 150 experiences points up on
success in using the skills.
* Will give your officer 25 experiences points up on
fail in using the skills.
* Can extinguishing large fire in the battlefield.
紊?? = Weather
* Cost 20 energy points.
* Will give your officer 200 experiences points up
on success in using the skills.
* Will give your officer 200 experiences points up on
fail in using the skills.
* Can change battlefield weather.
藜??? = Inspire Moral
* Cost 25 energy points.
* Will give your officer 150 experiences points up on
success in using the skills.
* Will give your officer 150 experiences points up on
fail in using the skills.
* Inspire and rise 4 friendly troop units moral
by 15 points.
羶?? = Encourage
* Cost 60 energy points.
* Will give your officer 200 experiences points up on
success in using the skills.
* Will give your officer 200 experiences points up
on fail in using the skills.
* Inspire and rise all friendly troop units
moral by 20 points.
?順? = Drop Rocks
* Cost 30 energy points.
* Will give your officer 200 experiences points up on
success in using the skills.
* Will give your officer 200 experiences points up on
fail in using the skills.
* Can drop rocks on enemy on unit position around
the 4 block around your unit.
* If successful perform on enemy unit, can up to
2500 soldiers or 50% of enemy solider with in the
unit may get injure.
?醇? = Drop Sands
* Cost 50 energy points.
* Can be use within the 4 square block around your unit.
Can be done on multiple units all at the same time.
* Will give your officer experiences points up on
success in using the skills as follow:
- 150 experiences points on one enemy unit.
- 250 experiences points on two enemy units.
- 350 experiences points on three enemy units.
* Will give your officer 0 experiences points up on fail
in using the skills.
* No effect on moral.
羂頑? = Water Tactic
* Cost 50 energy points.
* Can be use within the 4 square block around your unit.
Can be done on multiple units all at the same time.
* Will give your officer experiences points up on
success in using the skills as follow:
- 150 experiences points on one enemy unit.
- 250 experiences points on two enemy units.
- 350 experiences points on three enemy units.
* Will give your officer 0 experiences points up on fail
in using the skills.
* Enemy unit lose up 2500 to 3000 soldiers.
No injure troop, all troop is destroy rather than injure.
???? = Divination
* Cost 50 energy points.
* Will give your officer 300 experiences points up on
success in using the skills.
* Will give your officer 300 experiences points up on
fail in using the skills.
* Predict what enemy may do and what weather event
for the next 2 days. Sometime it will cause random
events such as increase officer intelligence, cause
enemy unit to retreat, decrease enemy officer life
span. Can predict good or bad fortune in this
battle, if good outcome moral increase and else
bad outcome troop moral decrease. May cause random
lightning on unit in the battlefield, can be your
friendly unit or enemy unit that get damage,
however any unit that got lightning strike their
unit officer energy level will be zero.
* This special-skill is rarely tested, it is very
unpredictable, your own unit may get lightning
strike. Therefore it is not very useful in battle.
The name sound good, but practically it is useless.
絋?茵? = Witchcraft
* Cost 60 energy points.
* Can be use within the 4 block distances around your unit.
* Will give your officer experiences points up on
success in using the skills as follow:
- 150 experiences points on one enemy unit.
- 250 experiences points on two enemy units.
- 350 experiences points on three enemy units.
* Will give your officer 0 experiences points up on fail
in using the skills.
* Enemy unit lose up 2200 to 2600 soldiers.
No injure troop, all troop is destroy rather
than injure.
* Lose 10 to 20 moral points in success.
綛肢? = Illusion
* Cost 60 energy points.
* Can be use within the 4 block distances around your
unit.
* Will give your officer experiences points up on
success in using the skills as follow:
- 150 experiences points on one enemy unit.
- 250 experiences points on two enemy units.
- 350 experiences points on three enemy units.
* Will give your officer 0 experiences points up
on fail in using the skills.
* Enemy unit lose up to 3000 soldiers. No injure
troop, all troop is destroy rather than injure.
* Multiply enemy unit get get confused.
* This is the best special-skill in the game it can
confuse large number of enemy units and cause them
to lose solider up on success performing it.
羃紫?? = Self-Heal
* Cost 35 energy points.
* Will give your officer 150 experiences points up on
success in using the skills.
* Will give your officer 150 experiences points up on
fail in using the skills.
* All 4 block of friendly units and your unit
performing the action get some of their injure
solider healed.
篁?茵? = immortal-skill
* Cost 50 energy points.
* Heal all friendly units in the battlefield.
* Add 10 moral points.
* Every unit it heal, the officer get 100 point
of experiences.
* Randomly cause some of your unit to have a 2nd
turn in one day.
* This is the 2nd best special-skill, it heal all
your units injured troop and give you a second
turn in battle.
??? = Chase-Attack
* Cost 25 energy points.
* Add 10 movement points to your unit for one turn.
- In flat-ground-type-formation walking on road:
> 1 block will cost 2 points on flat ground.
> 1 block will cost 4 points on forest ground.
> 1 block will cost 5 points on mountain ground.
> 1 block will cost 6 points on wet ground.
> 1 block will cost 8 points on water ground.
- In mountaion-ground-type-formation walking on forest:
> 1 block will cost 2 points on mountain ground.
> 1 block will cost 4 points on road ground.
> 1 block will cost 5 points on flat ground.
> 1 block will cost 6 points on wet ground.
> 1 block will cost 8 points on water ground.
- In water-ground-type-formation walking on water:
> 1 block will cost 2 points on wet ground.
> 1 block will cost 4 points on road ground.
> 1 block will cost 5 points on flat ground.
> 1 block will cost 6 points on forest ground.
> 1 block will cost 8 points on mountain ground.
??? = Fire-Arrow
* Cost 0 energy points.
* Same as fire skill, may cause fire on enemy unit,
greatly increase injures on enemy compare to normal
arrow, and increase effectiveness up 50%.
* Work well on sunny and cloudy day.
箙怨? = Shoot-Randomly
* Cost 50 energy points.
* Randomly shoot any unit around it and even friendly
unit made get shoot at.
* Will give your officer 100 experiences points up on
success in using the skills.
* Will give your officer 100 experiences points up on
fail in using the skills.
* May even cause fire on unit in sunny or cloudy days.
薑?? = Horse-Archery
* Officer that have Horse-Archery can perform archery
shoot after they move in the battlefield and may
cause fire onto enemy unit that they shoot at.
絅?? = Rouse
* Cost 30 energy points.
* Attack any unit around the 4 block around it.
Best to be when unit is surround by all 4 sides.
* Will give your officer 100 to 400 experiences points
up on success in using the skills.
* Will give your officer 100 to 400 experiences
points up on fail in using the skills.
絽?? = Set-formation
* Cost 0 energy points. No energy cost
* Can change your own unit or any friendly unit with
your faction.
* No experience given up on success or fail.
綣決? = Force-march
* Arrived in the battlefield 5 days early.
??荐? = Backfire
* Energy cost unknown.
* Experience gain unknown.
* When enemy use fire, Confusion, or
Infighting/Provoke skill onto your unit, it will
backfire back on them, so the skill action will
not harm your unit, but backfire onto them and
cause them to perform the skill back into themselves.
* I once have Guan-Yu with Backfire skill, and
someone try to use some skill-tactic on me, and it
backfire and the tactic harmed them instead. LOL
羂雁? = Water-God
* No energy cost.
* Make your officer troop unit be very effective in
water and rain battle.
* When other officer use water-skill on your unit, your
water-dragon-god will protect you and you will
not get harm.
* I personally saw a few times when Sun-Qian officers
use the water-tactic on my unit and a dragon came
out and blocked the water-tornado on water.
?ょ? = Rattan Armor
* No energy cost.
* Just as the Three-kingdoms novel both melee
and archery attack is useless on them, and can be
good for movement on water ground as well.
* However just like the novel it is bad again fire,
any enemy use fire on officer that have Rattan
Armor will have 100% accuracy.
* During test, when unit is in non-water formation
the Rattan Armor will add 1 block extra to
your movement, however with water formation no
extra movement block was added.
羃??? = Calm
* No energy cost.
* Base on the game explanation, skills such as
confusion and Infighting/Provoke will not work on
them. However fire are not sure in test and ambush
are not sure you will get confuse or not.
* However it cannot protect against 篌??ambush, 綛肢?/Illusion,
and 絋?茵?/Witchcraft skills.
?≦ = Unparalleled
* No energy cost.
* Base on the game legend story explanation.
You can attack one enemy unit with multiply units
at the same time. However on test time no
simultaneous worked.
* The name of the skill sound like making the officer
invincible in Chinese. Both Zhang-Fei and Lu-Bu
have it in the game, so I will assume having this
skill will in your battle effective increase
somehow. However not sure how on test time.
??絨? = Return Archery
* No energy cost.
* As long as your formation or officer have the
archery range distance and your unit didn't
got destroy on enemy firing arrows at your
unit, any archery fire at you will be fire
back onto them after you receive it.
??膊 = Long-Distance-Archery
* No energy cost.
* Base on your formation archery range, you
will add one extra block distance on your
archery range.
============================================================
15. Wall special tactics
============================================================
In ROTK-5 or ROTK-5PUK you will wonder why do I
brother building up my walls when my troop cannot
even sit behind or on top of the walls in battles
for any defense purposes. Well to answer this question
ROTK-5 have walls tactic skill that you can use if
you build up your wall well.
Wall special skills 3 requirements:
1) Empire fame is 900 or over;
2) Wall built to 800 or over can use Fire-Wall skill,
Wall built to 900 or over can use Fire-System skill,
and Wall built to 950 or over can use Wall-Lightning
skill.
3) Your officer/ruler with 900 fame must sit on the
castle and wait for the enemy to come to you.
They cannot position themselves outside the
castle to use fire or lightning skills.
Notes: This have nothing to do with the
economy, farm, or public-loyalty level.
Just your wall and fame and your officers
positioning on the castle.
============================================================
16. Conclusion
============================================================
As you can read from the above and by playing the game
yourself, you see ROTK-6 sometime can be a backward version
of ROTK-5. Because almost everyone you have in ROTK-6 you
have in ROTK-5 except the battle style and land-traps on
battlefields by adviser in ROTK-4 & ROTK-6. However ROTK-6
battle style and campaign style allow ROTK-6 to overrun
smaller ruler easier compare to ROTK-5.
In ROTK-5 AI is much more harder to overrun by number of
solider alone. Strategic planning is a must, you are not
allow to have over 10 units in the battlefield in ROTK-5
except if your ally send their force of units into the
battlefield. Therefore even if you are a big empire with
10 cities or more, it is simply not that useful in battle
because you cannot send reinforcement over the limit of
units by the rule in the game.
However ROTK-6 do have other feathers that ROTK-5 don't
have such as historical battles and more historical
events, which ROTK5 hardly have any except for a few
compare ROTK-6 and later ROTK series.
ROTK-5 is the changing point in Koei game style on
strategies games, where now you are not just forcing
on beating other rulers and conquering cities. Your
officers personal experiences also come into effect on
your empire survival. If you don't get them to work on
your conquer cities to build up there experience points
then you cannot use all their special-skills because it
is not open to you to use.
Anyway hope this ROTK-5 guide will help you in your
game play :)
See you and good luck :)
Important note:
Base on //www.gamefaqs.com upload limitation,
where I cannot upload this guide with Chinese texts.
My main idea for this guide is to translate
the game menu systems into English and show you strategies
on playing this game. However during uploading my first
text document with Tradition Chinese texts for each
buttons names and game-spreadsheets so game-user can
match the Chinese with English translation, the
www.gamefaq.com complier and displayer was not able to
display any of my Chinese text, so this force me to delete
all Chinese texts in this document or otherwise it will look
completely stupid. Also during my load I was force to
convert this document width margin to 60 rather then 80
characters because //www.gamefaqs.com keep having
problem reading or compiling my 80 margin text with
Chinese. There is many limitation/rules in www.gamefaqs.com
It had taken me over 4 days and 40 hours just to work around
the www.gamefaqs.com limitation/rules for a gamefaq,
hope this help you since I am the first and may be
only person who writing up a faq for ROTK-5 :)
If you would like to mix and match the Chinese texts
to read the game you can drop me a text and I may able
to email to you instead.
This latest version of text document I used
Japanese-Han-Chinese text hope it will display on
www.gamefaq.com.
Who won the Romance of Three Kingdoms?
None.... the three kingdom period was an romanticized war period, but actually there were no winners and Han Chinese suffered greatly as an result.
What is the Romance of the Three Kingdoms?
Romance of the Three Kingdoms, attributed to Luo Guanzhong, is a historical novel set in the turbulent years towards the end of the Han dynasty and the Three Kingdoms period in Chinese history, starting in 169 AD and ending with the reunification of the land in 280.
Is Romance of 3 Kingdoms real?
Q: Is the Three Kingdoms a true story or a fictional book? The Three Kingdoms was an actual historical period in Chinese history but was romanticized in a legendary book, The Romance of the Three Kingdoms, written and compiled by Luo Guanzhong in the 14th century.
What is the newest Romance of the Three Kingdoms?