Once you have extracted the zip file, the simplest way to install the add-on or resource pack is to open the .mcaddon, .mcpack, .mcworld, .mctemplate file and let Minecraft install it automatically. Show
For older packs without a zip file, just open the file you downloaded and Minecraft should load up and install it for you. If Minecraft doesn't launch when you try to run that file, you should probably ask Google for help! Installing on Console...You can no longer install packs and add-ons directly on to consoles, instead you'll need access to a Minecraft Realm and a version of Minecraft on Windows or Mobile. Follow the procedure above to install the add-on or pack to your Windows or Mobile version of Minecraft and then add the pack to a new world or a world you want to use on your console. If you want to use multiple packs, install them all and then add them all to the same world. Upload that world to your realm and then download that world from your realm on your console. Add-on ConflictsSome add-ons just won't work with other add-ons! This is normally because the conflicting add-ons require at least one of the same file. Only one of the add-ons can run in this situation which will make the conflicting add-ons seem broken. To resolve this you can try to combine the packs, which is quite difficult for beginners, or download a combination pack that contains both conflicting packs, if one is available from the downloads section. In Minecraft, players can find hundreds of unique blocks and items. Some blocks like dirt, stone and iron are available everywhere, but a few blocks such as emerald ore, ancient debris, and mob heads can be rare to find. Mob heads are among the oldest blocks in Minecraft and have been in the game since the Pretty Scary Update of 2012. Mob heads are considered uncommon items in the rarity level chart. Players can wear mob heads and disguise themselves near hostile mobs. For example, a creeper will have a hard time noticing a player who is wearing a creeper head. Players can use mob heads for decoration purposes or make cool banners with them in Minecraft. Mob heads are a fan-favorite item for many Minecraft players. These heads make great decorations, help players spawn the wither and can even be worn on the player's head. Mob heads have been a Minecraft feature for a long time but were only recently made available in the vanilla survival world. Obtaining mob heads in MinecraftFollow Us ShareShow More Comments 0 0Replyx Edit Delete Delete the comment?No thanks Delete GIF Cancel UpdateReply❮❯ A wither skeleton has a 2.5% chance of dropping a wither skeleton skull when killed by a player or tamed wolf. The chance is increased by 1% per level of Looting, for a maximum of 5.5% with Looting III. In Bedrock Edition, the chance is increased by 2% per level of Looting, for a maximum of 8.5% with Looting III. Skeleton, wither skeleton, zombie, creeper and piglin[upcoming: JE 1.20 & BE 1.20] heads are also always dropped by the respective mob if it dies due to a charged creeper's explosion. However, if multiple valid mobs are killed in one explosion, only one head drops;[1] the one that drops a head is chosen at random. In Bedrock Edition, the number of head drops from a charged creeper explosion is not limited. If an ender dragon or a player is killed by a charged creeper, it does not drop its head.[2] Usage[]Decoration[]Mob heads can be oriented in 16 different directions on top of a block, and 4 directions on the sides of blocks, similar to signs. They can be placed on top of, or beside each other by shift clicking. When placed and powered by redstone, the piglin and dragon heads will play an animation. The piglin head flaps its ears, while the dragon head opens and closes its mouth repeatedly. The same animation occurs when worn by a (horizontally) moving player, zombie, skeleton, or armor stand (note: the animation does not play if the Wearing[]The player can wear heads, similarly to pumpkins or helmets. This overlays the second layer of the player's skin. Disguise[]Wearing the corresponding mob head reduces the detection range for skeletons (but not wither skeletons), creepers, zombies, and piglins[upcoming: JE 1.20 & BE 1.20] to 50% of the normal range. This is similar to (and stacks with) the reductions in detection range from sneaking and from the Invisibility status effect. In Bedrock Edition, wearing any mob head or carved pumpkin makes the player invisible to other players on a locator map. Withers[]Wither build configuration Withers can be spawned by placing soul sand or soul soil in a T shape, and putting 3 wither skeleton skulls on top of the T. The T can be horizontal or vertical. The last block placed must be one of the three wither skeleton skulls. A dispenser can also create a wither, by placing the final skull onto soul sand directly in front of and below it. Dispensers[]A dispenser can equip a mob head on a player, mob, or armor stand with an empty helmet slot, within the block the dispenser is facing. Dispensers can also complete the construction of a wither. Crafting ingredient[]NameIngredientsCrafting recipeDescriptionBanner Pattern CreeperPaper +Creeper Head Wither Skeleton Skull Gunpowder + Any Dye Enchantments[]Mob heads can receive the following enchantments, but only through an anvil. NameMax LevelMethodCurse of BindingICurse of VanishingIPlayer skins[]This feature is exclusive to Java Edition. Human heads have an extra usage for map makers, they can be given NBT data so that they appear with the skin of any Minecraft account. This means if a player knows that a specific account has a head that is desired to display, the NBT data can be edited to make it appear. The command to give the player a head with the skin of another player is Another command to give the player a head with another player's skin is Marc's Head Format[]Most of the MHF mob heads provided. This feature is exclusive to Java Edition. Marc Watson created a number of accounts with specific skins so map makers could use common heads without the risk of someone changing their skins.[5] Nowadays, since heads do not update the skin if a player changes their skin, this is not something map-makers need to worry about, though these skins are still useful. These accounts have names in the format Because these are names of player accounts, these heads are obtained or placed using the The following names/heads have been made available:[7] Mobs
Note blocks[]Placing a head above a note block will cause the note block to play the corresponding mob's Sounds[]Generic[]Java Edition: SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuationdistancehttps://minecraft.fandom.com/wiki/File:Stone_dig1.ogghttps://minecraft.fandom.com/wiki/File:Stone_dig2.ogghttps://minecraft.fandom.com/wiki/File:Stone_dig3.ogghttps://minecraft.fandom.com/wiki/File:Stone_dig4.oggBlock brokenBlocksOnce the block has broken /give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 0/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 11.00.816https://minecraft.fandom.com/wiki/File:Stone_hit1.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit2.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit3.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit4.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit5.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit6.oggNone[sound 1]Entity-DependentFalling on the block with fall damage/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 2None[sound 1]0.50.7516https://minecraft.fandom.com/wiki/File:Stone_hit1.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit2.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit3.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit4.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit5.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit6.oggBlock breakingBlocksWhile the block is in the process of being broken/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 3/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 40.250.516https://minecraft.fandom.com/wiki/File:Stone_dig1.ogghttps://minecraft.fandom.com/wiki/File:Stone_dig2.ogghttps://minecraft.fandom.com/wiki/File:Stone_dig3.ogghttps://minecraft.fandom.com/wiki/File:Stone_dig4.oggBlock placedBlocksWhen the block is placed/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 5/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 61.00.816https://minecraft.fandom.com/wiki/File:Stone_hit1.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit2.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit3.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit4.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit5.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit6.oggFootstepsEntity-DependentWalking on the block/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 7/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 80.151.016
Bedrock Edition: SoundSourceDescriptionResource locationVolumePitchhttps://minecraft.fandom.com/wiki/File:Stone_dig1.ogghttps://minecraft.fandom.com/wiki/File:Stone_dig2.ogghttps://minecraft.fandom.com/wiki/File:Stone_dig3.ogghttps://minecraft.fandom.com/wiki/File:Stone_dig4.oggBlocksOnce the block has broken/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 91.00.8-1.0https://minecraft.fandom.com/wiki/File:Stone_hit1.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit2.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit3.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit4.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit5.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit6.oggPlayersFalling on the block with fall damage/give @s minecraft:player_head{SkullOwner:{Id:"<PlayerUUID>",Properties:{textures:[{Value:"<SkinURL>"}]} } } 00.41.0https://minecraft.fandom.com/wiki/File:Stone_hit1.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit2.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit3.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit4.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit5.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit6.oggBlocksWhile the block is in the process of being broken/give @s minecraft:player_head{SkullOwner:{Id:"<PlayerUUID>",Properties:{textures:[{Value:"<SkinURL>"}]} } } 10.370.5https://minecraft.fandom.com/wiki/File:Stone_jump1.ogghttps://minecraft.fandom.com/wiki/File:Stone_jump2.ogghttps://minecraft.fandom.com/wiki/File:Stone_jump3.ogghttps://minecraft.fandom.com/wiki/File:Stone_jump4.oggPlayersJumping from the block/give @s minecraft:player_head{SkullOwner:{Id:"<PlayerUUID>",Properties:{textures:[{Value:"<SkinURL>"}]} } } 20.121.0https://minecraft.fandom.com/wiki/File:Stone_jump1.ogghttps://minecraft.fandom.com/wiki/File:Stone_jump2.ogghttps://minecraft.fandom.com/wiki/File:Stone_jump3.ogghttps://minecraft.fandom.com/wiki/File:Stone_jump4.oggPlayersFalling on the block without fall damage/give @s minecraft:player_head{SkullOwner:{Id:"<PlayerUUID>",Properties:{textures:[{Value:"<SkinURL>"}]} } } 30.221.0https://minecraft.fandom.com/wiki/File:Stone_hit1.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit2.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit3.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit4.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit5.ogghttps://minecraft.fandom.com/wiki/File:Stone_hit6.oggPlayersWalking on the block/give @s minecraft:player_head{SkullOwner:{Id:"<PlayerUUID>",Properties:{textures:[{Value:"<SkinURL>"}]} } } 40.31.0https://minecraft.fandom.com/wiki/File:Stone_dig1.ogghttps://minecraft.fandom.com/wiki/File:Stone_dig2.ogghttps://minecraft.fandom.com/wiki/File:Stone_dig3.ogghttps://minecraft.fandom.com/wiki/File:Stone_dig4.oggBlocksWhen the block is placed/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 91.00.8-1.0Unique[]Java Edition[upcoming: JE 1.20]: SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuationdistancehttps://minecraft.fandom.com/wiki/File:Zombie_idle1.ogghttps://minecraft.fandom.com/wiki/File:Zombie_idle2.ogghttps://minecraft.fandom.com/wiki/File:Zombie_idle3.oggZombie groansJukebox/Note BlocksWhen a zombie head is played using a note block /give @s minecraft:player_head{SkullOwner:{Id:"<PlayerUUID>",Properties:{textures:[{Value:"<SkinURL>"}]} } } 6/give @s minecraft:player_head{SkullOwner:{Id:"<PlayerUUID>",Properties:{textures:[{Value:"<SkinURL>"}]} } } 73.01.016https://minecraft.fandom.com/wiki/File:Skeleton_idle1.ogghttps://minecraft.fandom.com/wiki/File:Skeleton_idle2.ogghttps://minecraft.fandom.com/wiki/File:Skeleton_idle3.oggSkeleton rattlesJukebox/Note BlocksWhen a skeleton skull is played using a note block/give @s minecraft:player_head{SkullOwner:{Id:"<PlayerUUID>",Properties:{textures:[{Value:"<SkinURL>"}]} } } 8/give @s minecraft:player_head{SkullOwner:{Id:"<PlayerUUID>",Properties:{textures:[{Value:"<SkinURL>"}]} } } 93.01.016https://minecraft.fandom.com/wiki/File:Creeper_fuse.oggCreeper hissesJukebox/Note BlocksWhen a creeper head is played using a note blockMHF_<Name> 0MHF_<Name> 13.00.516https://minecraft.fandom.com/wiki/File:Ender_dragon_idle1.ogghttps://minecraft.fandom.com/wiki/File:Ender_dragon_idle2.ogghttps://minecraft.fandom.com/wiki/File:Ender_dragon_idle3.ogghttps://minecraft.fandom.com/wiki/File:Ender_dragon_idle4.oggDragon roarsJukebox/Note BlocksWhen an ender dragon head is played using a note blockMHF_<Name> 2MHF_<Name> 33.01.016https://minecraft.fandom.com/wiki/File:Wither_skeleton_idle1.ogghttps://minecraft.fandom.com/wiki/File:Wither_skeleton_idle2.ogghttps://minecraft.fandom.com/wiki/File:Wither_skeleton_idle3.oggWither Skeleton rattlesJukebox/Note BlocksWhen a wither skeleton skull is played using a note blockMHF_<Name> 4MHF_<Name> 53.01.016https://minecraft.fandom.com/wiki/File:Piglin_idle1.ogghttps://minecraft.fandom.com/wiki/File:Piglin_idle2.ogghttps://minecraft.fandom.com/wiki/File:Piglin_idle3.ogghttps://minecraft.fandom.com/wiki/File:Piglin_idle4.ogghttps://minecraft.fandom.com/wiki/File:Piglin_idle5.oggPiglin snortsJukebox/Note BlocksWhen a piglin head is played using a note blockMHF_<Name> 6MHF_<Name> 71.981.016Bedrock Edition[upcoming: BE 1.20.0]: SoundSourceDescriptionResource locationVolumePitchhttps://minecraft.fandom.com/wiki/File:Zombie_idle1.ogghttps://minecraft.fandom.com/wiki/File:Zombie_idle2.ogghttps://minecraft.fandom.com/wiki/File:Zombie_idle3.oggJukebox/Note BlocksWhen a zombie head is played using a note blockMHF_<Name> 8?0.84 [sound 1]https://minecraft.fandom.com/wiki/File:Skeleton_step1.ogghttps://minecraft.fandom.com/wiki/File:Skeleton_step2.ogghttps://minecraft.fandom.com/wiki/File:Skeleton_step3.ogghttps://minecraft.fandom.com/wiki/File:Skeleton_step4.oggJukebox/Note BlocksWhen a skeleton skull is played using a note block [sound 2]MHF_<Name> 9?0.84 [sound 1]https://minecraft.fandom.com/wiki/File:Fuse.oggJukebox/Note BlocksWhen a creeper head is played using a note block [sound 2]MHF_PigZombie 0?0.84 [sound 1]https://minecraft.fandom.com/wiki/File:Ender_dragon_idle1.ogghttps://minecraft.fandom.com/wiki/File:Ender_dragon_idle2.ogghttps://minecraft.fandom.com/wiki/File:Ender_dragon_idle3.ogghttps://minecraft.fandom.com/wiki/File:Ender_dragon_idle4.oggJukebox/Note BlocksWhen a dragon head is played using a note blockMHF_PigZombie 1?0.84 [sound 1]https://minecraft.fandom.com/wiki/File:Skeleton_step1.ogghttps://minecraft.fandom.com/wiki/File:Skeleton_step2.ogghttps://minecraft.fandom.com/wiki/File:Skeleton_step3.ogghttps://minecraft.fandom.com/wiki/File:Skeleton_step4.oggJukebox/Note BlocksWhen a wither skeleton skull is played using a note block [sound 2]MHF_PigZombie 2?0.84 [sound 1]https://minecraft.fandom.com/wiki/File:Piglin_angry1.ogghttps://minecraft.fandom.com/wiki/File:Piglin_angry2.ogghttps://minecraft.fandom.com/wiki/File:Piglin_angry3.ogghttps://minecraft.fandom.com/wiki/File:Piglin_angry4.oggJukebox/Note BlocksWhen a piglin head is played using a note block [sound 3]MHF_PigZombie 3?0.84 [sound 1]
Data values[]ID[]Java Edition: NameIdentifierFormTranslation keySkeleton SkullMHF_PigZombie 4Block & ItemMHF_PigZombie 5Wither Skeleton SkullMHF_PigZombie 6Block & ItemMHF_PigZombie 7Zombie HeadMHF_PigZombie 8Block & ItemMHF_PigZombie 9Player HeadSkullOwner 0Block & ItemSkullOwner 1Creeper HeadSkullOwner 2Block & ItemSkullOwner 3Dragon HeadSkullOwner 4Block & ItemSkullOwner 5Piglin Head[upcoming: JE 1.19.3]SkullOwner 6Block & ItemSkullOwner 7Skeleton Wall SkullSkullOwner 8BlockSkullOwner 9Wither Skeleton Wall Skull/give @s minecraft:player_head{SkullOwner:"MHF_<Name>"} 0Block/give @s minecraft:player_head{SkullOwner:"MHF_<Name>"} 1Zombie Wall Head/give @s minecraft:player_head{SkullOwner:"MHF_<Name>"} 2Block/give @s minecraft:player_head{SkullOwner:"MHF_<Name>"} 3Player Wall Head/give @s minecraft:player_head{SkullOwner:"MHF_<Name>"} 4Block/give @s minecraft:player_head{SkullOwner:"MHF_<Name>"} 5Creeper Wall Head/give @s minecraft:player_head{SkullOwner:"MHF_<Name>"} 6Block/give @s minecraft:player_head{SkullOwner:"MHF_<Name>"} 7Dragon Wall Head/give @s minecraft:player_head{SkullOwner:"MHF_<Name>"} 8Block/give @s minecraft:player_head{SkullOwner:"MHF_<Name>"} 9Piglin Wall Head[upcoming: JE 1.19.3]ambient 0Block & Itemambient 1NameIdentifierBlock entityambient 2Bedrock Edition: HeadIdentifierNumeric IDFormItem ID[i 1]Translation keyBlockambient 2ambient 4Block & Ungiveable Item[i 2]ambient 5—Itemambient 2ambient 7Item—ambient 8ambient 9ambient 0ambient 1ambient 2ambient 3
ambient 5Metadata[]See also: Data values In Bedrock Edition, mob heads use the following data values: For the item and for the tile entity, data values determine the skull type: DVDescription0Skeleton Skull1Wither Skeleton Skull2Zombie Head3Head4Creeper Head5Dragon HeadItem data[]Java Edition: Main article: Player.dat format Player heads use item NBT to save the owner.
Bedrock Edition: In Bedrock Edition, heads have no additional item tag.See Bedrock Edition level format/Item format.Block states[]See also: Block states Java Edition: ambient 6ambient 6The block is facing south.ambient 8The block is facing south-southwest.ambient 9The block is facing southwest.primed 0The block is facing west-southwest.primed 1The block is facing west.primed 2The block is facing west-northwest.primed 3The block is facing northwest.primed 4The block is facing north-northwest.primed 5The block is facing north.primed 6The block is facing north-northeast.primed 7The block is facing northeast.primed 8The block is facing east-northeast.primed 9The block is facing east./give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 00The block is facing east-southeast./give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 01The block is facing southeast./give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 02The block is facing south-southeast.Wall NameDefault valueAllowed valuesDescriptionfacing/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 03/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 04/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 03/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 06/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 07The direction the head is facing.Opposite from the direction a player is facing when placing it. Bedrock Edition: NameMetadata BitsDefault valueAllowed valuesValues forMetadata BitsDescriptionfacing_direction /give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 08/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 09/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 10ambient 6ambient 8ambient 8On the floor (rotation is stored in the tile entity)ambient 9ambient 9On a wall, facing northprimed 0primed 0On a wall, facing southprimed 1primed 1On a wall, facing eastprimed 2primed 2On a wall, facing westambient 6ambient 6Unusednodrop_bit/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 24/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 25/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 25/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 27ambient 6ambient 8If true, the skull does not drop as an item.Block data[]A mob head has a block entity associated with it that holds additional data about the block. Java Edition: See also: Block entity format
Bedrock Edition: See Bedrock Edition level format/Block entity format.Achievements[]IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS4)PS4OtherThe Beginning?Spawn the WitherBe within a 100.9×100.9×103.5 cuboid centered on the Wither when it is spawned.20GBronzeCamouflageKill a mob while wearing the same type of mob head.—30GBronzeAdvancements[]IconAdvancementIn-game descriptionParentActual requirements (if different)Resource locationSpooky Scary SkeletonObtain a Wither Skeleton's skullA Terrible FortressHave a wither skeleton skull in your inventory. /give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 32Withering HeightsSummon the WitherSpooky Scary Skeleton— /give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 33History[]For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see /Asset history Java EditionAugust 28, 2012Jeb released images of the skeleton head, hinting of more types to come.PAX 2012At PAX, Dinnerbone revealed that there would be rare drops of these mobs.[8]1.4.212w36aAdded skeleton, wither skeleton, zombie, player, and creeper heads.Wither skeleton skulls are rarely dropped by the wither skeleton upon death (2.5% chance), while the other four are obtainable only from the creative inventory.12w37aChanged item textures.Added as a hidden and disabled feature, player heads can now have the skin of a specific player. A line in the language file implies that there either used to be, or in a future update, the possibility of obtaining a specific player's head.[9]Player heads do not drop in vanilla, but mapmakers/modders/etc. can make them by adding an NBT string tag/give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 34 on the skull items.[10]November 7, 2012Jeb states that the official opinion is that "[dropping] player heads [on player kills] are a bit too gory for Minecraft, so it's better suited for a plugin or mod."1.4.612w49aAny kind of mob head can now be used to craft a firework star with creeper-face effect.1.7.213w36aCustom heads can now be obtained without third party programs via ambient 4.1.814w03aPlayer heads now show the skin's hat layer (this also works when a mob/player wears the head).14w29aHeads now display a cracking animation.14w30aPlayer and mob heads in inventories and held by mobs/players now display as blocks.Skulls worn by mobs and players are now displayed on the armor layer. Previously, the skull replaced the mob/player's head texture; the hat layer appeared over the skull.Skeleton, zombie, and creeper heads are now available in survival. The player can obtain them by killing the appropriate mob with a charged creeper.Creeper heads and wither skeleton skulls are now used in crafting specific banner patterns.14w30bA single charged creeper explosion no longer yields more than one mob head. The mob head that drops is chosen randomly.1.8.4releaseFor security reasons, custom heads can now have textures only from mojang.com and minecraft.net.1.915w31aAdded dragon heads.Dragon heads are currently available only in creative mode.Mob heads now appear larger in the inventory.15w32aCreeper, zombie, and skeleton heads can now be worn to reduce detection by the corresponding mobs by 50%.15w32cDragon heads now generate on end ships, meaning they are now obtainable in survival.15w33cThe disguise that is given by mob heads now reduces detection range to 37.5% of normal.15w36aThe disguise that is given by mob heads now reduces detection range to 50% of normal again.15w39aDispensers can now equip mob heads onto players, mobs and armor stands.1.1317w47aThe ID of heads have been split into 12; one of each available standard head, as well as a wall counterpart of each.MHF_PigZombie 4, MHF_PigZombie 6, SkullOwner 0, MHF_PigZombie 8, SkullOwner 2 and SkullOwner 4 are now available as items and placed blocks with a /give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 42 block state of 0-15.SkullOwner 8, /give @s minecraft:player_head{SkullOwner:"MHF_<Name>"} 0, /give @s minecraft:player_head{SkullOwner:"MHF_<Name>"} 4, /give @s minecraft:player_head{SkullOwner:"MHF_<Name>"} 2, /give @s minecraft:player_head{SkullOwner:"MHF_<Name>"} 6 and /give @s minecraft:player_head{SkullOwner:"MHF_<Name>"} 8 are available only as placed blocks with a /give @s minecraft:player_head{SkullOwner:"<PlayerName>"} 49 block state of north, south, east or west.Prior to The Flattening, this block's numeral ID was 144, and the item's 397.1.19Deep Dark Experimental Snapshot 1Skeleton skulls now generate as part of ancient cities.November 14, 2022Piglin heads are announced to be added in Java Edition 1.20 on the Minecraft website.1.19.322w45aThe texture of the default player head has been changed.1.20(Experimental)22w46aAdded piglin heads behind the Update 1.20 experimental datapack.Pocket Edition Alphav0.12.1build 1Added skeleton, wither skeleton, zombie, player, and creeper heads.The skeleton, wither skeleton, zombie, player and creeper heads use the Java textures prior to 14w30a.v0.14.0build 1Mob heads can now be worn as armor.v0.16.0build 4Wither skeleton skulls can now be used to spawn the wither.Pocket Edition1.0.0alpha 0.17.0.1Added dragon heads.Dragon heads use a two-dimensional sprite, unlike Java does.Bedrock Edition1.2.0beta 1.2.0.2Mob heads can now be used to craft firework stars.Creeper heads and wither skeleton skulls are now used to craft specific patterns on banners.beta 1.2.0.11Player and mob heads in inventories and when held by mobs/players now display as blocks.1.10.0beta 1.10.0.3Wither skeleton skulls and creeper heads can now be used to craft banner patterns.Upcoming Bedrock EditionNovember 14, 2022Piglin heads are announced to be added in Bedrock Edition 1.20.0 on the Minecraft website.1.20.0 (Experimental)beta 1.19.60.20Added piglin heads behind the "Next Major Update" experimental toggle.Legacy Console EditionTU12CU11.0Patch 11.0.1Added skeleton, wither skeleton, zombie, player, and creeper heads to the creative inventory.Wither skeleton skulls currently do not have a use.TU19CU71.12Wither skeleton skulls can now be obtained by killing wither skeletons.Wither skeleton skulls can now be used to build the wither.TU31CU191.22Patch 3Skeleton, zombie, and creeper heads are now available in survival. The player can obtain them by killing the appropriate mob with a charged creeper.TU46CU361.38Patch 15Added dragon heads.New Nintendo 3DS Edition0.1.0Added skeleton, wither skeleton, zombie, player, and creeper heads.1.7.10Added dragon heads. Skull "item"[]The following content is transcluded from Technical blocks/Skull.Java Edition1.4.212w36aHeads have an extra, unobtainable item form corresponding to its block ID. It can be obtained via theambient 4 command or inventory editors with numeric item ID 144.Unlike the proper head items at the time, it had a placement sound, and was capable of directly replacing replaceable blocks. (The proper head items could only replace them indirectly, i.e. they could be placed against the side of a block which would result in it replacing snow, however could not replace snow if the snow itself was targeted.)The head item, if placed by a player facing north, east, south or west would result in the placement of a skull block with metadata 0, 1, 2 and 3, which were, in order, an east-facing skull visually wall attached but with a floor hitbox, a north-facing floor skull, a north-facing wall skull and a south-facing wall skull.1.7.213w37aThe direct item form of heads has been removed from the game. It can no longer exist as an item in any way, only as a placed block.Pocket Edition Alpha?Skulls exist as an item.Appearances[]Java Edition1.4.212w36aThe skull item uses this texture in inventories, when held in first or third person view, as a dropped item or when in an item frame.1.513w02aThe skull item is now completely invisible in inventories.The skull item causes a game crash when held in first or third person view, as a dropped item or when in an item frame.This is due to major texture storage changes in this version.13w02bThe skull item now uses this texture in inventories, when held in first or third person view, as a dropped item or when in an item frame.Names[]Java Edition
When given using the Issues[]Issues relating to "Head" are maintained on the bug tracker. Report issues there. Trivia[]
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