This article is about the invisible light-producing block. For light producing blocks in general, see Light § Light level.
Light blocks (in Bedrock Edition) or lights (in Java Edition) are invisible blocks, primarily intended for map makers, that can produce any light level from 0 to 15. The light block is also the only light-emitting block capable of producing light level 8.
Obtaining[]
Light blocks cannot be mined, similar to air, and can be targeted only if the player is holding a Light item in the main hand. Light blocks with a light level of 0 are functionally identical to air.
They do not attach to any block, meaning that breaking an adjacent block does not remove the light block. However, they can be broken by replacing them with another block. The exception is water (including, in Bedrock Edition, flowing water), which can occupy the same space as a light block. See Waterlogging for more information.
Light blocks are not in the player's Creative inventory. They can be obtained using commands such as /give. In Bedrock Edition, specifying the data value from 0 to 15 determines the block's light level; if the data value is not specified, the light block emits a light level of 0. The command is: /give <target> light_block [amount: int] [data: int (0 - 15)] [components: json]. In Java Edition, using /give <target> minecraft:light{BlockStateTag: {level:"<int>"}} can give a light block with a specific light level and corresponding model. If the level is below 0, the non-bulb texture is used, and above 15 the level 15 texture. If the block state is not specified or not between 0 and 15, the light block emits a light level of 15.
Usage[]
A Light block with a light level of 9.
A light block is intended for use in adventure maps.
Each light block (as a block or as an item) has an associated light level, which can be anything from 0 to 15. In the player's inventory, light blocks display their light level in the top-left corner and appear "brighter" at higher light levels.
In Bedrock Edition, light blocks appear to be slippery, much like ice. This can be seen by walking over the top of one with the help of another block.
Light blocks have a hitbox only when a light block is selected in the main hand; the particle appears only when selected in the main hand, and in creative mode.
When pressing use on a light block while a light block is held in the main hand, the light level of the light block increases by one, if the light level is already 15, it resets to 0.
Light blocks are detected by observers and can be waterlogged. It can be pushed and pulled by pistons.[Bedrock Edition only]
Light source[]
Light blocks produce their associated light level.
Sounds[]
Java Edition:
//minecraft.fandom.com/wiki/File:Stone_dig1.ogg | Block broken | Blocks | Once the block has broken | block.stone.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 |
//minecraft.fandom.com/wiki/File:Stone_hit1.ogg | None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block.stone.fall | None[sound 1] | 0.5 | 0.75 | 16 |
//minecraft.fandom.com/wiki/File:Stone_hit1.ogg | Block breaking | Blocks | While the block is in the process of being broken | block.stone.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 |
//minecraft.fandom.com/wiki/File:Stone_dig1.ogg | Block placed | Blocks | When the block is placed | block.stone.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 |
//minecraft.fandom.com/wiki/File:Stone_hit1.ogg | Footsteps | Entity-Dependent | Walking on the block | block.stone.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
- ↑ a b MC-177082
Bedrock Edition:
//minecraft.fandom.com/wiki/File:Stone_dig1.ogg | Blocks | Once the block has broken | dig.stone | 1.0 | 0.8 |
//minecraft.fandom.com/wiki/File:Stone_hit1.ogg | Blocks | Falling on the block with fall damage | fall.stone | 0.4 | 1.0 |
//minecraft.fandom.com/wiki/File:Stone_hit1.ogg | Blocks | While the block is in the process of being broken | hit.stone | 0.37 | 0.5 |
//minecraft.fandom.com/wiki/File:Stone_jump1.ogg | Blocks | Jumping from the block | jump.stone | 0.12 | 1.0 |
//minecraft.fandom.com/wiki/File:Stone_jump1.ogg | Blocks | Falling on the block without fall damage | land.stone | 0.22 | 1.0 |
//minecraft.fandom.com/wiki/File:Stone_hit1.ogg | Blocks | Walking on the block | step.stone | 0.3 | 1.0 |
//minecraft.fandom.com/wiki/File:Stone_dig1.ogg | Blocks | When the block is placed | use.stone | 1.0 | 0.8 |
Data values[]
ID[]
Java Edition:
Light | light | Block & Item | dragon_transparent wither_immune | block.minecraft.light |
Bedrock Edition:
Light Block | light_block | 470 | Block & Giveable Item[i 2] | Identical[i 3] | tile.light_block.name |
- ↑ ID of block's direct item form, which is used in savegame files and addons.
- ↑ Available with /give command.
- ↑ The block's direct item form has the same id with the block.
Block states[]
Java Edition:
false | true false | Whether or not there's water in the same place as this light block. |
15 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | The amount of light this block outputs. |
Bedrock Edition:
0x1 0x2 0x4 0x8 | 0 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | The amount of light this block outputs. |
History[]
The respective item texture of lights is now used as the particle instead of four yellow stars, matching Bedrock Edition. However the texture for the four stars still exists. |
Withers and ender dragons can no longer break light blocks. |
Added textures for Light Blocks. |
Light Blocks now reveal a particle when the player is holding the item. Unlike in Java Edition, the respective item texture is used as the particle instead of four yellow stars. |
Right-clicking a light block with another now changes its light level by 1. |
Left-clicking a Light Block while holding a light block now removes it. |
Light blocks are now invulnerable to explosions. |
Issues[]
Issues relating to "Light Block" are maintained on the bug tracker. Report issues there.
Trivia[]
- In Java Edition, light blocks were the only item to have a high-definition texture (32×32 instead of 16×16) until they were given new textures in 21w18a.[3]
References[]
- ↑ MC-222013 – "Light blocks have transparent textures, but don't allow transparency" – resolved as "Fixed"
- ↑ MC-221833 – "Light blocks are not shown within structure block bounds with Show Invisible Blocks on" – resolved as "Fixed"
- ↑ MC-221617