What do I need for Bunco?

Bunco is a social, group dice game that requires no skill. Players attempt to roll specific numbers on the dice depending on the round. Roll a 3-of-a-kind during the matching for a Bunco! Find the video tutorial and written explanation for how to play bunco below.

Bunco Tutorial

Needed

Multiple of four players; three dice for every four players; pen and scorecards

Setup

Each table needs four players divided into two teams. Teammates sit across from each other. The tables are labeled with one as the head table, and any other tables are numbered.

Objective

Win rounds by scoring more points than your opponents. Points are scored by rolling matching numbers on the dice of the round number.

Game Score

Rolling one matching number is 1 point. Rolling two matching numbers is 2 points. Rolling three matching numbers is a Bunco and is 21 points. Rolling three dice of a kind in a different number than the round is 5 points.

  • Round 1 = 1s

  • Round 2 = 2s

  • Round 3 = 3s

  • Round 4 = 4s

  • Round 5 = 5s

  • Round 6 = 6s

Game Play

The first player begins rolling and collecting points. If a player’s roll contains at least 1 point, that player gets to roll again. Once a player rolls no points, the dice move clockwise to the next player. The player’s accumulated points are recorded for that team.

Once a team at the head table scores 21 or more points, a sound is made to signal the round is over. The current rollers at the other tables continue to roll until a no point roll to finish their turns. If the score is tied, each player gets one more turn.

The team with the most points after all players had one more turn wins the round. Six rounds make up one game. The amount of time available can determine the amount of games played.

Player Score

The players on the teams that scored more points during the round record a “W” for the round. The player on the teams that scored less points than their opponents record an “L” for the round. Each individual player that rolled a Bunco during the round will record a tally under the Bunco section of the player scorecard.

Team Switch

After each round, players switch tables and partners. The two players that won the round move one table ahead.

For example, winners at table 2 move ahead to table 1. The two players that lost at the head table move to the last table. Players will change seats so that each player has a different partner than the previous round.

Overall Winners

It is common for each player to ante a small amount of money into a pot. There are different variations to the payouts after all the games are played. A simple payout may look like the following:

  • Most Losses = ante returned

  • Last Bunco = ante returned

  • Most Wins = 50% of the remaining pot

  • Most Buncos = Other 50% of the remaining pot

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Mychelle Blake

Mychelle is a writer and web designer who is passionate about a wide variety of topics and enjoys sharing her knowledge with readers.

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Updated April 4, 2022

What do I need for Bunco?

Bunco is a dice game that's been around since the 1800s and is a favorite at parties and social gatherings. Although players enjoy adding their own variations to the rules, there are some basic guidelines to follow to enjoy the game.

Printable Bunco Game Rules and Scoresheet

Looking for a free printable bunco game rules PDF? Just click the image below to download and print game rules and scoresheets for Bunco. It's helpful to have a cheat sheet of the rules handy when playing, especially for brand new players. You can access a helpful Adobe guide if you need help with the download.

Bunco Game Set-up

Bunco is a classic game traditionally played with 12 players. You will seat three people each at four tables and one table will be considered the "head table." Each table should be supplied with:

  • 3 dice
  • 4 score sheets (1 for each player)
  • 2 pencils
  • 2 notepads (1 for each team)
  • 1 scratch pad for the scorekeeper (head table only)
  • 1 bell (head table only)
  • 1 fuzzy die (head table only)

Getting Started With Bunco

The first step is determining which players will sit at the head table.

  1. Draw a star on the back of four out of 12 score sheets. This should be done so that the other players cannot see which sheets the stars were drawn on.
  2. Each player will pick a score sheet from the stack.
  3. The four players who took a sheet with the star on back will sit at the head table.
  4. The rest of the players will sit at the other tables and create teams. Team members should sit across, rather than next to each other.
  5. Each table should have a predetermined number aside from the head table (i.e. table two, table three).
  6. The players at each table will decide on a scorekeeper for their table.
  7. Have all players select a score sheet. Those who select a score sheet with a star sit at the head table. All other players select their seat at the other tables. The players sitting across from each other are teammates.
  8. Pick one player at each table to be scorekeeper.

Playing Without Twelve Players

If you have a situation where you have less than 12 players, you can split up the number of players by three. You need to have at least three tables to play, but you don't have to have four people at each table. On the other hand, if you have more than 12 players, you can add more tables with up to four players each or even set up your own Bunco tournament.

Playing With an Odd Number of Players

You can play with an odd number of players if you use a "ghost." The partner of the ghost rolls the dice and keeps score for the ghost.

Basic Bunco Game Rules

Follow the rules detailed below to play bunco:

  1. The play starts when the scorekeeper at the head table rings the bell. Throughout the game, the head table will be in charge.
  2. The players at each table take turns rolling the three dice at their table and marking their score on the score sheets.
  3. During the first round, the players are trying to roll a "1."
    • Points are scored for every "1" that is rolled. For example, a roll of 1-1-4 would be scored as two points since the "1" was rolled two times.
    • If all three die are a "1" then the player has rolled a "Bunco" and gets 21 points. The player has to yell "Bunco" to get the points.
    • Only the player who rolled the Bunco gets the 21 points on their scoresheet.
    • If the player rolls the die and has three of a kind that are not a "1", they get five points. For example, rolling 4-4-4 in round one would earn 5 points.
    • If the player rolls and gets no point, their turn is over and the dice goes to the next player sitting clockwise from them.
  4. Once a team at the head table either rolls a Bunco or scores 21 and yells "game," the head scorekeeper will ring the bell to end the round.
    • Note that until the head table rings the bell, the other tables should keep playing, even if a team at that table has hit 21 or a Bunco. The tables should keep accumulating points until the round is called by the head table.
    • If a player at one of the other tables has not finished their turn when the bell is called, they are allowed to do so and add their scores to their scoresheet.
  5. At the end of the round, the players review their scoresheets:
    • If a player's team won the round, they mark a "W" on their sheet.
    • If a player's team lost the round, they mark a "L" on their sheet.
    • If it's a tie, all four players will have a "roll-off."
    • The players will roll the die based on the number for that round i.e. they will need to roll a two in round two, three in round three and so on.
    • The table scorekeeper goes first and rolls until they do not score and passes the die to the next person.
    • After all four have rolled and scored, the total is tallied and the team with the highest score wins. If there is still a tie, another roll-off is done and repeated until one team comes out ahead.
  6. Now the teams will rotate between the tables in this order:
    1. The winning team stays at the head table and the losing team moves to table two. The winning team will split up by having one player moves to the next chair.
    2. The losing team from the head table goes to table two.
    3. The table two winning team moves to the head table and reforms teams.
    4. The table three winning team moves to table two and reforms teams.
    5. The table two losing team moves to table three and reforms teams.
    6. The table three losing team stays where they are but reforms teams with the new players at the table.
  7. The teams at each table appoint a new table scorekeeper and round two commences.
  8. Each subsequent round is played the same way other than the number of the desired die changes. In round two, players will need to roll a two. In round three, players will need to roll a three, and so on.

Ending the Bunco Game

When the players have decided to end the game with their last round, the scorekeepers should review the scoresheets to determine the winning team.

  1. They will tally up the total number of wins and losses.
  2. The players can determine the categories for winners, which may just be the player with the most wins, or it can also include multiple winners such as the player with the most wins and the player with the most Buncos.
  3. Some players include prizes for the most losses or the person who had the same amount of wins and losses, as well as prizes for people who played but didn't score at the top or bottom. Above all, the game should be fun for everyone so the group can be creative with their prizes and awards.

Variations in Bunco Game Rules

There are many variations of Bunco that players enjoy. Some common variations include:

  • The number of rounds played per set can range from four to six or more.
  • The number of sets per game is usually three but can be more or less.
  • Players may decide to change how players move between tables after each round.
  • "Traveling" can be added in, which involves an item such as the fuzzy dice or a plush toy or bean bag. The players decide at the beginning of the game on a set die roll, such as three of a kind of any number, or three of one specific number (i.e. three sixes). If a player rolls that number they yell "traveling" and the item is placed by the player. Whoever has the item at the end of the game wins the traveling prize.
  • Players may decide to each put in an amount of money, such as $5 each, into a pot that is used for prizes at the end of the game.

Video Rules for Bunco

You may find it helpful to share a video overview of the rules for bunco with the people in your group. This video can be particularly helpful when a new player is joining the group or when seasoned players would like a refresher. You could even play it during a brief happy hour before the game begins to help everyone brush up and get ready for an evening of fun.

Learning to Play Bunco

While Bunco may seem a bit complicated at first, once you start, you'll see how fun and easy the game is to play. Bunco isn't the kind of game you can play with just a few people, but it's great for groups. While 12 is the ideal number of players, you could play with as few as eight people by using three tables of three, with a "ghost" at one table. Bunco is a terrific dice game for a group gathering, such as a girls' night out party. You can be creative with the basic rules by adding in variations and prizes to ensure that everyone has fun no matter who has the winning score.

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How many prizes do you need for Bunco?

One group of twelve players collects $10 at every game and awards $50 for most wins, $30 for most buncos, $20 for last bunco, and $12 for most losses, and $1 each to the remaining 8 players as a pity prize.

How many dice do you need for bunko?

How to Play Bunco: Some Basic Bunco Rules. To start with, some people spell it bunko, so this section is "How to Play Bunko" for those folks...but bunco and bunko are the same game. Each group of four should have a set of three dice. Each table of four players is numbered: Number One (head table), Two, Three, etc.

How do you set up a Bunco table?

There are three tables with four players at each. The head table starts the rounds. Each table has two teams of two players- us and them. Your teammate is the person sitting across from you.