How to play elite dangerous offline

Last Update: May 30, 2022

This is a question our experts keep getting from time to time. Now, we have got the complete detailed explanation and answer for everyone, who is interested!

Asked by: Minerva Berge
Score: 4.8/5 (2 votes)

No. There's a solo mode, but not offline. The game requires a constant internet connection in order to run.

Does elite dangerous require Internet connection?

No. Elite doesn't work without a Internet connection. There is no Offline mode in Elite Dangerous, there is a solo mode that is locked so that you are in your own instance but it's still connected to the BGS server.

Can you play elite dangerous single player?

Elite Dangerous can be played in multiple modes, two of which are open play and solo play. ... Players who prefer the single-player/NPC only experience can play solo mode.

Why is elite dangerous an online only?

"As features were implemented, for the best results we chose to prioritize delivery of the online single and multiplayer experiences, with a view to providing the offline version later in development. We had to make a decision for the good of the game, and that is what we did."

Do you need Xbox Live to play elite dangerous?

To play Open play you need an Xbox Live Gold membership on your Xbox account. To play Solo mode, you only need Xbox Live Silver membership.

30 related questions found

Elite Dangerous has a steep learning curve and requires your attention for periods of time. However, No Man's Sky you can pop in and out at your leisure without compromising your experience. Both games are great. Elite is a bit more of a realistic space simulator and also has proper multiplayer.

Like many games today, Elite: Dangerous does not allow cross play between platforms. However, Elite has one quality that most of these multiplayer games do not: no platform has an advantage over another.

Elite Dangerous has an estimated 500K monthly active players according to stockbroker report.

The Verdict - 4/5. Elite Dangerous is for a very specific type of player. If you're a fan of open-ended universes where you make your own fun, filled to the brim with nuanced customisation and a supportive community, you'll find a lot to love.

If you're playing on PS4 or Xbox One, Elite Dangerous: Odyssey is heading your way this autumn, with no news of an alpha for the consoles just yet. PS5 and Xbox Series X players can play the last-gen version with the PS5 hitting 1080p 60FPS, while Xbox Series X players can get in on the 4K action through Quality Mode.

Can I play offline? Yes. No Man's Sky will be playable offline, though your discoveries won't be shared with others until you connect to the game's server. Likewise, you won't be able to view the discoveries of others unless you connect.

You can improve your Elite: Dangerous experience, by installing mods, tweaks and apps. They will change the way you play Elite, and for the better. Mods can have a profound effect on your experience.

On October 27, 2020, Horizons became a free expansion attached to the Elite Dangerous base game. All Elite Dangerous owners who had not purchased Horizons received access to its content for free, and all purchases of Elite Dangerous from that date onward include Horizons at no additional cost.

How Many People Play Elite Dangerous? We estimate that 314,209 people play per day, with a total player base of 16,537,328.

Elite Dangerous is about as close as it gets to Eve Online for many people. Players are tasked with trying to survive in a hostile galaxy while behind the wheel of one of many space ships. ... One thing players like about Elite Dangerous is that it's a more combat-oriented game than Eve Online.

Over 20,262,978,541 light-years have been hyperspaced since Elite Dangerous was released. As of February 26, 2019, only 0.036% of the galaxy had been explored.

Major new features will include planetary landings and even walking around inside ships, stations, and planet surfaces with time." "We also plan to allow you to get up out of your seat and walk around your ship. You can see the level of attention and thought that has already been given to the ship interiors."

I'm happy to tell you that outside of ship skins and cosmetic enhancements, Elite: Dangerous doesn't have any "pay to win" schemes. You can't buy better weapons with real money, nor better ships with real money, nor in-game credits with real money.

As for those who decide to grab and play Elite Dangerous on the Epic Games Store won't have to worry about not being able to play with users on Steam, where the game is also available, as crossplay between Epic Games Store and Steam is available. Only crossplay between PC and console players is currently unavailable.

Both Elite Dangerous and Star Citizen are space simulation games that give players access to either single-player or multiplayer mode. ... Elite Dangerous emphasizes the player as a space craft while Star Citizen focuses on the player's avatar.

Earth is a planet in the star system Savjazz21 (Hilbert, Normal, PS4) on the PS4 version of No Man's Sky universe.

One paid expansion (which is now free with the base game) added planetary landings on some of the game's trillions of worlds, while a free update added massive player-owned fleet carriers to the game. ... It will also open up billions of new worlds to explore by making planets with thin atmospheres accessible.

News that the planned offline single-player mode for Elite: Dangerous had been canned led to the typical forum mix of outrage, demands and simple requests for clarification. To clear things up, David Braben went into more detail in regards to what he describes as a difficult decision, in an interview with Eurogamer, while admitting that things could have been handled better. 

“Back during the Kickstarter, we were clear about the vision, to make a phenomenal new sequel to Elite in an online world, which we believe we are about to deliver,” explained Braben. “At the time we believed we could also offer a good single-player experience, and base an acceptable offline-only experience off that. As development has progressed, it has become clear that this last assumption is not the case.”

Some thought that killing off offline single-player also meant the death of the story mode entirely, but that’s not the case, it will just be always online.

“Any offline experience would be fundamentally empty,” he continued. “We could write a separate mission system to allow a limited series of fixed missions, but that would still not be a compelling game, and is only the first step in the mountain of work required.”

Braben also touched on concerns that players, potential and otherwise, have about their internet connections, and how having a spotty connection or living in an area with poor service might stop them from being able to play.

“The existing single-player game does not require a fast internet connection, and is not time critical in the same way as the multi-player,” he said.

“I have played single-player on a tethered connection on a train and various other places too, and we will continue to optimise to make the game as robust for ‘spotty’ connections as we can.”

He did acknowledge that telling the community that the feature had been killed off instead of informing them of the studio’s struggles with implementing it was the wrong move.

“In retrospect we should have shared the fact that we were struggling with this aspect with the community, but we were still trying to find a solution. As features were implemented, for the best results we chose to prioritise delivery of the online single and multiplayer experiences, with a view to providing the offline version later in development. We had to make a decision for the good of the game, and that is what we did.

“We have developed a multiplayer game with an unfolding story involving the players, and groups collaborating with specific objectives and taking account of all players’ behaviour. This is what the game is about. Without this it would not be the rich gaming experience that we will deliver, and would be a great disappointment to all players.”

Cheers, Eurogamer.

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Can I choose to play offline untill I get a decent ship or my friends get the game to go online and have all the stuff I farmed?

silence will fall when the question is asked.

I believe so. Single player multi player share same universe. Single player you won't find other players. Just npcs

No but yes..No, there is no offline mode at all.. the game needs a constant connection

however.. there is 'solo' mode in which the game is the same but no other humans, just you on your lonesome. (so ideal for getting your first few million credits and a better ship.)

For now I'd say playing online non-solo is completely safe. This isn't Eve Online where you're jumping in to a game controlled by single, ugly naked dudes living in their parents' basements who haven't showered in a month. The galaxy is established but you'll only find other PS4 players if you even manage to find any at all.

You'd think, "Hey, there's ten thousand players! I should be able to find someone." Seriously, though. If you think about how much space junk is orbiting Earth and wonder why you never hear about constant collisions then you'll start to grasp how ludicrously large space actually is.

Also, most people will start in only a couple of locations and most of us aren't willing to use an underarmed Sidewinder to open fire on other players regardless of current status. On the reverse side, it's more fun to watch another player in a Sidewinder fly around and find their way in the open-ness of space while sipping coffee behind the dashboard of my Python. Firing on another player (as far as I've seen) is akin to firing on a another person in reality. Generally, only psychos tend to do this. This game isn't CoD multiplayer. What's pretty nice about Elite is the PvP element stays 98% in CQC and Power Play. Only extremely rarely do you run across real players that act as pirates. Most of them don't go this route because of the enormous risks involved with very expensive ships.

It's acceptable behavior to ignore another player mainly since not everyone has time to run off for five hours with someone to act as a bodyguard. It's something else entirely to gain a reputation as someone that actively hunts other players. They exist in the game and I'm sure they lead a very lonely life.

Evidently, I haven't set a signature for the message boards yet.

UltraKev9 posted...

For now I'd say playing online non-solo is completely safe. This isn't Eve Online where you're jumping in to a game controlled by single, ugly naked dudes living in their parents' basements who haven't showered in a month. The galaxy is established but you'll only find other PS4 players if you even manage to find any at all.

You'd think, "Hey, there's ten thousand players! I should be able to find someone." Seriously, though. If you think about how much space junk is orbiting Earth and wonder why you never hear about constant collisions then you'll start to grasp how ludicrously large space actually is.

Also, most people will start in only a couple of locations and most of us aren't willing to use an underarmed Sidewinder to open fire on other players regardless of current status. On the reverse side, it's more fun to watch another player in a Sidewinder fly around and find their way in the open-ness of space while sipping coffee behind the dashboard of my Python. Firing on another player (as far as I've seen) is akin to firing on a another person in reality. Generally, only psychos tend to do this. This game isn't CoD multiplayer. What's pretty nice about Elite is the PvP element stays 98% in CQC and Power Play. Only extremely rarely do you run across real players that act as pirates. Most of them don't go this route because of the enormous risks involved with very expensive ships.

It's acceptable behavior to ignore another player mainly since not everyone has time to run off for five hours with someone to act as a bodyguard. It's something else entirely to gain a reputation as someone that actively hunts other players. They exist in the game and I'm sure they lead a very lonely life.

Well said!!

And if you do run into a player pirate, more times they not they will be role-playing and won't just randomly attack you. They'll send you a message and ask you to give up your cargo. My advise is to just comply and take the loss. It's not worth losing your ship and having to rebuy over some cargo.

doctahwho posted...

Can I choose to play offline untill I get a decent ship or my friends get the game to go online and have all the stuff I farmed?

Seriously though. Doesn't matter if you're playing with NPCs or both NPCs and players. The space is so enormous to begin with. It'll probably appear as if you're playing alone anyway hahah.

PSN: Axiom_Hammer084; XBL: shieldlesslnik2
Best fighting game: Virua Fighter franchise.

HeyManNiceShot1 posted...

And if you do run into a player pirate, more times they not they will be role-playing and won't just randomly attack you. They'll send you a message and ask you to give up your cargo. My advise is to just comply and take the loss. It's not worth losing your ship and having to rebuy over some cargo.

f*** that s***. Either beat their ass or FLEE. Don't give them s*** without making them take it.

Currently playing: The keyboard on my smartphone.

thanks for this question was thinking the same thing as well.

how is the communication in this game? i want to be able to interact with other PCs and not just have PC characters floating around. What are the social aspects of this game?

Here's a good example of how lonely this game can occasionally get:I've seen hundreds of other players in hundreds of hours spent playing. It's not World of Warcraft where you can see ten thousand players in five mintues. If you want to look for other players then head for populated systems as people are coming and going constantly. Another way to search is to enter a system and do a scan. "Commander" will always appear in front of a real person.Another example:One time. And I mean, ONE TIME, have I needed to contact another player. I took a transport job over about a 40 jump route and got rather beat up on the way. My destination was a small station. I arrived to find the station constantly rejecting my request to dock. Finally did a scan and found a player sitting on the medium pad (which I needed) on the other side of the station.Just sitting there. Not really doing much of anything. Probably off in the crapper. Wasn't responding to messages.I had no choice but to sit there as I was torn up, nearly out of fuel (stars weren't cooperating) and this was my delivery. There were no other stations in the system. I waited patiently for another ten minutes or so. I figured his mom called him to scream at him for not doing his homework or something or he had to walk the dog.Guy shows up and responds and is super cool and apologetic and quickly vacates the pad so I can land. We both have a laugh about it and all is well.

If that's the worst situation I've come across in a couple hundred hours of playing I'm doing pretty well.

Evidently, I haven't set a signature for the message boards yet.