Does SkyUI work with Skyrim VR?

Howdy!

A new alpha version of SkyUI - VR is available! Grab your copy here.

The new version brings in the crafting menu. Smithing, enchanting, and alchemy all appear to be working correctly.

Please do keep an eye on this post as I'll be posting info regarding new updates here. If you run into any issues with the alpha or if you have suggestions or whatnot, please do drop a comment here. =)

EDIT: Alpha 3 with magic menu now available

EDIT: Alpha 4 with gift menu now available

EDIT: Beta 1 with tweaked inventory & container menus now available

EDIT: Beta 2 now comes with Rift icons and removes excessive version checking errors

EDIT: Beta 3 now available!

EDIT: Beta 4 now available!

SkyUI - VR

This repository hosts the source and the packaged releases for a working version of SkyUI (and MCM) for SkyrimVR.

Getting SkyUI

To get the mod, head on over to the release page and grab the lastest version. All you need is the .7z file. (Ignore the source code download links.)

Prerequsite

Make sure SKSE VR is installed. (Don't forget the .pex files!)

Installation

For MO2 users, use the "Install from file" icon in the toolbar.

For Vortex users, drop the .7z file over the vortex window.

VR specific controls

Currently, there are certain limitations to how the UIs in the game can process inputs from the VR controllers. At the moment, the UI seems to mostly receive up/down/right/left signals from the game. This makes operating a more complex UI like SkyUI a little difficult, but not impossible.

Here's what you need to know.

Toggle trade direction

In the barter menu or the gift menu, keep hitting "left" until you've reached the first item on the category list (titled "All"). Hit "left" again and the trade direction should toggle.

Sorting items

This applies to any screen where you can see an inventory list. With the first item in the list selected (or nothing selected), hit "up" once to move the sorted column to the next one. Hit "up" twice in quick succession to change the sort direction.

For trackpad users, trying using "slow swipe" and "fast swipe" to differentiate between these two actions. The number of controller vibrations indicates how many "up" events the game has registered.

v1.2.1

This is a fix for the various keybind issues users have been experiencing with the search feature.

To the following key on your controller to activate the keyboard.

ViveOculusIndex controllerWMR
Crafting menu touchpad bottom region left thumbstick click thumbstick click application menu
All other menus application menu left thumbstick click thumbstick click application menu

Once the search box has been activated, OpenVR's keyboard should come up. Just enter the text you're searching for and hit "Done".

The button prompt is broken currently. A fix will be coming soon!

v1.2.0

Important!

SkyUI-VR now requires Skyrim VR Tools to be installed!

New Feature

Search!

Have lots of items in your inventory? Search! Don't scroll!

Supported Menus

  • InventoryMenu
  • MagicMenu
  • ContainerMenu
  • BarterMenu
  • GiftMenu
  • CraftingMenu

How to use

To activate the search box:

  • Click it with the cursor
    If you're running the VR Mouse Fix, just pull the trigger when the cursor is over the search box.

  • Click the corresponding button in the button prompt
    On the vive controller, click to bottom quadrant of the touch pad.
    On the index controller (and other controllers?), clicking should do it.

Once the search box has been activated, OpenVR's keyboard should come up. Just enter the text you're searching for and hit "Done".

Bug Fix

Broken(?) MCM Options Menu

In some situations, the MCM Options Menu may show up but refused to accept any inputs other than "close". It turns out to be a minor bug in SKSE that manages Papyrus => Scaleform data transfers. Hopefully, this fixes more things than it breaks.

v1.1.0

New Feature

Newly picked up items are now highlighted

These items will have a faint yellow background to show that they are new. They should also be sorted to the top in most cases. This should come in handy in the many many "the details are in this note" scenarios. This "new" status of the items should be wiped out the next time the player inventory screen is closed. The status does not carry across game saves or loads.

Bug fixes

  • Arrows are now properly marked as arrows in the inventory
  • Stat page can now be scrolled properly

v1.0-beta.4

Bugfixes

  • Missing armor rating restored
  • Fixed bug where shout pronunciation is sometimes not shown

v1.0-beta.3

New features

  • Crafting menu now retain its position by category
  • Magic menu item card will now show dragon shout pronunciation after a short pause

Bugfixes

  • Fixed bug where inventory/container menu sometimes locked up
  • VR specific help text now shown properly

v1.0-beta.2

Map & Favorites menu version checking removed

As SkyUI-VR doesn't come with the map menu and favorites menu at all, SkyUI had been throwing up large, scary looking, error messages when these screens are visited.

These errors have now been removed.

WARNING: This is the first time SkyUI-VR comes with modified Papyrus scripts. Although initial testing suggests that everything is working fine, it's still advisable to make a new save or backup before upgrading to this version.

Rift icons

This update brings in Rift icons that have been mistakenly left out.

v1.0-beta.1

This release contains lots of little visual fixes. Although all the screens seem mostly functional, there are broken/unnecessary button prompts, missing menu animations, etc. A lot of these things have been fixed. Overall, things should feel just a bit more polished and less "alpha".

Inventory & Container layout tweak

Both screens had their layout updated so the inventory list is much closer to the item card that displayed any additional information. All the information should now mostly fit into the player's field of view.

v1.0-alpha.4: Gift menu now working

This release adds the gift menu.
Almost nothing had to be done as it appears mostly the same as other inventory type screens.

  • Adds VR button icons

v1.0-alpha.3

This release adds the magic menu.

  • Fixed disappearing magic menu issue
  • Updated 3d model location
  • Adds VR button icons

v1.0-alpha.2: Crafting menu now working

Crafting menu added

Smithing, enchanting, alchemy all appear to be working correctly issue.

Does SkyUI work for Skyrim VR?

SkyUI-VR now requires Skyrim VR Tools to be installed!

What mods work with Skyrim VR?

Best Skyrim VR Mods 2022.
SKSEVR..
SkyUI VR..
HIGGS VR..
Natural Locomotion..
Onyx VR Weathers..
MystiriousDawn's HD Skyrim Overhaul..

Does the Unofficial Skyrim patch work with VR?

The creator of Unofficial Skyrim SE patch doesn't want to make it work for Skyrim VR because Bethesda doesn't support mods for the VR verison and because VR hardware is too expensive for him even though he's a programmer (someone please send him your old VR hardware when you upgrade).