Fallout 4 scrap buildings in Sanctuary

Sanctuary Hills, often just referred to as Sanctuary, is a location and possible settlement in the Commonwealth in 2287.

Contents

  • 1 Background
  • 2 Layout
  • 3 Inhabitants
    • 3.1 In 2287
    • 3.2 Pre-War inhabitants
  • 4 Notable loot
  • 5 Related quests
  • 6 Notes
  • 7 Appearances
  • 8 Bugs
  • 9 Gallery
    • 9.1 Pre-War
    • 9.2 Post-War
    • 9.3 Ending slides
  • 10 References

Background

A suburb of Concord, located on a small island accessible only by a wooden bridge. Before the Great War, Sanctuary Hills was the home of the Sole Survivor, who lived in the House of Tomorrow with their spouse, their son Shaun, and their robot butler Codsworth.[Non-game 1]

On Saturday, October 23, 2077, many families were just beginning their weekend routines when their radios and television sets began reporting nuclear detonations in New York and Pennsylvania. At 9:47 AM, Boston was hit and select citizens that had spaces reserved fled to Vault 111, just through the woods surrounding the community to escape.[1]

After the war, Sanctuary Hills was left to decay, with several of the original homes collapsing and others falling into various states of disrepair. Codsworth and the Vault-Tec rep remained, with the rep leaving after a year.[2]

Layout

Sanctuary Hills is on an island in Misty Lake accessible by a small footbridge from Vault 111 to the northwest and by the main road over the Old North Bridge leading past the Red Rocket truck stop towards Concord to the south. The Minutemen Monument stands near the bridge. The village itself is built along a single road, which ends in a cul-de-sac.

There are multiple safes and lootable items to be found in Sanctuary. Starting from the bridge leading out of the community, there is a floor safe (Advanced) hidden under a dresser in the blue house to the north of the road. In the yellow house at the curve of the street, there is a terminal (Novice) and a safe (Novice) with a makeshift bomb on the top and tension trigger affixed to the lefthand side.

In the blue house next to the yellow one are a Nuka-Cherry in the fridge, a first aid box in the bathroom, and a locked suitcase (Novice) in the bedroom. In the Sole Survivor's house, the player character can find an issue of Grognak the Barbarian on the kitchen table and the You're SPECIAL! book under the dresser in Shaun's room. There is a safe (Novice) in the house and a root cellar around the back of the following house down the street; just before the roundabout. The house south of the roundabout has a floor safe (Novice) hidden under the baby bed.

The root cellar is a shelter built under a neighboring property, two houses up from the House of Tomorrow in 2287. It appears that the owner was not able to reserve a space in a Vault and so made his own shelter. The door can be found at the back of the house, just before the cul-de-sac in the northeast of Sanctuary Hills. It is next to a bush of wild mutfruit plants. There is a duffle bag containing leveled loot on the roof of the same house, accessible via the fallen tree to the rear of the house.

The ruins of the development is a prospective settlement for the survivors of the Quincy Massacre, led by Preston Garvey, who are trapped in the nearby Museum of Freedom in Concord. After the quest When Freedom Calls, Sanctuary Hills can become the first new Commonwealth Minutemen settlement after their destruction at Quincy.

The settlement is equipped with the pre-existing crafting stations:

  • Armor workbench
  • Chemistry station
  • Cooking station
  • Power armor station
  • Weapons workbench

Inhabitants

In 2287

  • Codsworth (lives in the House of Tomorrow)
  • Jun Long (if When Freedom Calls is completed)
  • Mama Murphy (if When Freedom Calls is completed)
  • Marcy Long (if When Freedom Calls is completed)
  • Preston Garvey (if When Freedom Calls is completed)
  • Settlers (if recruitment radio beacon is installed or if sent there during random encounters)
  • Sturges (if When Freedom Calls is completed)
  • Vault-Tec rep (if convinced via Charisma check)

Pre-War inhabitants

  • Mr. Able
  • Mrs. Able
  • Baker
    Fallout 4 scrap buildings in Sanctuary
  • Codsworth
  • DiPietro
  • Hawthorne
    Fallout 4 scrap buildings in Sanctuary
  • Jahani
    Fallout 4 scrap buildings in Sanctuary
  • Nora/Nate
  • Ms. Rosa
  • Chris Rosa
  • Mr. Russell
  • Shaun
  • Mr. Smith
  • Sole Survivor
  • Mr. Whitfield
  • Mrs. Whitfield
  • Mr. Sumner
  • Mrs. Sumner
  • Mr. Donoghue
  • Mrs. Donoghue
  • Unnamed neighbors

Notable loot

  • Grognak the Barbarian issue #3 – On the kitchen counter.
  • You're SPECIAL! – In Shaun's bedroom, under the dresser. Grants +1 to the selected SPECIAL stat.
  • Three gold bars can be found around and on the safe in the root cellar.
  • War Never Changes
  • Out of Time
  • When Freedom Calls
  • Sanctuary
  • The Molecular Level (optional)

Notes

  • Attempting to leave pre-War Sanctuary Hills via any method other than evacuating to Vault 111 will cause the premature atomic warhead detonation, resulting in an instant death.
  • On a small island southwest of Sanctuary Hills, one can find an APC surrounded by several barrels of radioactive waste; there is a medic box inside, a dirty Army helmet next to a dead soldier, a box of ammo hidden between waste containers and some glowing fungus.
  • There is a single raider with a small shelter to the north of the town, who usually has an attack dog and some loot. The raider respawns occasionally.
  • Sanctuary Hills is a useful place for an early settlement as it contains all the base game crafting workshops, of which all but the cooking and chemistry stations are near to the fast travel spawn point. The cooking station is on the driveway of the blue house marked 'Russell' on the mailbox, north of the bridge to the Red Rocket truck stop and the chemistry station is behind the yellow house marked 'Hawthorne' on the mailbox.
  • There are four mailboxes with the owners' names painted on: 'Rosa' opposite the Sole Survivor's house, 'Hawthorne' on the first house still standing on the left coming over the main bridge, 'Russell' on the ground next to its original post in front of the first house on the right as the player character comes over the main bridge and 'Able.' However, in the pre-War version of the town, all mailboxes are generic, with no names visible.
  • The Sanctuary Hills sign seen near the Old North Bridge is not present pre-War.
  • The stone wall between the houses and the river is already decayed in pre-War time.
  • One can find some fragmentation grenades in a green trash can on the left of the wooden bridge exiting Sanctuary Hills to the east. This is similar to Fallout 3 where, in Springvale close to the exit of Vault 101, one can find frag grenades in a blue mailbox.
  • Sanctuary Hills is referred to as just "Sanctuary" on the official location marker in the game.
  • There is a random encounter in which one can come across feral ghouls with the names of some of the pre-War inhabitants of Sanctuary Hills. This encounter is repeatable, even if the ghouls are killed.
  • Upon returning and "discovering" Sanctuary Hills for the first time, an acoustic echo from It's All Over But the Crying plays and slowly fades out.
  • The white picket fences found around the outside of the houses count towards the settlement size limit. They can be scrapped, or stored if the appropriate Picket Fences magazine is found if this becomes a problem.
  • When Sanctuary Hills is under attack, assaults can come in via the southbridge, via the path north to Vault 111 and even from the east.
  • After exploring the neighborhood with Codsworth, he tells the Sole Survivor the directions to Concord. In his directions, he mentions the footbridge to the south which was used for both vehicle and foot traffic before the war. Preston Garvey states the footbridge dates back to the American Revolutionary War, therefore over 500 years old.
  • The Concord water tower which can be seen in pre-War Sanctuary uses the post-War model.
  • The chem dealer's house in pre-War Sanctuary contains two large, blue shipping containers.
  • The Cherry Bomb found in the driveway immediately to the right of the path leading to Vault 111 can be found rotated 180 degrees after leaving the Vault.
  • Sanctuary Hills appears in the ending slides, though as a separate layout indicated by the house storing the workshop being in complete ruin.
  • Jun Long, Marcy Long, Preston Garvey, and Sturges will frequently leave assigned posts to hammer on the workshop house. This has no impact on their assigned role (food will be produced, security rating will be maintained, etc.), but can be an issue if they're assigned to a strategic guard post.
  • Fallout 4 scrap buildings in Sanctuary
    Sanctuary Hills can become a target for the Nuka-World raiders to take over, but only if the quest When Freedom Calls has been completed and no companions are stationed there.
  • The pre-War version of Sanctuary Hills is not truly changed by the nukes in the game files; instead, Sanctuary Hills (pre-War) is a separate location, and the player character is moved to the standard game map after the cryo freezing scene in Vault 111. The original Sanctuary Hills may be accessed by using the console command coc PreWarSanctuaryExt01. However, Nate/Nora (depending on the player's gender) and the infant Shaun won't appear.
  • It is mentioned in the Game Show Gauntlet quest in Fallout Shelter and the Sanctuary Hills Sweep scenario in Fallout: Wasteland Warfare.
  • The location is mentioned in the Fallout: The Roleplaying Game Rulebook p.265: "This small island suburb, consisting of merely fourteen prefabricated homes in the northwest Concord area, was largely populated by residents who had gained a place in Vault 111. The location is accessible via a bridge towards the town of Concord or from the direction of Vault 111 itself, over another bridge at the back of the island. When the Great War started, most of the individuals living here retreated to their local Vault to safety, however, due to tardiness or not having access, many remained outside and were killed or turned into ghouls by the effects of the nuclear blast."

    Can you get rid of the houses in sanctuary?

    You can delete the normally untouchable buildings and the foundations, quite a bit of the junk laying about the place like those "trash" piles on the ground and things. Originally posted by WarMachine: Advance scapping mod may do it. You could find a cleaning mod, that cleans the area.

    How do you scrap in sanctuary?

    Just enter Workshop mode, point your cursor towards the offending item until it's highlighted in yellow and press X to scrap it.

    Is there a way to scrap everything in a settlement?

    To scrap wasteland junk, head over to your nearest settlement and look for a workshop. Once there, choose the "store all junk" option, and the items will be automatically stored away from the inventory.

    Can you scrap houses in Fallout 4?

    The full houses you can't scrap, but there might be other settlements where you can scrap entire houses. That's what I heard anyways. That there are better settlements for your main settlement because you can really scrap and make whatever, where sanctuary doesn't let you scrap the houses that are still upright.