The Classic Marble Race Game 2 to 4 or 6 Players / Ages 6 and up.WARNING: CHOKING HAZARD: Game contains small marbles. Not for children under 4 years old. Game boards are available in solid oak, maple, or walnut and have a beautiful oiled finish. We also offer additional or replacement marbles should any go missing! Aggravation Boards come in multiple sizes and ways to play with 2, 4, or 6 players:
The Object of AggravationBe first to move all 4 of your marbles around the board from BASE to HOME. You don't have to "aggravate" the other players to win - but it sure helps!Aggravation Setup
How to Play AggravationTo start your turn, roll the die once and try to move a marble. Anytime you roll a 6, you can take an extra turn.Start a Marble FirstBefore any marble can be moved around the board, it must be moved from the BASE row and placed in the START hole. See Figure 1.You can "start" a marble only on a die roll of 1 or 6. Once a marble is in START, it can be moved on your next turn. Once a marble has been "started," it moves clockwise along the game path holes the number shown on your die roll. Count each hole, whether it is empty or occupied by an opponent.After you have one or more marbles on the game path, rolling 1 or 6, allows you to place a new marble in the START hole or you have the option to move a marble already on the path the number of holes shown on your die roll. NOTE: When one of your marbles is sitting in the START hole, you cannot move a new marble into that space.You can jump over or land on an opponent's marble (See "Getting Aggravated" for details), however, you cannot jump over or land on your own marbles. If one of your own marbles is keeping you from moving another marble the full count on the die, then you cannot move that "blocked" marble. If an opponent lands on one of your marbles by exact count, your marble is "aggravated" and must immediately return to your BASE row.Your opponent's marble then occupies the hole you gave up. Marbles can be "aggravated" anywhere on the board except in their BASE or HOME positions.If your marble has been "aggravated" and returned to BASE, you can move it back into the START hole on your turn by rolling 1 or 6 as previously explained.Note: If an opponent's marble is in your START hole when you roll 1 or 6, you can still move one of your marbles from your BASE into START. Simply "aggravate" your opponent's marble and send it back to its BASE. Shortcuts are optional. They're great because they shorten the time it takes to move around the board. But be careful! Opponents can "aggravate" your marble in the Center or Star holes! Keep this in mind whenever you take a shortcutWhenever a marble lands in a Star hole by exact count, it can be moved clockwise around the Star holes on your next turn. Move the marble the number of holes allowed by your die roll. Exit the Star holes onto the path that leads to your HOME area. Then continue moving down the path by the remaining count on your die roll. (You can exit from any Star hole.) The hole in the center of the game board is a super shortcut. You can move into the Center hole only by exact count on the die. See Figure 3. (You can move into the Center hole from a Star hole only by rolling a 1.)Once you move into the Center hole, the only way out is to roll a 1 on a future turn. Exit the Center hole onto the Star hole closest to the path that leads to your HOME area. (You can also exit to any other Star hole if you wish.)Enter into any of the 4 holes in HOME by exact count. Remember, you can not jump over your own marbles, so keep this in mind as you try to move each marble into HOME.If your die roll gives you too many moves to get into your HOME area by exact count, you cannot move that marble. Try to move one of your other marbles instead. If you do not have any other marbles still in play, your turn is over.Be the first to move all 4 of your marbles into your HOME area to win!Your partner will play opposite you on the board. Game play is like individual play except for the following:
hello we're students at perryland Waldorf School I'm in seventh grade and my sister is in second grade today we are going to show you a fun rhythmical clapping game that can be enjoyed from first grade all the way through middle school the objective of the game is to choose a category and then list quite quickly without any hesitation something that fits into that category for example at our school some of the categories could be animals or food and drink and if you like if you're doing an astronomy block you could list comets names of stars planets constellations it's a whole variety of things that you could choose from if you're doing per say a botany block you could list plants or anything really you could have lots of fun with this game so we'll do the category animals this is the game of
I want to talk the wahoo ports that I have been asked to make are gonna be 24 inches square I'm going to clip the corners when I'm done kind of make an octagon so now I just have to lay out my pattern and I'll show you how I totally cheated to do that they had a board they wanted me to copy but it wasn't there as it was a friend and so they only let me see it probe it so I couldn't have it on hand to copy so what I did is I got some butcher paper and I got a crayon and then just created a rub of the board and also took very detailed measurements so now that I have this I can really just copy it onto my template and once I get my template made I'll go from there okay now that I have my template about halfway down on this side and template almost completely on this side I'm going check the back top right hand corner of the case, if it is not the is will be on the back somewhere.that is if it is a D.S game. |